Soviet Dawn Beta Test Ausf. A

Germany At War: Operation Barbarossa 1941 is an elegant turn-based design, inspired by classics such as Panzer General, but with more of a historical focus. You command the German forces through a branching historical campaign covering the entire 1941 campaign as well as part of the 1942 campaign. Dozens of scenarios stretch from the Soviet border all the way to Archangel and towards Astrakhan, the original military goals of Operation Barbarossa. Step into a wargame where your performance will rewrite history, through an addictive combination of compelling gameplay, realistic events and challenging battles.

Moderator: Ronald Wendt

User avatar
terminator
Posts: 1142
Joined: Thu Dec 10, 2009 11:47 am
Location: France

RE: Soviet Dawn Beta Test Ausf. A

Post by terminator »

2nd KIEV Bug (1/2)

At this moment of the game I met the bug in the conditions of victory.
To have a Brilliant Victory, I would have to eliminate the last unit AND capture the last city.
But just capture the last city to have a brilliant victory, no need to kill the last unit.
In reality, it is not recommended to kill the last unit before capturing the city otherwise the player’s objectives become inaccessible.

Image
Attachments
Kievbug.jpg
Kievbug.jpg (136.45 KiB) Viewed 612 times
User avatar
terminator
Posts: 1142
Joined: Thu Dec 10, 2009 11:47 am
Location: France

RE: Soviet Dawn Beta Test Ausf. A

Post by terminator »

2nd KIEV Bug (2/2)

According to the editor, a living unit should be left :

Image
Attachments
Kievbug2.jpg
Kievbug2.jpg (99.67 KiB) Viewed 612 times
User avatar
terminator
Posts: 1142
Joined: Thu Dec 10, 2009 11:47 am
Location: France

RE: Soviet Dawn Beta Test Ausf. A

Post by terminator »

Budapest
Image
Attachments
Captured..an209.jpg
Captured..an209.jpg (96.38 KiB) Viewed 612 times
User avatar
terminator
Posts: 1142
Joined: Thu Dec 10, 2009 11:47 am
Location: France

RE: Soviet Dawn Beta Test Ausf. A

Post by terminator »

Vienna

No Objectives for Player :

Image
Attachments
Captured..an210.jpg
Captured..an210.jpg (150.16 KiB) Viewed 612 times
User avatar
terminator
Posts: 1142
Joined: Thu Dec 10, 2009 11:47 am
Location: France

RE: Soviet Dawn Beta Test Ausf. A

Post by terminator »

Minsk-Bagration

The Message Background is Neutral (green) for this Text Message.
The Message Background could be Soviet Union (red) ?

Image
Attachments
Captured..an222.jpg
Captured..an222.jpg (143.22 KiB) Viewed 612 times
User avatar
terminator
Posts: 1142
Joined: Thu Dec 10, 2009 11:47 am
Location: France

RE: Soviet Dawn Beta Test Ausf. A

Post by terminator »

Kursk-Rumiantsev 1/2

Why has Merefa a blue circle ?
Nothing happens if the Soviets capture Merefa.

Image
Attachments
Captured..an224.jpg
Captured..an224.jpg (320.84 KiB) Viewed 612 times
User avatar
terminator
Posts: 1142
Joined: Thu Dec 10, 2009 11:47 am
Location: France

RE: Soviet Dawn Beta Test Ausf. A

Post by terminator »

Kursk-Rumiantsev 2/2

With the Editor, we can see that the message text should be for the 1st player(soviet) and not the 2nd Player(german)
No bonus for Merefa capture ?

Image
Attachments
Captured..an225.jpg
Captured..an225.jpg (181.25 KiB) Viewed 612 times
User avatar
terminator
Posts: 1142
Joined: Thu Dec 10, 2009 11:47 am
Location: France

RE: Soviet Dawn Beta Test Ausf. A

Post by terminator »

Prague

Bde Dirlewanger has Wagon as transport ?

