Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post descriptions of your brilliant victories and unfortunate defeats here.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

User avatar
Lokasenna
Posts: 9304
Joined: Sat Mar 03, 2012 3:57 am
Location: Iowan in MD/DC

RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post by Lokasenna »

ORIGINAL: Lowpe

ORIGINAL: Lokasenna

Burma - May 15, 1944

Image


Can you pull off a Jocke, and invade at Tavoy or below. What is in Ayuthia?

If I had the shipping in the theater, I could. I've got bigger plans for them, though. Since February, I've been conducting a major realignment of my resources for a surprise - it's why I'm mostly using xAPs, LSTs, and barges for New Guinea, and why my supplies in the Banda Sea have been relying entirely on LRCAP. I do have my fleet carriers and fast BBs near Darwin for a few months here, but they can move more quickly to another theater than a few hundred LCUs and APAs/AKAs can.

Every single xAP I have is at sea every single day. It's been a real chore [:'(].

These developments in lower Burma may actually be throwing a spanner in the works. We'll see.

Ayuthia was reconned in early June. It was empty.
User avatar
BBfanboy
Posts: 20696
Joined: Wed Aug 04, 2010 5:36 pm
Location: Winnipeg, MB
Contact:

RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post by BBfanboy »

ORIGINAL: witpqs

ORIGINAL: BBfanboy

ORIGINAL: Lokasenna

His Chinese Mountain forces are still just sitting around at Paoshan and Tsuyung. My Chinese berets, who have fantasies of liberating their homeland, don't appear to have been spotted.

You realize that Chinese troops crossing into Vietnam will trigger the Viet Minh reinforcements, right. The start out pretty weak but gather squads pretty quickly.

Isn't there some kind of date - like a withdrawal date - after which they do not appear or something?
I believe that applies to the Thai forces, and perhaps the Viet Minh if only British and US troops are in country, but I was told the Chinese are ancient enemies and the Viet Minh will not trust them to relinquish any territory they conquer (not that the US/French did either, but they did promise they would and Ho-Chi Minh believed them). I am not certain the programmers included a special trigger for a Chinese incursion but that was my understanding.

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
User avatar
Lokasenna
Posts: 9304
Joined: Sat Mar 03, 2012 3:57 am
Location: Iowan in MD/DC

RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post by Lokasenna »

ORIGINAL: BBfanboy

ORIGINAL: witpqs

ORIGINAL: BBfanboy




You realize that Chinese troops crossing into Vietnam will trigger the Viet Minh reinforcements, right. The start out pretty weak but gather squads pretty quickly.

Isn't there some kind of date - like a withdrawal date - after which they do not appear or something?
I believe that applies to the Thai forces, and perhaps the Viet Minh if only British and US troops are in country, but I was told the Chinese are ancient enemies and the Viet Minh will not trust them to relinquish any territory they conquer (not that the US/French did either, but they did promise they would and Ho-Chi Minh believed them). I am not certain the programmers included a special trigger for a Chinese incursion but that was my understanding.


From the manual:
Each time an Allied unit moves into Indo-China, the Japanese will receive a Japanese (representing Vietnamese/Vichy French forces) militia division (up to a maximum of 4). Thus, if 2 ground units move into Indo-China, and then 1 unit moves from one border hex to another, 3 militia divisions will be formed. These militia divisions will be formed in Hanoi, Haiphong, Luang Prabang, and Hue in that order, and they will be formed at 1/3 strength.

After I moved all those units in, I did some recon on Luang Prabang. It was empty. So unless they moved out... I don't think they spawned at all. I think it is after their withdraw date. I remember seeing something about this waaaaaay back in 2011 when I started playing against the AI, and invaded Indochina from the Nanning area with Chinese, which caused militia forces to spawn in 1942.

In either case, I don't think my opponent has noticed.
User avatar
Lokasenna
Posts: 9304
Joined: Sat Mar 03, 2012 3:57 am
Location: Iowan in MD/DC

RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post by Lokasenna »

From a 2010 thread:
tm.asp?m=2549889
ORIGINAL: Alfred

Rainer 79,

In classical WITP, the Viet Minh militia divisions only activated if the invasion occurred in 1942. When Canoerebel invaded Vietnam with a Chinese Army in 1943, there was no activation. Maybe this has been carried over into AE.

Alfred

And a thread in 2012, another quote from Alfred.
tm.asp?m=3153240
ORIGINAL: Alfred

In classical WITP they would not appear if you crossed the border in 1943. No reason to not expect that feature was not carried over into AE.

