
Anyone have any further info on this?
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition


There is no reference to what game they are talking about, of what is promised here exactly, I have no clue who Treb Courie is and who represents Matrix Games ltd. in this context.
Don't feel too hyped.
It is actually a post regarding AE...

ORIGINAL: SheperdN7
I think that would be quite disappointing because personally I think the UI is great.
ORIGINAL: SheperdN7
I doubt that AE would be for Ipad, too much planning and turn time for a platform that is mostly a "play and go" system. My bet is a regular official update, maybe some minor changes to the UI, although I think that would be quite disappointing because personally I think the UI is great.

ORIGINAL: SheperdN7
It is actually a post regarding AE...
Post the link to it, I have to see it with my own eyes.
ORIGINAL: geofflambert
ORIGINAL: SheperdN7
It is actually a post regarding AE...
Post the link to it, I have to see it with my own eyes.
That's what Homer said to Diogenes.

ORIGINAL: szmike
ORIGINAL: SheperdN7
I think that would be quite disappointing because personally I think the UI is great.
Same here, I hope it's optional and not integral part of any patch.

ORIGINAL: LoBaron
ORIGINAL: szmike
ORIGINAL: SheperdN7
I think that would be quite disappointing because personally I think the UI is great.
Same here, I hope it's optional and not integral part of any patch.
The UI is a early '90s design that was only acceptable when the transition from UV to WitP was completed. It was already out of date by 2 GUI generations when AE was released. It lacks all features that are viewed as minimum standard for modern UIs, independent of whether you think about business of gaming software. Fragmented information and lack of basic multi-window or drag/drop features is the least of its problems.
Michael did a sensational job of improving it within the limits the code made possible, but it still is one of the worst parts of AE.
It would be one of the first things I would radically redesign.