Now who is going to write all those letters for my digital sailors next of kin?
ORIGINAL: JocMeister
Sorry about Kuma! [:(]
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
ORIGINAL: JocMeister
Sorry about Kuma! [:(]
ORIGINAL: njp72
Lol, thanks Joc, I may have doomed it with my short expose on it.
Now who is going to write all those letters for my digital sailors next of kin?
ORIGINAL: JocMeister
Sorry about Kuma! [:(]

Always the most difficult part of playing IJ is the withdrawal, and most of us wait until too late ... we hate giving up in 44 what we fought for so successfully in 42.ORIGINAL: njp72
Unfortunately (I am saying that word quite a bit now) some allied units have now cut off the rail link from Saigon which has stranded some important support units.
ORIGINAL: PaxMondo
Always the most difficult part of playing IJ is the withdrawal, and most of us wait until too late ... we hate giving up in 44 what we fought for so successfully in 42.ORIGINAL: njp72
Unfortunately (I am saying that word quite a bit now) some allied units have now cut off the rail link from Saigon which has stranded some important support units.
ORIGINAL: njp72
I couldn't get land based air from China to support due to damaged air strips and low supply.
Yeah, it is a big investment and it takes to long to show up ... but getting Sam by Mar44 is a BIG deal IF you plan to have the KB around and use at that time.ORIGINAL: Lowpe
Oh, for Sam![;)]
ORIGINAL: PaxMondo
Yeah, it is a big investment and it takes to long to show up ... but getting Sam by Mar44 is a BIG deal IF you plan to have the KB around and use at that time.ORIGINAL: Lowpe
Oh, for Sam![;)]
ORIGINAL: Lowpe
Facing the Deathstar: a topic we don't discuss as much as we should.
It is a little late, but:
You might try heavily Frank escorted kamikazes/torpedoe at 30K. Or George. Might knock down some CAP and it has to be better than A6M5 or M8s.
MTBs?
Wargamer just keeps coming doesn't he?
Do I have the history correct here: first you had a carrier clash south of China, then a big surface clash, and now this attack....and tomorrow another surface clash.
Oh, for Sam![;)]
ORIGINAL: Lowpe
ORIGINAL: njp72
I couldn't get land based air from China to support due to damaged air strips and low supply.
Is that Russia again?
This is an early indicator of lack of supply. Fighting, particularly large stacks with lots of ARTY can eat up +10,000 supply/turn.ORIGINAL: njp72
Excellent question and I suspect the answer is yes and no.
No because there appears to be plenty of supply around in certain parts of both China and Russia. However I am having real issues in getting it to flow evenly across the map. The yes is where the supply wants to concentrate- around all of the hot spots where the fighting is quite fierce against the soviets.
ORIGINAL: PaxMondo
This is an early indicator of lack of supply. Fighting, particularly large stacks with lots of ARTY can eat up +10,000 supply/turn.ORIGINAL: njp72
Excellent question and I suspect the answer is yes and no.
No because there appears to be plenty of supply around in certain parts of both China and Russia. However I am having real issues in getting it to flow evenly across the map. The yes is where the supply wants to concentrate- around all of the hot spots where the fighting is quite fierce against the soviets.
You have supply going those unit engaged as the AI correctly feels that you want those units to remain in supply and not suffer low supply malus.
ORIGINAL: Crackaces
One thing I think it prudent and reinforced by this action . is manually moving supply from areas using stockpiling and demand way in advance.
In my limited experience letting the AI move supply in the moment rather than preplan a stockpile causes chaos in the end.
With the Allies creating action on different fronts I wonder if the AI will react?
If you are referring to the continent, the answer is basically that it can see everywhere. Having said that though, doesn't mean its going to move.ORIGINAL: Crackaces
One question I still have to frame is how the AI finds and distributes this supply. Is it a constant pull from
where supplies are to where they are not? Or only pull from a certain hex range from the demand, thus supplies are
accumulated in places where by default it cannot be used ..?
ORIGINAL: PaxMondo
If you are referring to the continent, the answer is basically that it can see everywhere. Having said that though, doesn't mean its going to move.ORIGINAL: Crackaces
One question I still have to frame is how the AI finds and distributes this supply. Is it a constant pull from
where supplies are to where they are not? Or only pull from a certain hex range from the demand, thus supplies are
accumulated in places where by default it cannot be used ..?
Using India as an example, not much is going east, North is hard blocked and the west and south are seas ... so within this area, once you have enough supply it is going to move fairly readily to either where it is needed or its going to pool based upon other criteria (HQ's etc.). Where you drop it is one criteria, but not a big one though.
If you look at something like China, same concepts apply, but the distances do matter.
Yes, you can force it, and I'll bet you have FAR more than 200K total supply in India.ORIGINAL: Crackaces
ORIGINAL: PaxMondo
If you are referring to the continent, the answer is basically that it can see everywhere. Having said that though, doesn't mean its going to move.ORIGINAL: Crackaces
One question I still have to frame is how the AI finds and distributes this supply. Is it a constant pull from
where supplies are to where they are not? Or only pull from a certain hex range from the demand, thus supplies are
accumulated in places where by default it cannot be used ..?
Using India as an example, not much is going east, North is hard blocked and the west and south are seas ... so within this area, once you have enough supply it is going to move fairly readily to either where it is needed or its going to pool based upon other criteria (HQ's etc.). Where you drop it is one criteria, but not a big one though.
If you look at something like China, same concepts apply, but the distances do matter.
Ok on India I build bases up in the East .. especially all the bases close to the Burma border .. then stockpile
set the supply requirement up and then then I see movement .. then into the Irrawaddy valley from there when I un-stockpile .

