[FIXED B972.13] Chains of war mission 1 repeatedly crashes
Moderator: MOD_Command
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[FIXED B972.13] Chains of war mission 1 repeatedly crashes
Hello,
I am experiencing repeated crashes (CTD) after a random short amount of time while playing Mission 1 of Chains of War. I don't know if other missions presents the same problem because I yet have to finish the first one. For the moment I'm unable to link the problem to specific events or behaviour, seems just to happen randomly after a few mins (but not the same time).
Let me now if I need to provide more info.
Thank you in advance
I am experiencing repeated crashes (CTD) after a random short amount of time while playing Mission 1 of Chains of War. I don't know if other missions presents the same problem because I yet have to finish the first one. For the moment I'm unable to link the problem to specific events or behaviour, seems just to happen randomly after a few mins (but not the same time).
Let me now if I need to provide more info.
Thank you in advance
RE: Chains of war mission 1 repeatedly crashes
Gerbilskij, save file would be helpful. Thanks.
RE: Chains of war mission 1 repeatedly crashes
The same problem with scenario: Armed Diplomacy
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RE: Chains of war mission 1 repeatedly crashes
ORIGINAL: mikkey
Gerbilskij, save file would be helpful. Thanks.
Thank you. Please find here my (latest) save game for that scenario. I can confirm that the crashes are continuing, usually within 1-5 minutes of play time.
Let me know if I you need any other info.
- Attachments
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- BlueDawn03.zip
- (233.28 KiB) Downloaded 10 times
RE: Chains of war mission 1 repeatedly crashes
ORIGINAL: MariuszN
The same problem with scenario: Armed Diplomacy
Autosave file?
RE: Chains of war mission 1 repeatedly crashes
I am not allowed to publish links (You are not allowed to post links, emails or phone numbers for 7 days from the date of your tenth post.)
RE: Chains of war mission 1 repeatedly crashes
I've add your username to the trusted list of users. You should be able now to post without restrictions.
RE: Chains of war mission 1 repeatedly crashes
I'm having the same issue specifically with Chains of War Scenario 1 Blue Dawn. It keeps crashing at random times about every 5 minutes. It's gotten to the point that I have to save every few minutes. I have autosave disabled to save system resources and to some degree reduce disk usage on my SSD. I've never had this problem with any of the standalone or community pack scenarios. With other scenarios I've sometimes had very laggy performance and occasional freezes that last a few seconds, but I've never had crashes that result in the game completely shutting down and the Windows prompt appearing that says the application has been closed and that Windows will send an error report to Microsoft, yada yada.
Here's a save file. The game crashed about 4 minutes after this, but I was able to reload and play for about another 10 minutes after that before it crashed again. So the problem seems intermittent as I've reloaded several times from this same save point and gotten varying degrees of time before it crashes again.
Btw, I'm running the Steam version.
Here's a save file. The game crashed about 4 minutes after this, but I was able to reload and play for about another 10 minutes after that before it crashed again. So the problem seems intermittent as I've reloaded several times from this same save point and gotten varying degrees of time before it crashes again.
Btw, I'm running the Steam version.
- Attachments
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- 5cb3c480a..2148dac0.zip
- (242.29 KiB) Downloaded 13 times
RE: Chains of war mission 1 repeatedly crashes
Thank you VPaulus. I share save files. Link below.
https://drive.google.com/open?id=19cT97 ... BaJnCgq97u
https://drive.google.com/open?id=19cT97 ... BaJnCgq97u
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RE: Chains of war mission 1 repeatedly crashes
Curiously, I am also suffering a CTD a short while into the Community Pack Scenario Baltic Ballet! Save attached.
- Attachments
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- BalticBal..arations.zip
- (159.59 KiB) Downloaded 9 times
RE: Chains of war mission 1 repeatedly crashes
ORIGINAL: Scorpion86
Curiously, I am also suffering a CTD a short while into the Community Pack Scenario Baltic Ballet! Save attached.
Can we please have each distinct crash case in its own thread, as we kindly ask? Thank you in advance.
RE: Chains of war mission 1 repeatedly crashes
ORIGINAL: JCM3000
I'm having the same issue specifically with Chains of War Scenario 1 Blue Dawn. It keeps crashing at random times about every 5 minutes. It's gotten to the point that I have to save every few minutes. I have autosave disabled to save system resources and to some degree reduce disk usage on my SSD. I've never had this problem with any of the standalone or community pack scenarios. With other scenarios I've sometimes had very laggy performance and occasional freezes that last a few seconds, but I've never had crashes that result in the game completely shutting down and the Windows prompt appearing that says the application has been closed and that Windows will send an error report to Microsoft, yada yada.
