Islands of Destiny: RA 5.0 Japanese Side

Post descriptions of your brilliant victories and unfortunate defeats here.

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Anachro
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RE: June 1944

Post by Anachro »

ORIGINAL: JohnDillworth
best slice in NYC which makes it the best slice in the world.

I take umbrage at this, sir. The best slice is, in fact, from Santarpio's in Boston.
"Now excuse me while I go polish my balls ..." - BBfanboy
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John 3rd
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RE: June 1944

Post by John 3rd »

ORIGINAL: Chickenboy

ORIGINAL: Lecivius

WTH?!? NYC is just a bit different than La Salle [;)] Why on earth would anyone go TO New York? [:'(]

I agree. He musta lost a bet.

John: did you have to wear a Sunday dress and high heels and mow someone's lawn or some such too?

Am home and have survived the GREAT TRIP TO NYC! Currently feel like I need a vacation after the vacation. Got home late but feel fairly decent this morning. Dan just sent over the turn a an hour or so ago so we'll look at doing a turn probably this evening.

What we did:
Tuesday Night Arrived about 10pm and went to Time Square and starting gorging on all the fantastic food in the City!

Wednesday Intrepid (Very COOL), Central Park and Zoo, Museum of Natural History and a fantastic meal for dinner at Isabellas. Met up with my Aunt Carolyn (only living member of my Father's side of the family) and truly enjoyed our time together.

Thursday Statue of Liberty and Ellis Island, Ground Zero, and we did a tour of movie scene locations (Trinity Church (National Treasure), NYC Public Library (The Day After Tomorrow), Grand Central Station (2012). etc... Used the Subway for the first time and that was a pretty fun experience.

Friday It was worse then a Burma Monsoon Rain! Went to NBC Studios, Shopped at Rockefeller Center and 5th Ave, met up with the Aunt and had a great dinner with the finale being watching Lion King on Broadway. That show ROCKED!

Saturday Travel Day with layover in Chicago.

We plan to post some pictures later on a separate thread in the General Forum.

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John 3rd
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RE: June 1944

Post by John 3rd »

June 16, 1944

After being gone for a week I felt semi-recharged to jump back into the match only to be absolutely crushed as I watched this turn play out. Ever WANT those combat animations to simply skip forward? Wish we could pick-and-choose the battles/fights/engagements that we WANT to watch with animations running. Oh, well...

Miri
The 6th ID arrives at Miri only to find CL Mobile and 4 DDs waiting. No big deal--RIGHT? The Musashi and Nagato are supposed to be covering the troops off-loading. They will make mincemeat of this STF. NOPE! The Allied TF makes three different attacks upon the hapless transports and never engages. Figure I made a mistake with the orders and LOOK for the BBs. Hmmm...they are right where they are supposed to be. Simply didn't do anything. Down goes 50% of the ID. Order them on the Saigon as a shattered ID that a day before was filled with veteran soldiers filled with fight. Crap. OK. You guys told me so...

Only positive news here is an afternoon strike by 17 Lily DB hits DD Clarence Benson with 3 100KG bombs. That stings some.


Clark
About 200 Fighters cover Manila and Clark. There are four P-47 sweeps of Clark and the Franks do very well holding up to them. The 79 Fighters hold up pretty well until the P-38 Sweeps begin. How does he get this coordination? WISH I could see it! Three Sweeps from them take my Franks down to about 10 defending when in comes the bombers. A total of 150 Liberators, 18 B-29s, and 12 B-25 pummel the AF. It gets absolutely crushed. See attached screenshot.

China
Launch an attack upon the six Chinese Corps at hex 75,54 NE of Liuchow. The assault is made up of 3 ID and a TK Division. Everyone attacks but the result is 1-5 with the Japanese taking 3,811 Cas. That ain't gonna do it. Order an ID and the Tankers back to Liuchow.

Kido Butai
The only POSITIVE major item to report is that Kido Butai moved towards Iwo Jima without any issues. Order them south to Saipan.

There are seven good sub hits this turn with three each on the USS Sunfish and Solet.

