4 player E-mail: AAR

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Mayhemizer_slith
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

Italy uses 2 points to decrease CW air to air value.
If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

CW chooses a bomber to get through.

Axis stay for more, how about Allies?

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If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

The 3 strength bomber clears. CW stay.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Mayhemizer_slith
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

Both planes are aborted.

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If your attack is going really well, it's an ambush.

-Murphy's war law
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

Done it again and entered the Axis thread. This is ridiculous.[&:]
Now Maitland, now's your time!

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Mayhemizer_slith
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

CW receives AA fire, lowest of 5: 3 1 7 4 9
If your attack is going really well, it's an ambush.

-Murphy's war law
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

Corsairs, Hellcats, Avengers, Seafires.... these are just four of the aircraft types that the Fleet Air Arm don't have.

And so instead, the brave men of the naval arm take to the skies in the venerable Stringbag - and hope against hope that their slow, ancient machines will survive the hail of flak they are about to fly into.....

Rear-gunner:I must say I feel a tad exposed in this position.....
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Now Maitland, now's your time!

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Mayhemizer_slith
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

Italy uses remaining 2 points to decrease own damage down to A.

Both CW ships are aborted.

CW bomber causes A on Italian ships. CW can also choose a target.

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If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

CW bomber causes A on Italian ships. CW can also choose a target.
Abort on the Italian TRS.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

TRS is aborted.

Axis stay, how about Allies? And what does sub do?

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If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

Axis stay, how about Allies?
All Allied SCS are aborted, right?
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

Yes, they are gone. Most likely to Gibraltar?
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

ORIGINAL: Mayhemizer

Yes, they are gone. Most likely to Gibraltar?
Indeed.

Then the Allies stay for another round. No submarine included.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

3rd round: Axis 6, Allied 10. Combat is over.

I have to get to bed now. It's past midnight here and I have workday tomorrow.

Good night! Tomorrow Axis will sink/abort all ships in Bay of Biscay [8D]
If your attack is going really well, it's an ambush.

-Murphy's war law
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

ORIGINAL: Mayhemizer

ORIGINAL: warspite1

Axis Gents

I recall there was an issue with the peacekeepers rule. I think it was that if the peacekeepers were stacked alone then they could not be attacked. I don't know if that bug is still in force but if so presumably we can agree that any landing of peacekeepers must ensure that they are stacked with the 'home' unit?

What are you talking about? Is there a war where Axis should send peacekeepers? If there is, we are ready to defend all free and neutral nations!

And we will land units with "home" units or places you can't attack right away [8D]
warspite1

All joking aside, there is clearly a possibility that the peacekeepers rule will soon be put to the test.

As far as I am aware, the bug that existed for this rule remains in place. So:

1. I will test this this afternoon to see if that is the case.
2. If it is, we need some clear rules of engagement to ensure that we don't end up creating a situation not catered for in the rules.

I will post my results shortly. Perhaps we can discuss thereafter?


Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

Okay it looks like this may have been fixed. I am sure the problem was that if the Peacekeepers were stacked with themselves only, then the hex could not be attacked.

I just tried attacking a stack of German only units and the attack was allowed. So that is good news.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

Sounds good.
If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

Naval combat in West Med started well and ended like a disaster for Axis.

I made 3 major mistakes during 2nd round:

1) I did not ask AllenK if he wants air to air combat or naval combat
2) I chose air to air combat (naval combat would have given both sides losses, but both could have decided how to target them).
3) I got panic when I realized Allies can place A on TRS, I should have taken 2A and increase damage to D 2A and target that D on CV.

I will learn from my mistakes.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

Axis initiates naval combat in Bay of Biscay. No additional planes.

Allies can fly Harrow to box 2, does it fly?

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If your attack is going really well, it's an ambush.

-Murphy's war law
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

Okay I will just check the make-up of the sea zone and will get back to you.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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