Alfred
User avatar
obvert
Posts: 14051
Joined: Mon Jan 17, 2011 11:18 am
Location: PDX (and now) London, UK

RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post by obvert »

Maybe my points of reference are off. There are lots of little bits that I haven't posted here (the SIGINT on units in the Marianas, for example). But my other game is in December 1944 and I'm at 1.5:1, with the IJ "permanent" VPs lower than in this game - no China capture in that game, so a few thousand LCU VPs there. In that game, everything SW of Luzon is in Allied hands. Even with Manila, Hong Kong, and Shanghai, I'm going to have to bomb the home islands to get over the top.

Strat bombing in this particular game is so very far off, and the level of resistance in the air is enormous. At some point I'm going to be seeing 81-plane IJNAF night fighter groups (put A6M5d-s on Akagi, resize...maybe split into 27's if he feels like it) which will interfere with my B-29s.

Once I get caught up to the current date (still at least another page of posts to go, starting in a few minutes), I'll look at some bigger picture things like aircraft pools, my available shipping/LCUs, maybe some of my plans, and some VP calculus.

You may not need to work at predictions. Knowing that once B-29s come online you'll have a whole lot of strat bombing options that are already in range. You may have some now even with the 4Es available.

Strat bombing is the key, but also, as mentioned above, letting him bludgeon against CAP with masses of his oversized groups will earn a good number of points late. There are a LOT of planes in 45 for Japan, and judging by plane loss numbers over 20k so far, he's likely to want to use them. So just make those favorable to you. Even if you lose ships, as you know well, the VP count is what matters.

Japanese army troop losses will also start to pile up faster and faster. Territorial gains are worth more to you and he loses more as you get targets closer to the HI. It may be a bloodbath, but it'll most likely gain you a lot of points to move forward aggressively. [;)]
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
User avatar
BBfanboy
Posts: 20696
Joined: Wed Aug 04, 2010 5:36 pm
Location: Winnipeg, MB
Contact:

RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post by BBfanboy »

ORIGINAL: Lokasenna

From a 2010 thread:
tm.asp?m=2549889
ORIGINAL: Alfred

Rainer 79,

In classical WITP, the Viet Minh militia divisions only activated if the invasion occurred in 1942. When Canoerebel invaded Vietnam with a Chinese Army in 1943, there was no activation. Maybe this has been carried over into AE.

Alfred

And a thread in 2012, another quote from Alfred.
tm.asp?m=3153240
ORIGINAL: Alfred

In classical WITP they would not appear if you crossed the border in 1943. No reason to not expect that feature was not carried over into AE.

Alfred
Thanks for getting the right answer on that one. It amazes me how you guys can research stuff so quickly. When I try I cannot even find WITP-AE in the list of forums to search! (tiny box window, long list, difficult scrolling control)
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
User avatar
Lokasenna
Posts: 9304
Joined: Sat Mar 03, 2012 3:57 am
Location: Iowan in MD/DC

RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post by Lokasenna »

May 9, 1944
Sub attack near Djailolo at 78,100

Japanese Ships
CVL Ryujo, Torpedo hits 1
CL Nagara
CS Nisshin
DD Hayashimo
DD Hayanami
DD Fujinami
DD Tamanami

Allied Ships
SS Finback, hits 1

I sent Fletchers from Taberfane to Boela, where he had a SCTF made up of CL Oi, CL Abukuma, DD Hibiki, DD Shirakumo, DD Oboro, DD Mikazuki, and E Kasasagi. He has been using these to bombard Taberfane and Manokwari at intervals. In combats throughout the day, the IJN DDs are mostly crippled but the CLs go relatively untouched. These are then targeted by KB from outside Biak:

Image

A single search hit on our fast BBs outside Gove.
Attachments
MKBbattle..09441.jpg
MKBbattle..09441.jpg (290.63 KiB) Viewed 247 times
User avatar
Lokasenna
Posts: 9304
Joined: Sat Mar 03, 2012 3:57 am
Location: Iowan in MD/DC

RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post by Lokasenna »

ORIGINAL: BBfanboy

ORIGINAL: Lokasenna

From a 2010 thread:
tm.asp?m=2549889
ORIGINAL: Alfred

Rainer 79,

In classical WITP, the Viet Minh militia divisions only activated if the invasion occurred in 1942. When Canoerebel invaded Vietnam with a Chinese Army in 1943, there was no activation. Maybe this has been carried over into AE.

Alfred

And a thread in 2012, another quote from Alfred.
tm.asp?m=3153240
ORIGINAL: Alfred

In classical WITP they would not appear if you crossed the border in 1943. No reason to not expect that feature was not carried over into AE.

Alfred
Thanks for getting the right answer on that one. It amazes me how you guys can research stuff so quickly. When I try I cannot even find WITP-AE in the list of forums to search! (tiny box window, long list, difficult scrolling control)

Google [:D]
User avatar
Lokasenna
Posts: 9304
Joined: Sat Mar 03, 2012 3:57 am
Location: Iowan in MD/DC

RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post by Lokasenna »

Excuse the large areas of white space.

