
AllenK vs Mayhemizer III: Oil be back.
Moderator: Shannon V. OKeets
RE: AllenK vs Mayhemizer III: Oil be back.
Hits the Inf.


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RE: AllenK vs Mayhemizer III: Oil be back.
It's a complete bust in Italy


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RE: AllenK vs Mayhemizer III: Oil be back.
The same goes for Korea.


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RE: AllenK vs Mayhemizer III: Oil be back.
Soviets make some adjustments in the south.


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RE: AllenK vs Mayhemizer III: Oil be back.
Communists move into Manchuria.


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RE: AllenK vs Mayhemizer III: Oil be back.
Nationalist forces start moving south.
Koniev reorgs a bomber in the south.
Koniev reorgs a bomber in the south.
- Jagdtiger14
- Posts: 1685
- Joined: Mon Jan 21, 2008 11:58 pm
- Location: Miami Beach
RE: AllenK vs Mayhemizer III: Oil be back.
Sorry, have been very busy lately.
Die roller I use:
http://www.pbegames.com/roller/
As you can see, you can send the results to your e-mail and 4 other e-mails. This happens immediately (no wait time). You can roll any kind of die, and notate what that die roll was for. For example: you have a weather roll to make. Go to "roll one". Under # of rolls put 1. Dice type: 1d10. Rolls per line is irrelevant...I always put just 1. Comment, anything you wish...in this case weather, or S/O'41 weather, etc... Then on the bottom, press submit, then check (refresh?) your e-mail.
I hope this helps.
Die roller I use:
http://www.pbegames.com/roller/
As you can see, you can send the results to your e-mail and 4 other e-mails. This happens immediately (no wait time). You can roll any kind of die, and notate what that die roll was for. For example: you have a weather roll to make. Go to "roll one". Under # of rolls put 1. Dice type: 1d10. Rolls per line is irrelevant...I always put just 1. Comment, anything you wish...in this case weather, or S/O'41 weather, etc... Then on the bottom, press submit, then check (refresh?) your e-mail.
I hope this helps.
Conflict with the unexpected: two qualities are indispensable; first, an intellect which, even in the midst of this obscurity, is not without some traces of inner light which lead to the truth; second, the courage to follow this faint light. KvC
RE: AllenK vs Mayhemizer III: Oil be back.
ORIGINAL: Jagdtiger14
Sorry, have been very busy lately.
Die roller I use:
http://www.pbegames.com/roller/
As you can see, you can send the results to your e-mail and 4 other e-mails. This happens immediately (no wait time). You can roll any kind of die, and notate what that die roll was for. For example: you have a weather roll to make. Go to "roll one". Under # of rolls put 1. Dice type: 1d10. Rolls per line is irrelevant...I always put just 1. Comment, anything you wish...in this case weather, or S/O'41 weather, etc... Then on the bottom, press submit, then check (refresh?) your e-mail.
I hope this helps.
Thanks JT14.
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: AllenK vs Mayhemizer III: Oil be back.
J/A 41 Axis 2
I think we get some action during this impulse...
No DoW
Italy air, Germany land (O-Chit on Rundstedt, USSR line is too strong in south), Japan combined.
Axis sends He100 and Italian NAV to Italian coast box 2.
Japan sends 5 BB's and 2 CA's to China Sea boxes 3 and 4.
Axis try to initiate combat in Italian Coast. FW Condor intercepts from Munich to Italian Coast box 2.
Do Allies want to bring more planes?

I think we get some action during this impulse...
No DoW
Italy air, Germany land (O-Chit on Rundstedt, USSR line is too strong in south), Japan combined.
Axis sends He100 and Italian NAV to Italian coast box 2.
Japan sends 5 BB's and 2 CA's to China Sea boxes 3 and 4.
Axis try to initiate combat in Italian Coast. FW Condor intercepts from Munich to Italian Coast box 2.
Do Allies want to bring more planes?

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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: AllenK vs Mayhemizer III: Oil be back.
I wondered when Germany was going to play their Joker. The O-chit may well provide some useful leverage.
If this works, Beaufighter to the 2-box and Whirlwind to the 0-box, thanks.
If this works, Beaufighter to the 2-box and Whirlwind to the 0-box, thanks.
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: AllenK vs Mayhemizer III: Oil be back.
Axis 1, Allies 6.
Only box 4 is chosen.
All planes fly as fighters? Is Gladiator front fighter?

Only box 4 is chosen.
All planes fly as fighters? Is Gladiator front fighter?

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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: AllenK vs Mayhemizer III: Oil be back.
This has been screwed by the somewhat haphazard ship selection process for naval movement. Time and again I find I have to double and triple check to make sure the ships I wanted to move are actually included together and particularly if land units have actually loaded into Trans. Many times I have had to undo and re-do moves. Yet again I find I thought I had selected all the ships I wanted but, no, it turns out some of the CV's I thought had been selected have been left out. There should have been many more planes to use as fighters.
Too late to go back now. Fly all as fighters, Gladiator to front. It'll probably be carnage anyway.
Too late to go back now. Fly all as fighters, Gladiator to front. It'll probably be carnage anyway.
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: AllenK vs Mayhemizer III: Oil be back.
CW choose a plane to be aborted. Gladiator is not so bad after all...


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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: AllenK vs Mayhemizer III: Oil be back.
Abort the fighter, thanks.
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: AllenK vs Mayhemizer III: Oil be back.
Gladiator goes down. +3 for Axis lasted only one round. Axis stay. I believe Allies stay for more also.


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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: AllenK vs Mayhemizer III: Oil be back.
Axis plane is aborted again and Allied plane is shot down with pilot again.
If I haven't been too much worried about losing FW Condow and put it to front, CW result would have been "no effect".
Do CW stay for more? FW Condor stays.

If I haven't been too much worried about losing FW Condow and put it to front, CW result would have been "no effect".
Do CW stay for more? FW Condor stays.

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- 2naval5.jpg (336.02 KiB) Viewed 220 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: AllenK vs Mayhemizer III: Oil be back.
Yes, stay.
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: AllenK vs Mayhemizer III: Oil be back.
Air combat is over.


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- 2naval6.jpg (286.23 KiB) Viewed 220 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: AllenK vs Mayhemizer III: Oil be back.
Allied AA fire: 7 5 9 3
Where do plane lands?
Axis stay for more, do Allies stay also?

Where do plane lands?
Axis stay for more, do Allies stay also?

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- 2naval7.jpg (163.24 KiB) Viewed 220 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: AllenK vs Mayhemizer III: Oil be back.
Either as they are about the same.
Abort as it's been screwed anyway. Ships to Malta.
Abort as it's been screwed anyway. Ships to Malta.


