Graphical update in the works?

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

paradigmblue
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Graphical update in the works?

Post by paradigmblue »

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Anyone have any further info on this?
chemkid
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RE: Graphical update in the works?

Post by chemkid »

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LoBaron
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RE: Graphical update in the works?

Post by LoBaron »

There is no reference to what game they are talking about, of what is promised here exactly, I have no clue who Treb Courie is and who represents Matrix Games ltd. in this context.

Don't feel too hyped.
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SheperdN7
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RE: Graphical update in the works?

Post by SheperdN7 »

There is no reference to what game they are talking about, of what is promised here exactly, I have no clue who Treb Courie is and who represents Matrix Games ltd. in this context.

Don't feel too hyped.

+1

I've seen time and time again on this forum that the game engine is already pushed to its limits as is, I think its wishful thinking at best. Sorry :/
JocMeister
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RE: Graphical update in the works?

Post by JocMeister »

It is actually a post regarding AE... [X(]
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JocMeister
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RE: Graphical update in the works?

Post by JocMeister »

Screen.


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SheperdN7
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RE: Graphical update in the works?

Post by SheperdN7 »

It is actually a post regarding AE...

Post the link to it, I have to see it with my own eyes.
JocMeister
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RE: Graphical update in the works?

Post by JocMeister »

Damn them. Now I have my hopes up despite knowing I´ll be disappointed.

My bet is a AE for Ipad. Or Panzer Corps in the Pacific....
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SheperdN7
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RE: Graphical update in the works?

Post by SheperdN7 »

I doubt that AE would be for Ipad, too much planning and turn time for a platform that is mostly a "play and go" system. My bet is a regular official update, maybe some minor changes to the UI, although I think that would be quite disappointing because personally I think the UI is great.
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SheperdN7
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RE: Graphical update in the works?

Post by SheperdN7 »

MAYBE its a announcement to the AE community that more gorn will be joining us soon[:D]
szmike
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RE: Graphical update in the works?

Post by szmike »

ORIGINAL: SheperdN7
I think that would be quite disappointing because personally I think the UI is great.

Same here, I hope it's optional and not integral part of any patch.
JocMeister
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RE: Graphical update in the works?

Post by JocMeister »

ORIGINAL: SheperdN7

I doubt that AE would be for Ipad, too much planning and turn time for a platform that is mostly a "play and go" system. My bet is a regular official update, maybe some minor changes to the UI, although I think that would be quite disappointing because personally I think the UI is great.

Or they just dumb everything down to point and click. Call it AE for IPAD and hope to make some extra bucks on the reputation?
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SheperdN7
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RE: Graphical update in the works?

Post by SheperdN7 »

I have no clue, maybe tracker for Ipad?
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geofflambert
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RE: Graphical update in the works?

Post by geofflambert »

ORIGINAL: SheperdN7
It is actually a post regarding AE...

Post the link to it, I have to see it with my own eyes.

That's what Homer said to Diogenes.

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scout1
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RE: Graphical update in the works?

Post by scout1 »

ORIGINAL: geofflambert

ORIGINAL: SheperdN7
It is actually a post regarding AE...

Post the link to it, I have to see it with my own eyes.

That's what Homer said to Diogenes.

Homer Simpson doesn't even know Diogenes ......
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geofflambert
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RE: Graphical update in the works?

Post by geofflambert »

Omicron Kappa, that's what Achilles said to Priam. Did you see this actor's name in Troy? The guy who played Nestor? Is that his stage name or his real name?


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LoBaron
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RE: Graphical update in the works?

Post by LoBaron »

ORIGINAL: szmike
ORIGINAL: SheperdN7
I think that would be quite disappointing because personally I think the UI is great.

Same here, I hope it's optional and not integral part of any patch.

The UI is a early '90s design that was only acceptable when the transition from UV to WitP was completed. It was already out of date by 2 GUI generations when AE was released. It lacks all features that are viewed as minimum standard for modern UIs, independent of whether you think about business of gaming software. Fragmented information and lack of basic multi-window or drag/drop features is the least of its problems.

Michael did a sensational job of improving it within the limits the code made possible, but it still is one of the worst parts of AE.

It would be one of the first things I would radically redesign.


That said, I still don't believe there is anything genuine about a major AE update until I see a big fat unprovoked announcement on the matrixgames homepage. There were so many false alarms in the past, and what an anonymus matrix representant dubs 'pipeline' can be very long, broken, or irrelevant.
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geofflambert
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RE: Graphical update in the works?

Post by geofflambert »

By the way, speaking of Priam, "Peter O'Toole" is the name of a character from the gay version of "Diamonds are Forever".

paradigmblue
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RE: Graphical update in the works?

Post by paradigmblue »

ORIGINAL: LoBaron

ORIGINAL: szmike
ORIGINAL: SheperdN7
I think that would be quite disappointing because personally I think the UI is great.

Same here, I hope it's optional and not integral part of any patch.

The UI is a early '90s design that was only acceptable when the transition from UV to WitP was completed. It was already out of date by 2 GUI generations when AE was released. It lacks all features that are viewed as minimum standard for modern UIs, independent of whether you think about business of gaming software. Fragmented information and lack of basic multi-window or drag/drop features is the least of its problems.

Michael did a sensational job of improving it within the limits the code made possible, but it still is one of the worst parts of AE.

It would be one of the first things I would radically redesign.

Even simple functionality like "select all" or "select all of this type" would be amazing and save thousands of clicks over the course of a game.
Dili
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RE: Graphical update in the works?

Post by Dili »

Precisely and they could have put all production management in industry GUI but one still have to go to the info screen to have some essential information.
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