Gary Grigsby/Joel Billings interview

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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U2
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Gary Grigsby/Joel Billings interview

Post by U2 »

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Platoonist
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Post by Platoonist »

Provided you have a password. :D
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Post by Slick91 »

Slick
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Post by Raverdave »

Great read ! Interesting to read that the AI is causing so much trouble. This game is going to be a monster.......but as for those small Scen...sod that I want to play from '41 till the end!:D
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Post by U2 »

Originally posted by Slick91
Try here:

http://www.wargamer.com/articles/grigsb ... interview/


Thanks Slick

Nice that you corrected my mistake:o

Good interview eh?
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Bad News ?

Post by Black Cat »

Perhaps I`m wrong but it sounds like you can kiss the single huge 1941 - 1945 Campaign goodby and there going for separate Campaign Scenarios 1941 - 1945 .......any input on that Matrix ?
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Post by Zakhal »

Who needs AI? Witp like uv is basicly multiplayer only.;) AI is the one time starting tutorial.
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Re: Bad News ?

Post by U2 »

Originally posted by Black Cat
Perhaps I`m wrong but it sounds like you can kiss the single huge 1941 - 1945 Campaign goodby and there going for separate Campaign Scenarios 1941 - 1945 .......any input on that Matrix ?


The impression Gary left on me in this interview is that creating an AI for WitP vs UV is a huge difference and difficult job but that he is working his butt off on it. We are many months off still and thsi interview was done in May 2003 ( at E3 correct me if I am wrong please)
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Post by Chiteng »

Bah! The only REAL scenario starts on Dec 7 and ends
with Japan surrender
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Post by U2 »

Originally posted by Chiteng
and ends
with Japan surrender


This will sound crazy but I expect not to loose as the IJN PBEM, no not from testing experience, but my ego tells me so:D
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Post by Kitakami »

What I see after reading the interview is that we will all play pbem games after a couple of runs with the AI. That is not bad in itself, as my best experiences in UV have been PBEM, win or loose.
But the ability to edit all those parameters is definitely making me salivate... it will be the grandest of games.
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Post by Snigbert »

This will sound crazy but I expect not to loose as the IJN PBEM, no not from testing experience, but my ego tells me so

We'll see how you feel after the first fire bombing raid I drop on Tokyo with B-29s. :)
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Post by Sonny »

Originally posted by Kitakami
What I see after reading the interview is that we will all play pbem games after a couple of runs with the AI. That is not bad in itself, as my best experiences in UV have been PBEM, win or loose.
But the ability to edit all those parameters is definitely making me salivate... it will be the grandest of games.


If you edit though you won't be able to play PBEM and will have to fight against the AI.:)
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Post by U2 »

Originally posted by Snigbert
This will sound crazy but I expect not to loose as the IJN PBEM, no not from testing experience, but my ego tells me so

We'll see how you feel after the first fire bombing raid I drop on Tokyo with B-29s. :)


Is that a challenge mr Sniggelsworth?:)

Anyway you have to take Saipan first to do that and you never will;)
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Post by madflava13 »

I'll settle for a semi-active AI in this game. In old Pacwar, the AI would make its initial thrust and then go to bed, never venturing out to play after Feb. 1942. Although like all games this size a competant AI is probably impossible, it would be nice to see one that at least stays active for the duration.

But we all know we'll be playing PBEM within a month or two of getting the hang of it - that's not a bad thing in my mind.

I'm still psyched. I do wonder though - this project Gary's heading off to work on for a few months... Could it be UV-Med? Dare I even say it?
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Post by Snigbert »

I'm still psyched. I do wonder though - this project Gary's heading off to work on for a few months... Could it be UV-Med? Dare I even say it?

I doubt he would start on episode III while episode II was still incomplete.

I'm curious whether he sees UV Med as a huge scale type of game, which he stated he would avoid in the future. Of course it doesn't compare to something like WitP...but it would still be a large scale game and require adding a lot of features.
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Post by Mr.Frag »

Perhaps there can be a PBEM ONLY release of WitP cause we are not getting any younger here ... Perhaps direct mail order from Matrix Games only, followed by the AI patch later in time when it is actually ready.

I know the general gaming community will not buy it in the retail channels, but there is at least a couple hundred of us here who would buy an non-AI version up front.

It is also quite possible that all the feedback from these folks would help produce a better AI anyways, as we are mostly evil folks who like figuring out ways to bust the AI to get an advantage :cool:
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Post by Ron Saueracker »

Maybe the new project is really a tan or something.:) You know these programmers...:D
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Post by U2 »

Originally posted by Ron Saueracker
Maybe the new project is really a tan or something.:) You know these programmers...:D


It's so nice to have Ron back on the forum is it not?:) Best humor in the wargaming business
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AI

Post by decourcy »

Hi all,

I am posting for Gary and Joel for the most part as I do not want them to feel like they have let us down with a mediocre AI. I don't actually give a flying rats *** about AI in a game like this except as a learning tool.
I think the vast majority of us here understand strategic AI doesn't exist and probably will not within our lifetimes (if ever). As long as the AI can do a so-so job on small map scenarios I am happy.

This, of course is the reason to make strategic games turn based instead of real time like EU. Turn based are so much easier to play online(email).

I also don't care particularly about the graphics; oh, I love nice graphics when I see them but it will not affect my purchase of this game.

My one hope and fear is the game database. Gary's games have a record of having databases that were extremely easy to corrupt. I really hope he finds ways to solidify his DB for WitP. Probably the first thing I will do with WitP is start making my own scenarios, it is just what I do! :)
but if the DB can't handle it, what is the point?

Don't get me wrong, I will still buy this even if the instruction manual is written in crayon and the game is all on 3.5" disks. Not 5.25" disks though.;)

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