Economy
Lost 125 Franks in a single day. Goodness. I need the Frank-Bs BAD!

On the bright side, we have taken the HI stockpile from 674,000 to almost 780,000 in a single month. As long as the fuel flows the HI will grow at over 3-4,000 a day...


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adarbrauner
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RE: June 1944

Post by adarbrauner »

MIRI encounter; that 's something it shouldn't happen in game, the accompanying surface TF should ALWAYS screen; I'm very pissed off of it; maybe the BBs TF was given a higher ID number than the transports, so maybe because of that?


If everything was OK , so than this is a big setback in game mechanics that should be corrected the earliest; it happened to me twice or thrice as well;

in the situation you are it should not have happened, after having hard played and invested for more than three years and in a such tight and difficult situation you are; that was a major operation for Japan at this point that seemingly went FUBAR.
adarbrauner
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RE: June 1944

Post by adarbrauner »

About the engagement over Clarck Field, well the "name was on the wall"; kudos for your resistance and resilience of your air crews under such overwhelming conditions; try to conterfeat with what you have and can; so now we know we have to disperse our air assets when confronted with very strong allied air power in range;

P.S.: you've not posted the report of air losses, how many of ours down how many of theirs;

2nd P.S: thnak you for your pictures and those of your family, very nice to see;
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Lowpe
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RE: June 1944

Post by Lowpe »

Sounds like a fair day....if you lost 2-1 or less versus the Jugs, then a very good day indeed.

I mentioned a while back that you were mistaken in thinking 300 Georges will tilt the balance of power. The math is simple, you need 3000 Franks to attrit the Jugs in mid 1944. Take away the Jugs sweeps in large numbers, and the Allies will slow down, move to night bombing, etc be forced to use lesser planes and give you a better victory point margin or they will simply prepare for the next big step when the Mustangs show up late in 1944.

Are there any bases you can sweep hoping to catch some lesser fighters? Set up a CAP Trap too. You can use your lesser planes for the CAP traps (zero, sam, oscar, fighter bombers) but you need to use George or Frank as sweepers I believe....although with this mod not certain on this.

This is 1944, and this is the grind. 95% of the turn will be you taking it on the chin, but the thing is to always find that five percent where you inflict unlooked for losses on the Allies.

You will become inured to the losses as long as you trade them favorably. Give us a couple of pictures of your SAG that failed to engage...I bet the fault is in the settings as they are tricky. Having spotted that convoy, I am surprised the Allies didn't respond with the Deathstar.

There really is no decisive battle, for Japan there is the decisive bleed and you need to do it favorably with respect to victory points.
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Lowpe
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RE: June 1944

Post by Lowpe »

ORIGINAL: adarbrauner

MIRI encounter; that 's something it shouldn't happen in game, the accompanying surface TF should ALWAYS screen; I'm very pissed off of it;


You complain about the very genius of the game. [:-]

We do not know what orders were given, we don't know the level of night search if any, we don't know the DL.

Local decisions made by local commanders (of varying ability and aggressiveness).

A great outcome for the enjoyment of the game, and another endgame lesson learned by John the hardway.

Hard to complain about it all, except to say well done Allied commander.[&o]
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Bif1961
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RE: June 1944

Post by Bif1961 »

Hindsight is 20-20 but no less painful then watching it unfold the first time. There are usually ways to have done whatever it is better, we all feel that way after something happens we thought we had planned for. The only sure way to have the Covering TF engage his surface TF was to have merged your two TFs into one, but then you lose some other abilities like reaction. However AARs are for figuring out what went wrong and if you can fix it, if at all, then resolving to do so in the future, or assume the risk.
adarbrauner
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RE: June 1944

Post by adarbrauner »

ORIGINAL: Lowpe

Hard to complain about it all, except to say well done Allied commander.

