The actor Eddie Albert was a Coast Guard officer on landing craft in the Pacific during WWII.
A small correction: At the time of his heroic service during the Tarawa landing, E. A. Heimberger was a Lieutenant(jg) in the U.S. Naval Reserve.
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
The actor Eddie Albert was a Coast Guard officer on landing craft in the Pacific during WWII.
ORIGINAL: BBfanboy
I presume that is during the IJ "landing bonus" period? I know unloading troops is expedited during the bonus but I am not sure if it helps with big items>ORIGINAL: Dili
Nice story about 6" guns BBfanboy never happened to me with coastal artillery unit that arrives in Wake island post conquest (JFB here) , it has 8" guns, the port is 1 size, i also use an xAKL and dock but i can only get 1 8" gun per trip.
ORIGINAL: Dili
ORIGINAL: BBfanboy
I presume that is during the IJ "landing bonus" period? I know unloading troops is expedited during the bonus but I am not sure if it helps with big items>ORIGINAL: Dili
Nice story about 6" guns BBfanboy never happened to me with coastal artillery unit that arrives in Wake island post conquest (JFB here) , it has 8" guns, the port is 1 size, i also use an xAKL and dock but i can only get 1 8" gun per trip.
Yes it will be under "landing" bonus timeline but this is "unlanding" so i don't know if it is affected. The coastal unit arrives in Wake, but i take it out because Wake is just not that an important island to defended by 8".
Yes, he said it arrives in Wake but he is removing it to use elsewhere and is having no problems with the loading. I think Wake starts with a level 3 port.ORIGINAL: RangerJoe
ORIGINAL: Dili
ORIGINAL: BBfanboy
I presume that is during the IJ "landing bonus" period? I know unloading troops is expedited during the bonus but I am not sure if it helps with big items>
Yes it will be under "landing" bonus timeline but this is "unlanding" so i don't know if it is affected. The coastal unit arrives in Wake, but i take it out because Wake is just not that an important island to defended by 8".
The CD unit that is a Wake is a reinforcement, it just shows up.
Post by Gridley380 »
ORIGINAL: BBfanboy
Naval Construction units do not help with loading, they just build the port facilities needed to do the loading.ORIGINAL: Macclan5
A USN Naval ENG / "Naval A Port Services" etc / Naval Construction seems to mitigate the loss - at least that is my anecdotal supposition
You may have been thinking of the Naval Support squads in Naval HQs which (in stock scenarios at least) do help with loading. I presume this to mean the HQ can hire local stevedores to help load.
And of course the Port Service Units you mention have 30 NS squads so they help a lot too.
ORIGINAL: BBfanboy
Naval Construction units do not help with loading, they just build the port facilities needed to do the loading.ORIGINAL: Macclan5
This is what I "think" (as well) although I am no expert in the engine mechanics.
In embarking / reembarking equipment amphibiously i.e. especially ARM / ART ? INF - if you have Naval support you minimize or avoid losses.
Like Hans I rarely loose anything on embarking - I wait till prep is 100% or darn near.
A USN Naval ENG / "Naval A Port Services" etc / Naval Construction seems to mitigate the loss - at least that is my anecdotal supposition
You may have been thinking of the Naval Support squads in Naval HQs which (in stock scenarios at least) do help with loading. I presume this to mean the HQ can hire local stevedores to help load.
And of course the Port Service Units you mention have 30 NS squads so they help a lot too.
Another potential help with loading are the "Barges" or "LCTs" to the Allies. They act like lighters in transferring loads to/from undocked ships and directly to shore (not the jetty AFAIK) because they are categorized as landing craft. Similarly the US "Amphibious Truck" units help with such transfer. They show only squads in the unit, so I guess each squad gets an imputed landing craft to transfer the load.
And another interesting wrinkle, barges and LCTs have no Victory Points attached so their loss is just a loss of capability and the loss of an Amphib Truck squad would only entail the VPs for loss of a support type squad.
ORIGINAL: BBfanboy
You may have been thinking of the Naval Support squads in Naval HQs which (in stock scenarios at least) do help with loading. I presume this to mean the HQ can hire local stevedores to help load.
And of course the Port Service Units you mention have 30 NS squads so they help a lot too.
just be aware that Naval Support squads do NOTHING when located in bases that start off with "Port Size = 0". Regardless of whether the Port is built up
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