ORIGINAL: battlegroundvehicles
Having gamed since the 60s with AH thru SSI thru Matrix I have seen the hobby mutate
(for a better word) from 'classic' counters (which are often called incorrectly NATO
counters, they have an older pedigree)into miniature figures and tiny tanks on maps
in games. This seems to be the prevalent system now except for Grigsby's games (thank
goodness!)due to a younger generation brought up on axis and allies and such. I find
the 'sandbox' use of toy soldiers and tanks insufficient for me to purchase many games
as they don't to me provide a historical perspective but rather a toy perspective. What
are your thoughts?
Representation is representation. No matter what is used the outcome is the same. I don't like these units with 10 as the standard of unit strength (you know the ones) but I've gotten used to them.
Toy soldiers as you call them are eye appealing and bring in more players than the old grog school of counters. I can push a soldier icon just as easily as I can push a counter. Nothing but a graphical difference. I kinda prefer certain graphics now to old grog nato counters.
But, with all that basically it's what we get used to and don't want change. Look how many call for a remake of an old game and don't want the rules changed and only the graphics.
I basically look for gameplay and "challenge". If there is no challenge or a crappy AI then I have no use for that game and believe me today there aren't many games with a challenging ai. While we got the graphics developers to me lost the will or want to program a great ai into the game like back in the 80's and early 90's.










