bugs fixed-
1) moving after attack works!
2) garrisons still being able to move after garrisoning fixed.
ORIGINAL: Journier
Liking the feel of cheaper subs a bit for germany, I can actually afford to build a couple and not threaten a collapse in 1942 in barbarossa.
ORIGINAL: Journier
Alvaro question,
If an allies navy is blockading a port should axis divisions be able to embark on a transport right next to them, and sail past? Just had a game where i invaded britain in PBEM and i failed, but i was able to retreat out of a blockaded port (large enemy fleet with aircraft carriers) no problem over the course of 3 turns.
ORIGINAL: Journier
possible bug-this has been in since release- 2 green windows that are blank pop up for axis when france offers surrender, they go away after a few seconds but...
ORIGINAL: Cohen_slith
Got a new problem today, the Norton woke up and obliterated Warplan.exe and Assembly-CSharp.dll identifying them as a threat...
Even after putting the files as secure and forcing them to stay, the game launches but then I cannot log in for Multiplayer.
Can play Single Player if wanted... (but not doing that anymore!)
Edit: In the end favored to uninstall and do a fresh install with official 1.04. It works, for how many of the patch changes are useful.
ORIGINAL: gingerbread
I can see the point of not being able to build HQ's with Assault as tech branch, but then all starting HQ should be changed into Anti-Tank as well.
Please consider making a hot key for toggling Repair/Upgrade On/Off while in the Unit Details tab/screen. It would save a lot of mouse moves & clicks in the first turn of the game.


