CV vs SUB detection

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BillRunacre
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RE: CV vs SUB detection

Post by BillRunacre »

This does look like a bug then, thanks.
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Ostwindflak
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RE: CV vs SUB detection

Post by Ostwindflak »

This might help explain the constant detection of U-boats in 1939 in and around the North Sea.
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Hubert Cater
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RE: CV vs SUB detection

Post by Hubert Cater »

Thanks for the report and consider this fixed [:)] In terms of its effect on the AI and spotting subs on your way out from the North Sea I don't think this would have had an effect as the UK AI would have had to move those Carriers into position which it normally would not do as it is only scripted to make use of its Destroyers there. After Subs are spotted however, then it might move a Carrier in and then that Carrier may have spotted more subs.

One thing that should be considered is that the AI will have an extended spotting range under the higher difficulty levels selected. For intermediate it would have a +1 range, and for Expert it would have a +2 range. This might have had some effect for those playing at higher difficulty levels, but for the final build I plan on separating these bonuses and making them editable much like the experience bonuses are editable.
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RE: CV vs SUB detection

Post by ncc1701e »

Glad to help [:)]
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RE: CV vs SUB detection

Post by ncc1701e »

Well, this is partially fixed since the fog of war is having an issue. In the attached screenshot, I have just move the CV unit and you could see two black hexes on the right. This is the exact position of my two sub units in silent mode. This is then easy to send aircraft to spot them. There is still something to change.



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Hubert Cater
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RE: CV vs SUB detection

Post by Hubert Cater »

Thanks and this should be fixed now as well.
jpinard
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RE: CV vs SUB detection

Post by jpinard »

I need to learn to do this better because as human Allies vs. AI Axis with Fog of War on, it is really hard to find subs and actually sink them. The AI appears to be very good at hit and run tactics. It took 15 ships, combined British and French from initial game to trap and sink 2 subs. And it took 5 whole turns to do it and I lost 3 ships in the process (off West Coast of near Denmark early game).

By the way, I'm losing a lot of aircraft from my aircraft carriers when I send them to shoot down a sub. Maybe 40%-50% of attacks result in a lost fighter. Is it supposed to do that? It seems a little unrealistic, but maybe the AA capabilities are better on early German subs than I remember.
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BillRunacre
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RE: CV vs SUB detection

Post by BillRunacre »

ORIGINAL: jpinard

By the way, I'm losing a lot of aircraft from my aircraft carriers when I send them to shoot down a sub. Maybe 40%-50% of attacks result in a lost fighter. Is it supposed to do that? It seems a little unrealistic, but maybe the AA capabilities are better on early German subs than I remember.

There is a small chance of casualties, but German subs have zero air defense capability, so it would purely be down to the dice roll.

Saying that, if your Carriers aren't attacking while in Naval/Tactical mode then their losses would be higher. I wonder if that is it?

Other factors could be their strength and supply.
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sullafelix
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RE: CV vs SUB detection

Post by sullafelix »

The chance of a plane finding a sub running on the surface should be pretty high for the entire war.

The chance of a plane hitting a sub on the surface with more than machine guns in 39-40, should be pretty low.

Allied bombing in the early years was pretty inaccurate even on land.
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jpinard
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RE: CV vs SUB detection

Post by jpinard »

ORIGINAL: Bill Runacre

ORIGINAL: jpinard

By the way, I'm losing a lot of aircraft from my aircraft carriers when I send them to shoot down a sub. Maybe 40%-50% of attacks result in a lost fighter. Is it supposed to do that? It seems a little unrealistic, but maybe the AA capabilities are better on early German subs than I remember.

There is a small chance of casualties, but German subs have zero air defense capability, so it would purely be down to the dice roll.

Saying that, if your Carriers aren't attacking while in Naval/Tactical mode then their losses would be higher. I wonder if that is it?

Other factors could be their strength and supply.

Interesting theory. I have not manually changed those things yet so they've been in "mixed" mode all the time.
sulla05 - I don't mind the misses on subs at all, but it has been odd having carrier fighters shot down by subs in 1939/1940. And I should have specified that better. They are carrier fighters not land based fighters.

Now I'm starting to doubt myself a bit. I wonder if I made a mistake when playing late the other night and maybe there weren't always hexed free between the carrier and sub... I tried to make sure, but maybe this is on me.
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BillRunacre
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RE: CV vs SUB detection

Post by BillRunacre »

The way the combat stats work, if the Carrier is in Fighter or Mixed Mode then its attack values against subs will be lower.

So even though subs have a zero defence value against the Carrier's attack, there is less differential between them and therefore a more even result is more likely.

Moral of the story is only be in Fighter or Mixed Mode if you think the Luftwaffe might put in an appearance... which fortunately in the Atlantic is very unlikely indeed unless they develop the Graf Spee as a Carrier, and that won't be for a while even if they do. [:)]
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