4 player E-mail: AAR
Moderator: Shannon V. OKeets
- Mayhemizer_slith
- Posts: 9600
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: A
I was wondering why don't you fly to Germany. You have that nasty night fighter in stand by...
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: 4 player E-mail: A
The bombers clears.
The RAF remains. Will Germany abort, and if so, to what hex?

Picture from May/Jun '41 Impulse #5 (Allied) - Strategic Bombing
The RAF remains. Will Germany abort, and if so, to what hex?

Picture from May/Jun '41 Impulse #5 (Allied) - Strategic Bombing
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Mayhemizer_slith
- Posts: 9600
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: A
German fighter aborts, this dogfight is not fair.
Plane lands back to same hex it started (with 5-3 INF).
Good night!
Plane lands back to same hex it started (with 5-3 INF).
Good night!
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: 4 player E-mail: A
Not that nasty. Lousy feels more on the mark at the moment.ORIGINAL: Mayhemizer
I was wondering why don't you fly to Germany. You have that nasty night fighter in stand by...
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: 4 player E-mail: A
Good night!
Good night.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: 4 player E-mail: A
The British bombers manage to hit the industrial area in Lille.

Picture from May/Jun '41 Impulse #5 (Allied) - Strategic Bombing

Picture from May/Jun '41 Impulse #5 (Allied) - Strategic Bombing
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: 4 player E-mail: A
No Ground Strikes.
USSR rail a garrison from Murmansk to Brest-Litovsk. CW rail a territorial from Western Australia to Eastern Australia. USA rail a infantry corps from the West Coast to the East Coast.
The AT in Chihkiang moves one hex SE. The Canton militia moves one hex West. The warlord in the Kunming area moves two hexes to the SE. The Army NW of Kweilin moves SW, to the West of the city. The 5th motorized Army moves one hex SE.
The Lanchow militia moves one hex East into Tianshui.
The Army in Southern Latvia moves to one hex SW of Vilna. The Cavalry in Blagoveshchensk move one hex SE. One Army and one mountain corps in Vladivostok move one hex NW.
CW relocate three units in Egypt.
No land combats.
USSR rebase a FTR2 from Leningrad to Vitebsk. The LND4 in Novgorod to Bryansk. the LND3 in Crimea to Gomel and the LND4 in Gomel to Kursk.
CW rebase the Blenheim bomber in Morocco to Northern Spain. CW also rebase the LND3 on Malta to Egypt.
No reorganization.

Picture from May/Jun '41 Impulse #5 (Allied) - HQ Reorganization
USSR rail a garrison from Murmansk to Brest-Litovsk. CW rail a territorial from Western Australia to Eastern Australia. USA rail a infantry corps from the West Coast to the East Coast.
The AT in Chihkiang moves one hex SE. The Canton militia moves one hex West. The warlord in the Kunming area moves two hexes to the SE. The Army NW of Kweilin moves SW, to the West of the city. The 5th motorized Army moves one hex SE.
The Lanchow militia moves one hex East into Tianshui.
The Army in Southern Latvia moves to one hex SW of Vilna. The Cavalry in Blagoveshchensk move one hex SE. One Army and one mountain corps in Vladivostok move one hex NW.
CW relocate three units in Egypt.
No land combats.
USSR rebase a FTR2 from Leningrad to Vitebsk. The LND4 in Novgorod to Bryansk. the LND3 in Crimea to Gomel and the LND4 in Gomel to Kursk.
CW rebase the Blenheim bomber in Morocco to Northern Spain. CW also rebase the LND3 on Malta to Egypt.
No reorganization.

Picture from May/Jun '41 Impulse #5 (Allied) - HQ Reorganization
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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brian brian
- Posts: 3191
- Joined: Wed Nov 16, 2005 6:39 pm
RE: 4 player E-mail: A
Whenever there are active units around the Russian border with the Baltic States, I like saying "Wheat-a-bisk" = Vitebsk (I think is the right sounds, at least). Makes me hungry.
Then there's Novgorod, which just makes me want to play SPI's "War of the Ring" instead, in command of the Dwarfish pieces from the Lonely Mountain. Someone needs to make a game for the Wars of the Jewels, in Beleriand. Could make a nice combination event card & counters+hexes & Hero character game.
And when decisions are made about Bryansk for either side and I could pick, say, a 6 factor unit or a 7 factor unit to be involved in combat for that city, I will pick the 7 factor unit every time.
Then there's Novgorod, which just makes me want to play SPI's "War of the Ring" instead, in command of the Dwarfish pieces from the Lonely Mountain. Someone needs to make a game for the Wars of the Jewels, in Beleriand. Could make a nice combination event card & counters+hexes & Hero character game.
And when decisions are made about Bryansk for either side and I could pick, say, a 6 factor unit or a 7 factor unit to be involved in combat for that city, I will pick the 7 factor unit every time.
- Mayhemizer_slith
- Posts: 9600
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: A
M/J 41 Axis 6
No DoW
Germany and Japan land, Italy naval
Bay of Biscay: Hungarian FTR to box 1, Italian FTR and German FTR3 to box 2.
Italian submarine to East Med box 1.
Italian ships (2x BB and 2x CA) leaves port of La Spezia. Does CW submarines want to intercept them in West Med?

No DoW
Germany and Japan land, Italy naval
Bay of Biscay: Hungarian FTR to box 1, Italian FTR and German FTR3 to box 2.
Italian submarine to East Med box 1.
Italian ships (2x BB and 2x CA) leaves port of La Spezia. Does CW submarines want to intercept them in West Med?

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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: 4 player E-mail: A
Yes, the two strength submarine intercepts.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Mayhemizer_slith
- Posts: 9600
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: A
On a 1 intercept is successful. Italian fleet stays in West Med box 4.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9600
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: A
West Med is declined. Italy initiates combat in two other sea areas.


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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9600
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: A
BoB first. German NAV intercepts to box 2.
Does CW planes want to join the combat?

Does CW planes want to join the combat?

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- 6naval3.jpg (326.28 KiB) Viewed 208 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: 4 player E-mail: A
Yes. The Spitfire, Hurricane, and the Skua, join the forces in the 0-box.Does CW planes want to join the combat?
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Mayhemizer_slith
- Posts: 9600
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: A
Axis 4, Allied 7.
Hungarian fighter is not involved, so I don't feel lucky enough to fight with CW fighters. Boxes 4 and 1 are selected.
Hungarian fighter is not involved, so I don't feel lucky enough to fight with CW fighters. Boxes 4 and 1 are selected.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9600
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: A
I missed the picture.
Axis used 2 points to increase damage up to D 3A.
CA Sussex in box 4 saved D (10 rolled). Other CA in box 1 received 3A and was aborted too.
Axis stay, how about Allies?

Axis used 2 points to increase damage up to D 3A.
CA Sussex in box 4 saved D (10 rolled). Other CA in box 1 received 3A and was aborted too.
Axis stay, how about Allies?

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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: 4 player E-mail: A
CW stay.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Mayhemizer_slith
- Posts: 9600
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: A
Axis 9, Allied 3.
Avoid combat or something else?
Where does those two CA's abort to?

Avoid combat or something else?
Where does those two CA's abort to?

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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: 4 player E-mail: A
Avoid combat and the ships abort to Liverpool.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Mayhemizer_slith
- Posts: 9600
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: A
Does CW want to fly their bomber to East Med?


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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law