I can hardly figure out a situation where 4 DDs raid a convoy closely escorted by a big surface escort unscathed and without any consequence or even a scrap or fire.,
Ok it's true, the Big ships hould have been "embedded" in the convoy' but you know I cannot intervene and detach them before the target to perform the bombardment task but rather give all the orders before the turn... me not held penalised because of a structural limitation of the simulation but.
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Lowpe
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RE: June 1944

Post by Lowpe »

ORIGINAL: adarbrauner
ORIGINAL: Lowpe

Hard to complain about it all, except to say well done Allied commander.

I can hardly figure out a situation where 4 DDs raid a convoy closely escorted by a big surface escort unscathed and without any consequence or even a scrap or fire.,
Ok it's true, the Big ships hould have been "embedded" in the convoy' but you know I cannot intervene and detach them before the target to perform the bombardment task but rather give all the orders before the turn... me not held penalised because of a structural limitation of the simulation but.

See, I can see lots.[:)] Weather, Leaders, Aggression, Settings, Fuel, Ammo, distance traveled and all sorts of settings.

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Chickenboy
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RE: June 1944

Post by Chickenboy »

Not to mention the fact that a Cl / 4 DD TF in 1944 is not your grandfather's 1941 Allied Cl and 4 DD TF. Depending on the ship classes involved, there's a good chance that modern DDs (e.g., Fletcher class) plus a modern Cl leading will mop the floor with the vast majority of escorted amphibious TFs.

I too am surprised that *just* a SCTF awaited this ill-fated venture to Miri. I would have expected the Death Star and the 1.0x10^6 to double back on itself and complete the liquidation of the full ID.

Probably got off lucky only losing half the ID. Time to backtrack to Singapore, offload and rail transport the survivors to someplace more useful.
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Panther Bait
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RE: June 1944

Post by Panther Bait »

ORIGINAL: adarbrauner
ORIGINAL: Lowpe

Hard to complain about it all, except to say well done Allied commander.

I can hardly figure out a situation where 4 DDs raid a convoy closely escorted by a big surface escort unscathed and without any consequence or even a scrap or fire.,
Ok it's true, the Big ships hould have been "embedded" in the convoy' but you know I cannot intervene and detach them before the target to perform the bombardment task but rather give all the orders before the turn... me not held penalised because of a structural limitation of the simulation but.


The problem is that there is no such order as "closely escort" in the game. You can order one TF to follow another or you can both order them to the same hex at the same time. The game just doesn't have a mechanism for which TFs support which other TFs. Generally the AI will have Surface TFs intercept enemy Surface TFs before a Transport TF can be engaged in the same hex, but it all comes down to die rolls, all adjusted by a tangle of murky modifiers. Sometimes that goes in the other guys favor.

Mike
When you shoot at a destroyer and miss, it's like hit'in a wildcat in the ass with a banjo.

Nathan Dogan, USS Gurnard
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Chickenboy
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RE: June 1944

Post by Chickenboy »

If I wanted some sense of surety that a valuable ID would be properly covered, I'd:

1. Embed some larger combatants in with the amphibious TF landing the ID. 2 BBs or a BB and a CA plus 3-4 DDs would probably suffice. Something to take the fire off of the non-combatants.

2. "Sweep" the target hex with an SCTF prior to the arrival of the amphibious TF.

3. Have another SCTF 'patrol' the target hex in question the night of arrival of the amphibious TF.

4. What other commentors have stated about DL, air cover, etc.

What's that you say? Not enough surface combatants to properly effect these responsibilities? That's the game's way of telling you that maybe this is an ill-advised venture.
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Lowpe
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RE: June 1944

Post by Lowpe »

I think Chickenboy has the rights on this engagement.

The convoy was spotted, attacked, and it's contents known a day before. John should be thankful he didn't lose a lot more. In fact this could be said for a lot of engagements recently. Moulmein, Vietnam, troops in the open without AA, etc., etc., etc.

Even if there would have been total surprise, and the ID landed, I don't think it could destroy the Allied troops there, unless CR would let them be destroyed. And I don't think it would take much to save the Allied troops there.

Allied troops are incredibly tough now in 44, and Japan doesn't have control of either the sea or the air beyond one day surprise control.

However, I think John lost a chance for some small traps there at sea and in the air.