Image
Attachments
Captured..an236.jpg
Captured..an236.jpg (267.74 KiB) Viewed 612 times
User avatar
terminator
Posts: 1142
Joined: Thu Dec 10, 2009 11:47 am
Location: France

RE: Soviet Dawn Beta Test Ausf. A

Post by terminator »

Warsaw 1945

The number of days of the German Objective "Delay the Soviet advance" should be 15 instead of 13 because the Soviet Normal Victory is in 15 days :

Image
Attachments
Captured..an241.jpg
Captured..an241.jpg (214.85 KiB) Viewed 612 times
User avatar
terminator
Posts: 1142
Joined: Thu Dec 10, 2009 11:47 am
Location: France

RE: Soviet Dawn Beta Test Ausf. A

Post by terminator »

Courland

- the number of days does not match for the player’s and enemy’s objectives
- typo and punctuation

Image
Attachments
Captured..an243.jpg
Captured..an243.jpg (203.76 KiB) Viewed 612 times
User avatar
terminator
Posts: 1142
Joined: Thu Dec 10, 2009 11:47 am
Location: France

RE: Soviet Dawn Beta Test Ausf. A

Post by terminator »

Berlin

All German bridges over the Oder are blown up but there are no pre-deployed Soviet Construction Engineers units ?

Image
Attachments
Captured..an248.jpg
Captured..an248.jpg (236.95 KiB) Viewed 611 times
User avatar
Ronald Wendt
Posts: 1880
Joined: Mon Jun 08, 2009 6:09 am
Contact:

RE: Soviet Dawn Beta Test Ausf. A

Post by Ronald Wendt »

Thanks for your reports, terminator.

Bagration & rail damage:

The missing graphics for several rail damage situation is known, but i preferred to advance other graphics in the game (new unit types) instead.

Uranus:

Romania received "Bunker garrison" as new type and its added to the map:



Image
Attachments
RomanianBunkers.jpg
RomanianBunkers.jpg (93 KiB) Viewed 611 times
AngrySwan
Posts: 435
Joined: Thu Oct 03, 2013 4:21 pm

RE: Soviet Dawn Beta Test Ausf. A

Post by AngrySwan »

Hi Ronald,

Looks like a ''historical Courland'' scenario mod. Germans still held Liepaja and Ventspils by the day of Germany's surrender, although they lost Saldus and all other cities in the scenario.

If the Soviets are trying to take Liepaja and Ventspils it is ''cut off and destroy''. Germans could either hold Courland or break out to East Prussia. A breakout plan is mentioned by Franz Kurowski in his ''Bridgehead Courland'' (unfortunately I had a Russian version of that book that was unreadable because of hardcore Stalinist editorial footnotes, like calling all refugees ''collaborationists and war criminals'' - some of them were collaborationists but others were just civilians not wishing to end up in Stalin's land.)
The art of war is simple and esay to understand but fighting a war is hard.
User avatar
Ronald Wendt
Posts: 1880
Joined: Mon Jun 08, 2009 6:09 am
Contact:

RE: Soviet Dawn Beta Test Ausf. A

Post by Ronald Wendt »

Hi folks,

Stalingrad & river names:

There is something strange going on with the river names, it seems the editor does not include them anymore and some maps still shot the names while others don't.
We look into this.
ORIGINAL: terminator

Rumyantsev

2 questions :

1. Campaign tree
A loss at Rumyantsev brings me directly to Chapter III Revenge North (2nd Smolensk). Is this normal? No choice North or South?

2. Partisans
I had a defeat because of the number of turns too short but I never saw the Partisans appear?
I don’t quite understand the conditions in the Editor.
Perhaps with the help of the Partisans I could have won?

1. It can happen, if you do not win Kutusov. Then you will automatically be assigned to the southern route after a victory at Charkow.

2. The conditions were outdated and designed for a different mission. I changed it, so the Partisans appear on turn 4 and 6 to support your attack.


ORIGINAL: terminator

Berlin

All German bridges over the Oder are blown up but there are no pre-deployed Soviet Construction Engineers units ?


