4 player E-mail: AAR
Moderator: Shannon V. OKeets
RE: 4 player E-mail: AAR
One rail move: MAR from Gibraltar to Gdynia in Poland.
Italians move a MECH back to Saville.
The Japanese continue the slow retre.. erm ... tactical re-positioning towards the coast.
Over to Mayhemizer for the rest of the impulse.
Italians move a MECH back to Saville.
The Japanese continue the slow retre.. erm ... tactical re-positioning towards the coast.
Over to Mayhemizer for the rest of the impulse.
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: AAR
I will continue tonight, about in 4-5 hours from now.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: AAR
Germany moves few units in USSR border.
Germany rebases Ju52 and Ju88 to east. Ju88C rebases one hex NE to close gap in Baltic Sea from Allied bombers.
Italy rebases Ju87 to east and fighter from Gibraltar close to Madrid.
On a 10 turn continues.
Germany rebases Ju52 and Ju88 to east. Ju88C rebases one hex NE to close gap in Baltic Sea from Allied bombers.
Italy rebases Ju87 to east and fighter from Gibraltar close to Madrid.
On a 10 turn continues.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: 4 player E-mail: AAR
If I declare war on Italy (with the Soviets) I get a 'Relocate Units Digression' - and the two Italian bombers are earmarked for relocation. What is that all about please?
Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: AAR
I think it is not allowed to be in 3 hexes of USSR border. ATR needs to move one hex west, not sure about Stuka.
Edit: If Axis can choose, Stuka moves 2 hexes SW.
Edit: If Axis can choose, Stuka moves 2 hexes SW.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: 4 player E-mail: AAR
warspite1ORIGINAL: Mayhemizer
I think it is not allowed to be in 3 hexes of USSR border. ATR needs to move one hex west, not sure about Stuka.
Okay thanks
Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
RE: 4 player E-mail: AAR
You didn't get to choose. The Stuka was ordered to Krakow.ORIGINAL: Mayhemizer
Edit: If Axis can choose, Stuka moves 2 hexes SW.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: 4 player E-mail: AAR
There will be a slight delay with our impulse. I thought I would get the naval part done fairly quickly. But I had no idea that sending a convoy point to the West Med would screw up the Allied convoys. And the hour is to late for me to have any patience fixing convoy routes. That shouldn't even need fixing!
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: 4 player E-mail: AAR
Anyone wonder how placing a CP in the West, and East Med, could screw up the Allied resource transportation? Gibraltar closed the Mediterranean route after all.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: 4 player E-mail: AAR
Well. The answer is that France, from time to time, has traded the Algerian resource to CW. It has been railed to Morocco and then it only needed 2 convoy points to reach a factory in UK or Bilbao. Rather cost effective for CW.
So this is how it used to be.

So this is how it used to be.

- Attachments
-
- 572.jpg (328.47 KiB) Viewed 174 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: 4 player E-mail: AAR
Then, for supply purposes, I placed a CP in both the East and West Med.
And MWIF, in its wisdom, decided that the two convoy point route to Bilbao from Algeria wasn't optimal enough. It decided that there was a better route. No matter that the convoy points needed for that route were already used by other resources. Efficiency, after all, is important!
Here is the new route.

And MWIF, in its wisdom, decided that the two convoy point route to Bilbao from Algeria wasn't optimal enough. It decided that there was a better route. No matter that the convoy points needed for that route were already used by other resources. Efficiency, after all, is important!
Here is the new route.

- Attachments
-
- 571.jpg (392.74 KiB) Viewed 174 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: 4 player E-mail: AAR
I couldn't understand how adding a CP to the East Med could reduce CW production so I investigated and when I found the answer I was completely drained of energy. I am sorry about that and of the delay. [:(]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: 4 player E-mail: AAR
I am sorry to say that the convoy situation is worse than ever. It might very well be that I do not give the correct orders but what I used to do doesn't work any longer. And I am tired of workarounds. With US into the war the convoy system worked fairly well for me. And then we updated and it seems worse than ever.


- Attachments
-
- 0000.jpg (101.46 KiB) Viewed 174 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: 4 player E-mail: AAR
If you want a hand, let me know what you are trying to accomplish, send me the file and I'll have a go. Although, if my faulty navigation is anything to go by, you might get all the right routes but not necessarily in the right order.
RE: 4 player E-mail: AAR
Thank you.
Just take the current save you mailed us and see if you can change the route from US to Libreville. If you can change it so the convoy route goes through the Caribbean and Mouths of the Amazon then I will make a new effort. Every time I try it , at once, reverts back to the route I do not want used.
Just take the current save you mailed us and see if you can change the route from US to Libreville. If you can change it so the convoy route goes through the Caribbean and Mouths of the Amazon then I will make a new effort. Every time I try it , at once, reverts back to the route I do not want used.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: 4 player E-mail: AAR
I can get it to work but only in US naval movement by taking 3 CP's out of the East Coast. Doing so doesn't appear to effect the US or CW production but I don't know whether you have plans for those CP's that need them to remain in place. I suspect (and hope) if they were being utilised for sending resources/BP's elsewhere, then the game would be forced to use the route you want in the same way it is when I removed the CP's.
RE: 4 player E-mail: AAR
Thank you for the help, AllenK. [&o] [:)]
But not really the answer I was hoping for.
I can get the Algeria resource going the way I want if I do not have a convoy route through the Med. But if I want supply in the Med I get the convoy route automatically. I'll mail you a save and if you have the time I would appreciate if you tried to send the Algeria resource to UK, or Spain, by using just two convoy points. (Not through the Med and around entire Africa).
If not, then I am back to either misusing lots of convoy points or finding a workaround.
But not really the answer I was hoping for.
I can get the Algeria resource going the way I want if I do not have a convoy route through the Med. But if I want supply in the Med I get the convoy route automatically. I'll mail you a save and if you have the time I would appreciate if you tried to send the Algeria resource to UK, or Spain, by using just two convoy points. (Not through the Med and around entire Africa).
If not, then I am back to either misusing lots of convoy points or finding a workaround.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: 4 player E-mail: AAR
Okay, I'm sending the file back to you. It's more in the category of work-around but by idling the Algerian resource, rerouting a couple of the Canadian resources and putting a CP into the Bay of Bengal you have all factories working. It's not completely efficient as it's taking 2-3 more CP's to ship one of the South African resources, rather than the Algerian one, to Bilbao.
RE: 4 player E-mail: AAR
And it uses up oil for production.
I thought that I finally should be able to efficiently use the convoy points to maximize production and be able to save some oil.
[>:]
I thought that I finally should be able to efficiently use the convoy points to maximize production and be able to save some oil.
[>:]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: 4 player E-mail: AAR
You have 4 oils being saved and every factory producing. I left all the oils as you had set them for saving or production. You didn't specify you wanted to save more and looking at the CP set up you have, I don't think I could get any more non-oil resources to a factory without putting in more CP's.
Your appreciation for help freely given, sir, is duly noted.
Your appreciation for help freely given, sir, is duly noted.



