Unit build limits fault within the editor?

Strategic Command WWII World at War Tech Support
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seydlitz22513
Posts: 102
Joined: Thu Apr 26, 2018 12:59 am

Unit build limits fault within the editor?

Post by seydlitz22513 »

There appears to be a big problem with the editor when you increase the total number of units that are buildable I think the max you can have is 255 the number keeps reverting back to zero?

This happens for different Countries and to different unit types photo is just an example.[;)]

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Hubert Cater
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Joined: Mon Jul 22, 2013 11:42 am
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RE: Unit build limits fault within the editor?

Post by Hubert Cater »

Thanks for the report and due to some data structure changes, which reduced the memory footprint and as a result file sizes and especially for PBEM++ data transfers, the cap for builds is actually 127 units. So anything over 127 will revert to 0 as you've discovered.

I'll fix this though so the increments stop at 127 instead of 255.
seydlitz22513
Posts: 102
Joined: Thu Apr 26, 2018 12:59 am

RE: Unit build limits fault within the editor?

Post by seydlitz22513 »

Thanks for the update Hubert[:)]
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