ORIGINAL: John 3rd
I did the screenshot simply to demonstrate the massiveness of what is present. When I first saw the numbers I had the 'what the HE**??!!' reaction then immediately shifted gears reminding myself what time the game has moved to. I keep having to remind myself how deep we are into the game. The scale and scope of what the Allies can do continues to simply amaze me. One can read about it and understand from books but to actually SEE it is staggering.
Does that make sense?
He bombed Batangas with everything he had last turn. There were TWENTY-FOUR separate strikes that hit the troops. Let me provide details on the first 10 Raids:
57 DB 110 Cas
31 DB 84 Cas
111 Liberators/36 B-29/28 2EB 440 Cas
25 DB 53 Cas
15 DB 29 cas
60 Liberators 334 Cas
30 Lib/9 B-29/9 2EB 169 Cas
12 B-29 35 Cas
11 Lib/3 B-29/3 A-20 38 Cas
6 Lib/12 2EB 59 Cas
...fourteen more strikes followed.
When I sent the turn to Dan my simple note was "OK. B-29s on close air ground support??!! Makes sense."
I get what you're trying to say, its just that the game is not reality. Just as the Japanese are flying planes in game that never flew this effectively of in these numbers in the war, the Allies can do things the Allies did not do. It all balances out.
Try playing PDU-OFF Scen 1 stock and then check out what the Allies can do!! [:)]
The one limitation that leads to 4Es being used so much to support ground troops is the inability of the game to show the effectiveness of F/FB in strafing and close support rocket and bomb strikes. This part of the game just isn't viable on a large scale, as it was in the war, so the 4Es take that role.