Here's a save file. The game crashed about 4 minutes after this, but I was able to reload and play for about another 10 minutes after that before it crashed again. So the problem seems intermittent as I've reloaded several times from this same save point and gotten varying degrees of time before it crashes again.
Btw, I'm running the Steam version.
As a follow up to my post above, I took a look at the Windows error logs. All of the crashes show the same error, an application error with the following details:
- System
- Provider
[ Name] Application Error
- EventID 1000
[ Qualifiers] 0
Level 2
Task 100
Keywords 0x80000000000000
- TimeCreated
[ SystemTime] 2018-01-16T18:12:39.417130700Z
EventRecordID 6452
Channel Application
Computer JM-Laptop
Security
- EventData
Command.exe
1.0.0.0
5a19a6ce
lua52.DLL
5.2.3.0
55dc8abc
c0000005
00019f38
1cc4
01d38ef4f6463440
C:\Program Files (x86)\Steam\steamapps\common\Command Modern Air Naval Operations\GameMenu_CMANO\..\Command.exe
C:\Program Files (x86)\Steam\steamapps\common\Command Modern Air Naval Operations\lua52.DLL
2af0e6ad-045c-49e6-93a0-10630a24fb75
and a .Net Runtime error at the same timestamp:

The Details tab of the .Net Runtime error log is as follows:
This event is not displayed correctly because the underlying XML is not well formed. Below is the raw text of the event.
1026200x800000000000006451ApplicationJM-LaptopApplication: Command.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.AccessViolationException at KeraLua.NativeMethods.LuaNetGetGlobal(IntPtr, System.String) at NLua.Lua.get_Item(System.String) at Command_Core.Lua.CMANO+.(Command_Core.ActiveUnit, System.Object) at Command_Core.Lua.CMANO+.€(Command_Core.ActiveUnit, System.Object) at Command_Core.ActiveUnit_DockingOps.(_DockingOpsCondition) at Command_Core.Submarine.†() at Command_Core.Submarine.(Command_Core.Engine, Command_Core.FuelRec, Single) at Command_Core.Submarine.Š(Single) at Command_Core.GameGeneral.(Command_Core.ActiveUnit, Command_Core.ActiveUnit[], Single) at Command_Core.GameGeneral+.(Int32) at System.Threading.Tasks.Parallel+<>c__DisplayClass17_0`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].<ForWorker>b__1() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.InnerInvokeWithArg(System.Threading.Tasks.Task) at System.Threading.Tasks.Task+<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(System.Object) at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute() at System.Threading.Tasks.Task.ExecutionContextCallback(System.Object) at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(System.Threading.Tasks.Task ByRef) at System.Threading.Tasks.Task.ExecuteEntry(Boolean) at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
Hopefully that helps!
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- Error Log Capture2.jpg (178.66 KiB) Viewed 355 times
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RE: Chains of war mission 1 repeatedly crashes
ORIGINAL: Dimitris
Can we please have each distinct crash case in its own thread, as we kindly ask? Thank you in advance.
My apologies! I already had posted this thread detailing (as best as I could) my issue, but since people were detailing similar issues here as well, I thought I could add my voice too. Once again, my apologies.
RE: Chains of war mission 1 repeatedly crashes
Please give the new hotfix release a try: tm.asp?m=4420896
- michaelm75au
- Posts: 12457
- Joined: Sat May 05, 2001 8:00 am
- Location: Melbourne, Australia
RE: Chains of war mission 1 repeatedly crashes
Yes, there is something about submarine docking operations, and one of the Lua methods. This dump reflects the problem. Interestingly, on a slower PC it does not seem to have an issue (or it is more rare), but on a faster one it does.
This Lua function has been disabled for the time being while I think of a better way of doing it which wont make command go crazy.[:o]
This Lua function has been disabled for the time being while I think of a better way of doing it which wont make command go crazy.[:o]
Michael
RE: Chains of war mission 1 repeatedly crashes
Thanks Dimitris! I'll give 972.13 a try tonight or tomorrow and update this thread with my results.
RE: Chains of war mission 1 repeatedly crashes
Hi Dimitris,
972.13 seems to fix the problem with Chains of War Scenario 1. I've managed to play about 30 more minutes of game time (also about the same amount of real time) without any crashes. I'll let you know if anything changes.
Thanks for the quick fix!
972.13 seems to fix the problem with Chains of War Scenario 1. I've managed to play about 30 more minutes of game time (also about the same amount of real time) without any crashes. I'll let you know if anything changes.
Thanks for the quick fix!