I assumed the player could buy some engineers with the amount of resources givin at Berlins gates. But i could add one or two units if that is needed.

ORIGINAL: AngrySwan

Hi Ronald,

Looks like a ''historical Courland'' scenario mod. Germans still held Liepaja and Ventspils by the day of Germany's surrender, although they lost Saldus and all other cities in the scenario.

If the Soviets are trying to take Liepaja and Ventspils it is ''cut off and destroy''. Germans could either hold Courland or break out to East Prussia. A breakout plan is mentioned by Franz Kurowski in his ''Bridgehead Courland'' (unfortunately I had a Russian version of that book that was unreadable because of hardcore Stalinist editorial footnotes, like calling all refugees ''collaborationists and war criminals'' - some of them were collaborationists but others were just civilians not wishing to end up in Stalin's land.)

I tried to create something that plays like what happened there. I think if the Soviets had managed to cut off the important ports, the Army Group would not have been able to withstand so long.
But that's utter speculation.
User avatar
Ronald Wendt
Posts: 1880
Joined: Mon Jun 08, 2009 6:09 am
Contact:

RE: Soviet Dawn Beta Test Ausf. A

Post by Ronald Wendt »

Hi terminator,

Kalinin briefing should be fixed now, thanks for the report.



Image
Attachments
KalininTyposFixed.jpg
KalininTyposFixed.jpg (113.73 KiB) Viewed 611 times
User avatar
terminator
Posts: 1142
Joined: Thu Dec 10, 2009 11:47 am
Location: France

RE: Soviet Dawn Beta Test Ausf. A

Post by terminator »

Moscow 1942 (1/3)

3 German Infantry Units have Wagon as transport :
Image
Attachments
Captured..an256.jpg
Captured..an256.jpg (134.54 KiB) Viewed 611 times
User avatar
terminator
Posts: 1142
Joined: Thu Dec 10, 2009 11:47 am
Location: France

RE: Soviet Dawn Beta Test Ausf. A

Post by terminator »

Moscow 1942 (2/3)

I probably met with damage counting the same problem as in the Vyasma 1941 scenario, impossible to have a brilliant victory :

Image
Attachments
Captured..an262.jpg
Captured..an262.jpg (188.67 KiB) Viewed 611 times
User avatar
terminator
Posts: 1142
Joined: Thu Dec 10, 2009 11:47 am
Location: France

RE: Soviet Dawn Beta Test Ausf. A

Post by terminator »

Moscow 1942 (3/3)

3 motorized Infantry Units have no transport :

Image
Attachments
Captured..an263.jpg
Captured..an263.jpg (454.27 KiB) Viewed 611 times
User avatar
Ronald Wendt
Posts: 1880
Joined: Mon Jun 08, 2009 6:09 am
Contact:

RE: Soviet Dawn Beta Test Ausf. A

Post by Ronald Wendt »

Hi terminator,

all complaints about Moscow 1942 were found and removed for the next version. Thanks for the reports.

Regards,
User avatar
Ronald Wendt
Posts: 1880
Joined: Mon Jun 08, 2009 6:09 am
Contact:

RE: Soviet Dawn Beta Test Ausf. A

Post by Ronald Wendt »

Hi folks,

Leningrad '44:

Briefing & town with wrong owner are fixed.

As to the Luftwaffe: That area was covered by "Luftgau-Kommando Petersburg" of Luftflotte 1.

Sadly i could not find any more details than that. Wikipedia claims AG North had 140 aircraft in that battle, but i could not find any major engagements in my sources or on the internet that names units or models etc.
Only Soviet bomber attacks from Leningrad airport are mentioned, but nothing on the German side.

If you have better information, i gladly add the units in question.

Image
Attachments
Leningrad44Fixes.jpg
Leningrad44Fixes.jpg (225.93 KiB) Viewed 611 times
Post Reply

Return to “Germany at War: Barbarossa 1941”