I agree with RKhan on both counts. The Russian OOB is very adjustable but player has no influence over production or technology; other than by moving factories to stop them producing.ORIGINAL: RKhan
ORIGINAL: morvael
The road from adjustable OOB leads to adjustable production leads to adjustable technology. I think this is more what Hearts of Iron series is about, but for this game the designers choose a different way. I do like building my own army, so I miss this part.
Not necessarily, and I am glad this is not Hearts of Iron.
As others have said, historical OOBs, which include TOEs, were driven by events. Same issue as national morale in a way. The multiple changes to Russian inf TOEs drive me mad especially in '42 when my rifle squads suddenly shrink when I have plenty of men and arms points.