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Lecivius
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RE: June 1944

Post by Lecivius »

I can, off the top of my head, think of 8 separate examples where a Japanese STF providing "cover" were miles away from the actual troop convoy. There is an entire section of this Japanese tendency in Shattered Sword ( I just got my copy, good reading).
If it ain't broke, don't fix it!
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Bullwinkle58
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RE: June 1944

Post by Bullwinkle58 »

ORIGINAL: Lowpe

See, I can see lots.[:)] Weather, Leaders, Aggression, Settings, Fuel, Ammo, distance traveled and all sorts of settings.


Just dipping in to mention there is, from memory, a 7 kt. speed disadvantage between the IJN ships (max speed is the lowest member) and the USN's.

You are correct here that his issue was assuming a covering STF would do. If you want amphibs defended put the defenders with the amphibs. If you lose bombardment or you lose surface hunting then you've forgotten the point of the mission--get the ID ashore intact. A late-war CL and Fletchers are epees, not claymores. And they bite deep when they engage.
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crsutton
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RE: June 1944

Post by crsutton »

ORIGINAL: adarbrauner
ORIGINAL: Lowpe

Hard to complain about it all, except to say well done Allied commander.

I can hardly figure out a situation where 4 DDs raid a convoy closely escorted by a big surface escort unscathed and without any consequence or even a scrap or fire.,
Ok it's true, the Big ships hould have been "embedded" in the convoy' but you know I cannot intervene and detach them before the target to perform the bombardment task but rather give all the orders before the turn... me not held penalised because of a structural limitation of the simulation but.


Yes, indeed....Somebody needs to fix this game or somefink..[X(]

http://www.wargamer.com/articles/the-da ... uary-1942/
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Lowpe
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RE: June 1944

Post by Lowpe »

ORIGINAL: Lecivius

I can, off the top of my head, think of 8 separate examples where a Japanese STF providing "cover" were miles away from the actual troop convoy. There is an entire section of this Japanese tendency in Shattered Sword ( I just got my copy, good reading).

Hey, lets shoot at the moon![:D]
adarbrauner
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RE: June 1944

Post by adarbrauner »

ORIGINAL: crsutton
ORIGINAL: adarbrauner
ORIGINAL: Lowpe

Hard to complain about it all, except to say well done Allied commander.

I can hardly figure out a situation where 4 DDs raid a convoy closely escorted by a big surface escort unscathed and without any consequence or even a scrap or fire.,
Ok it's true, the Big ships hould have been "embedded" in the convoy' but you know I cannot intervene and detach them before the target to perform the bombardment task but rather give all the orders before the turn... me not held penalised because of a structural limitation of the simulation but.


Yes, indeed....Somebody needs to fix this game or somefink..[X(]

http://www.wargamer.com/articles/the-da ... uary-1942/

In primis, thank for the reading and the article;

Second but, this was a night surprise attack at a moored fleet in her harbor, which is btw well simulated in game; not to be compared to the action described by John the 3d above;

AND, that was BALIKPAPANnot MIRI, acompletely different dimension!

In any case, I'm hearing the remarks of you all;

The problem is that there is no such order as "closely escort" in the game. You can order one TF to follow another or you can both order them to the same hex at the same time. The game just doesn't have a mechanism for which TFs support which other TFs. Generally the AI will have Surface TFs intercept enemy Surface TFs before a Transport TF can be engaged in the same hex, but it all comes down to die rolls, all adjusted by a tangle of murky modifiers. Sometimes that goes in the other guys favor.

Mike

By memory, manual states that an ASW TF, for example, ordered to follow another, shall assume her defensive role, and I think I'm not mistaken.
I assume the same should be said for a "surface combatant" tasked accompnying TF;

anyhow, I here the remarks here.
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Panther Bait
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RE: June 1944

Post by Panther Bait »

As I mentioned, a following surface TF(s) can, maybe even often, assume a defensive role on the followed TF, but it is subject to die rolls. It should not be considered automatic.
When you shoot at a destroyer and miss, it's like hit'in a wildcat in the ass with a banjo.

Nathan Dogan, USS Gurnard
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