Gary Grigsby/Joel Billings interview
Moderators: Joel Billings, wdolson, Don Bowen, mogami
- Platoonist
- Posts: 3042
- Joined: Sun May 11, 2003 4:53 am
- Location: Yoyodyne Propulsion Systems
Bad News ?
Perhaps I`m wrong but it sounds like you can kiss the single huge 1941 - 1945 Campaign goodby and there going for separate Campaign Scenarios 1941 - 1945 .......any input on that Matrix ?
Who needs AI? Witp like uv is basicly multiplayer only.
AI is the one time starting tutorial.
"99.9% of all internet arguments are due to people not understanding someone else's point. The other 0.1% is arguing over made up statistics."- unknown poster
"Those who dont read history are destined to repeat it."– Edmund Burke
"Those who dont read history are destined to repeat it."– Edmund Burke
Re: Bad News ?
Originally posted by Black Cat
Perhaps I`m wrong but it sounds like you can kiss the single huge 1941 - 1945 Campaign goodby and there going for separate Campaign Scenarios 1941 - 1945 .......any input on that Matrix ?
The impression Gary left on me in this interview is that creating an AI for WitP vs UV is a huge difference and difficult job but that he is working his butt off on it. We are many months off still and thsi interview was done in May 2003 ( at E3 correct me if I am wrong please)
Bah! The only REAL scenario starts on Dec 7 and ends
with Japan surrender
with Japan surrender
“It is clear that the individual who persecutes a man, his brother, because he is not of the same opinion, is a monster.”
Voltaire
'For those with faith, no proof is needed. For those without faith, no proof is enough'
French Priest
"Statistic
Voltaire
'For those with faith, no proof is needed. For those without faith, no proof is enough'
French Priest
"Statistic
What I see after reading the interview is that we will all play pbem games after a couple of runs with the AI. That is not bad in itself, as my best experiences in UV have been PBEM, win or loose.
But the ability to edit all those parameters is definitely making me salivate... it will be the grandest of games.
But the ability to edit all those parameters is definitely making me salivate... it will be the grandest of games.
Tenno Heika Banzai!
This will sound crazy but I expect not to loose as the IJN PBEM, no not from testing experience, but my ego tells me so
We'll see how you feel after the first fire bombing raid I drop on Tokyo with B-29s.
We'll see how you feel after the first fire bombing raid I drop on Tokyo with B-29s.
"Money doesnt talk, it swears. Obscenities, who really cares?" -Bob Dylan
"Habit is the balast that chains a dog to it's vomit." -Samuel Becket
"He has weapons of mass destruction- the world's deadliest weapons- which pose a direct threat to the
"Habit is the balast that chains a dog to it's vomit." -Samuel Becket
"He has weapons of mass destruction- the world's deadliest weapons- which pose a direct threat to the
Originally posted by Kitakami
What I see after reading the interview is that we will all play pbem games after a couple of runs with the AI. That is not bad in itself, as my best experiences in UV have been PBEM, win or loose.
But the ability to edit all those parameters is definitely making me salivate... it will be the grandest of games.
If you edit though you won't be able to play PBEM and will have to fight against the AI.
Quote from Snigbert -
"If you mess with the historical accuracy, you're going to have ahistorical outcomes."
"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "
"If you mess with the historical accuracy, you're going to have ahistorical outcomes."
"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "
Originally posted by Snigbert
This will sound crazy but I expect not to loose as the IJN PBEM, no not from testing experience, but my ego tells me so
We'll see how you feel after the first fire bombing raid I drop on Tokyo with B-29s.![]()
Is that a challenge mr Sniggelsworth?:)
Anyway you have to take Saipan first to do that and you never will;)
- madflava13
- Posts: 1501
- Joined: Wed Feb 07, 2001 10:00 am
- Location: Alexandria, VA
I'll settle for a semi-active AI in this game. In old Pacwar, the AI would make its initial thrust and then go to bed, never venturing out to play after Feb. 1942. Although like all games this size a competant AI is probably impossible, it would be nice to see one that at least stays active for the duration.
But we all know we'll be playing PBEM within a month or two of getting the hang of it - that's not a bad thing in my mind.
I'm still psyched. I do wonder though - this project Gary's heading off to work on for a few months... Could it be UV-Med? Dare I even say it?
But we all know we'll be playing PBEM within a month or two of getting the hang of it - that's not a bad thing in my mind.