With KB on the other side of New Guinea, I've decided to go fishing at Timor, with bonus points if MKB is coming to play.

Image
Attachments
MKBbattle..09442.jpg
MKBbattle..09442.jpg (323.86 KiB) Viewed 247 times
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post by Lowpe »

ORIGINAL: Lokasenna

Excuse the large areas of white space.

With KB on the other side of New Guinea, I've decided to go fishing at Timor, with bonus points if MKB is coming to play.

Use the paint bucket to make them off white...gray or something a little less harsh on the eyes.

It is neat catching up on your AAR...thanks for doing it.[&o]
User avatar
witpqs
Posts: 26376
Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post by witpqs »

ORIGINAL: Lowpe

ORIGINAL: Lokasenna

Excuse the large areas of white space.

Use the paint bucket to make them off white...gray or something a little less harsh on the eyes.
Try filing them with this:

Image
Attachments
Illusion01.jpg
Illusion01.jpg (307.58 KiB) Viewed 247 times
User avatar
obvert
Posts: 14051
Joined: Mon Jan 17, 2011 11:18 am
Location: PDX (and now) London, UK

RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post by obvert »

woah, dude. what was in those cookies?
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post by Lowpe »

[X(]

User avatar
Lokasenna
Posts: 9304
Joined: Sat Mar 03, 2012 3:57 am
Location: Iowan in MD/DC

RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post by Lokasenna »

ORIGINAL: Lowpe

ORIGINAL: Lokasenna

Excuse the large areas of white space.

With KB on the other side of New Guinea, I've decided to go fishing at Timor, with bonus points if MKB is coming to play.

Use the paint bucket to make them off white...gray or something a little less harsh on the eyes.

It is neat catching up on your AAR...thanks for doing it.[&o]

You could also turn your monitor brightness setting down, less damaging on your eyes! [:-]
User avatar
Lokasenna
Posts: 9304
Joined: Sat Mar 03, 2012 3:57 am
Location: Iowan in MD/DC

RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post by Lokasenna »

May 10, 1944


Image
Attachments
MKBbattle051044.jpg
MKBbattle051044.jpg (184.41 KiB) Viewed 247 times
User avatar
Lokasenna
Posts: 9304
Joined: Sat Mar 03, 2012 3:57 am
Location: Iowan in MD/DC

RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post by Lokasenna »

We actually had a sync bug on May 9. My CVs reveal themselves outside Lautem, and in the middle of my own strikes we get this nice bit of attrition on the IJAAF/IJNAF:

Image
Attachments
MKBbattle..10442.jpg
MKBbattle..10442.jpg (337.24 KiB) Viewed 247 times
User avatar
Lokasenna
Posts: 9304
Joined: Sat Mar 03, 2012 3:57 am
Location: Iowan in MD/DC

RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post by Lokasenna »

In support of the CV strikes (not wanting to lose lots of veteran Hellcat pilots to a huge CAP at Lautem), I nightbomb the airfield and sweep from Darwin. It is absolutely brutal. Japan loses 199 planes on May 9 after losing 113 on May 8.

How's this color, Lowpe? Just eyedropper tooled from the WITP combat report... so bland [;)].

It turns out I could have spread my sweeps over to Dili also. The 102-plane P-47 sweep was beautiful.

Image
Attachments
MKBbattle..10443.jpg
MKBbattle..10443.jpg (254 KiB) Viewed 247 times
User avatar
Lokasenna
Posts: 9304
Joined: Sat Mar 03, 2012 3:57 am
Location: Iowan in MD/DC

RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post by Lokasenna »

Perhaps good night, sweet Haguro.

Image
Attachments
MKBbattle..10444.jpg
MKBbattle..10444.jpg (135.92 KiB) Viewed 247 times
User avatar
Lokasenna
Posts: 9304
Joined: Sat Mar 03, 2012 3:57 am
Location: Iowan in MD/DC

RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post by Lokasenna »

Meanwhile, obvert, over at Taberfane, this is happening periodically. I think he is trying to attrit my pools, leaving me unable to fight later on. More on that in a future post when I get to my Tracker data, but let's just say I'm pretty happy with the recent results.

Still results for May 9, 1944.

Image
Attachments
MKBbattle..10445.jpg
MKBbattle..10445.jpg (147.25 KiB) Viewed 247 times
User avatar
Lokasenna
Posts: 9304
Joined: Sat Mar 03, 2012 3:57 am
Location: Iowan in MD/DC

RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet

Post by Lokasenna »

A peek at the SCTFs outside Bathurst. We're also using this CV support opportunity to escort some supplies and Seabees up to Babar on AKs/LSTs.

Image
Attachments
MKBbattle..10446.jpg
MKBbattle..10446.jpg (135.44 KiB) Viewed 247 times
Post Reply

Return to “After Action Reports”