I'm still psyched. I do wonder though - this project Gary's heading off to work on for a few months... Could it be UV-Med? Dare I even say it?
"The Paraguayan Air Force's request for spraying subsidies was not as Paraguayan as it were..."
I'm still psyched. I do wonder though - this project Gary's heading off to work on for a few months... Could it be UV-Med? Dare I even say it?
I doubt he would start on episode III while episode II was still incomplete.
I'm curious whether he sees UV Med as a huge scale type of game, which he stated he would avoid in the future. Of course it doesn't compare to something like WitP...but it would still be a large scale game and require adding a lot of features.
I doubt he would start on episode III while episode II was still incomplete.
I'm curious whether he sees UV Med as a huge scale type of game, which he stated he would avoid in the future. Of course it doesn't compare to something like WitP...but it would still be a large scale game and require adding a lot of features.
"Money doesnt talk, it swears. Obscenities, who really cares?" -Bob Dylan
"Habit is the balast that chains a dog to it's vomit." -Samuel Becket
"He has weapons of mass destruction- the world's deadliest weapons- which pose a direct threat to the
"Habit is the balast that chains a dog to it's vomit." -Samuel Becket
"He has weapons of mass destruction- the world's deadliest weapons- which pose a direct threat to the
Perhaps there can be a PBEM ONLY release of WitP cause we are not getting any younger here ... Perhaps direct mail order from Matrix Games only, followed by the AI patch later in time when it is actually ready.
I know the general gaming community will not buy it in the retail channels, but there is at least a couple hundred of us here who would buy an non-AI version up front.
It is also quite possible that all the feedback from these folks would help produce a better AI anyways, as we are mostly evil folks who like figuring out ways to bust the AI to get an advantage
I know the general gaming community will not buy it in the retail channels, but there is at least a couple hundred of us here who would buy an non-AI version up front.
It is also quite possible that all the feedback from these folks would help produce a better AI anyways, as we are mostly evil folks who like figuring out ways to bust the AI to get an advantage
- Ron Saueracker
- Posts: 10967
- Joined: Mon Jan 28, 2002 10:00 am
- Location: Ottawa, Canada OR Zakynthos Island, Greece
AI
Hi all,
I am posting for Gary and Joel for the most part as I do not want them to feel like they have let us down with a mediocre AI. I don't actually give a flying rats *** about AI in a game like this except as a learning tool.
I think the vast majority of us here understand strategic AI doesn't exist and probably will not within our lifetimes (if ever). As long as the AI can do a so-so job on small map scenarios I am happy.
This, of course is the reason to make strategic games turn based instead of real time like EU. Turn based are so much easier to play online(email).
I also don't care particularly about the graphics; oh, I love nice graphics when I see them but it will not affect my purchase of this game.
My one hope and fear is the game database. Gary's games have a record of having databases that were extremely easy to corrupt. I really hope he finds ways to solidify his DB for WitP. Probably the first thing I will do with WitP is start making my own scenarios, it is just what I do!
but if the DB can't handle it, what is the point?
Don't get me wrong, I will still buy this even if the instruction manual is written in crayon and the game is all on 3.5" disks. Not 5.25" disks though.
Mike
I am posting for Gary and Joel for the most part as I do not want them to feel like they have let us down with a mediocre AI. I don't actually give a flying rats *** about AI in a game like this except as a learning tool.
I think the vast majority of us here understand strategic AI doesn't exist and probably will not within our lifetimes (if ever). As long as the AI can do a so-so job on small map scenarios I am happy.
This, of course is the reason to make strategic games turn based instead of real time like EU. Turn based are so much easier to play online(email).
I also don't care particularly about the graphics; oh, I love nice graphics when I see them but it will not affect my purchase of this game.
My one hope and fear is the game database. Gary's games have a record of having databases that were extremely easy to corrupt. I really hope he finds ways to solidify his DB for WitP. Probably the first thing I will do with WitP is start making my own scenarios, it is just what I do!
but if the DB can't handle it, what is the point?
Don't get me wrong, I will still buy this even if the instruction manual is written in crayon and the game is all on 3.5" disks. Not 5.25" disks though.
Mike
Tae Kwon Leep is the Wine of Purity
not the Vinegar of Hostility.
not the Vinegar of Hostility.









