2x3+ Team Side Game - BOTH SIDES

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Telemecus
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RE: 2x3+ 025-037 Air

Post by Telemecus »

ORIGINAL: tyronec
Where is the front line in the South for this game, haven't seen a screen shot for a while ?

I am stitching one together now and the Soviets should be too for after the air war section is done. Also from after the blizzard onwards one of the new team players will be doing whole front screenshots and his look so good too!
ORIGINAL: Zorch
What were the total losses during the blizzard? What would they have been in a smaller offensive, or if no offensive at all?
How would you quantify morale changes during the blizzard? With the # of elite Axis units wrecked and # of Soviet Guards units created?

Also coming up. Good questions. Some are in posts we already had prepared but for some of the things we had not thought of we are putting that into the same section.
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Beria
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RE: 2x3+ 025-037 Air

Post by Beria »

T030 Soviet Air - Bombing the Reich
Erzac, Soviet Air Commander
Another note, don't bomb the axis airfields near Moscow, 400+ 88's

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Beria
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RE: 2x3+ 025-037 Air

Post by Beria »

T030 Soviet Air - Bombing the Reich
Erzac, Soviet Air Commander
Also
We just bombed Germany
Just because

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Mamluke, Soviet South Commander
sweet
also, noticed the bombing of a German Village, well done, how about bombing Finish manpower to oblivion? consedering how aggressive their army was. it's quite the bottleneck.
however I do know that most of Finnish F regiments are over 90 exp and morale.....

Erzac, Soviet Air Commander
I'll have to look into that, bombing Finnish manpower might be a good option
Already went after their planes, since they basically have no production they'll be gone for good.
Also manpower bombing can be a good way to build up some experience and morale for the bombers, given that there is no interception.
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RE: 2x3+ 025-037 Air

Post by Beria »

T030 Soviet Air Losses
Erzac, Soviet Air Commander
Somewhat decent loss ratio to start off with...
7% of axis total fighter losses came on this turn alone...
Have to be careful with the recon planes though.
But some inevitably die finding the right airfields to strike.
...
recon is one of the most precious resources of the Red air force. Probably have to take it a bit easier for a turn or two now, I'm fairly certain they'll stack airfields with AA in response to this turn's attacks.

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Mamluke, Soviet South Commander
Holy moly! 1st turn as air commander and already got 34 Fighter kills! for just 80 casualties? nice
what do you think of our Red air force in General?
also, We must save as many recon as possible before and after mud, even if we have to cooldown on attacking their air force, don't you agree?
...
BTW will you be monitoring the Fatigue as well? keeping below a certain level? like 20 or 25?

Erzac, Soviet Air Commander
Naturally, 15+ is when I'll consider pulling fighter groups back for a rest, depending on the situation.
...
Bombers are not as sensitive, so those I'll only pay attention on around ~30 or so.
But I've rarely seen bombers accumulate a lot of fatigue.
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RE: 2x3+ 025-037 Air

Post by Beria »

T030 Soviet Air Plans

To U2 or not to U2?
Mamluke, Soviet South Commander
I am/was planning on recruiting the U-2 on mass to serve in our "frontward" airbases
what do you think of the U-2?

Erzac, Soviet Air Commander
U-2 is great for consistent night bombings
Over a long campaign they do significantly add to axis casualties
Just requires quite a bit of micromanagement
But that's what you get a dedicated air commander for

Mamluke, Soviet South Commander
cool, they also have other benefits
1 - Lot's of production so losses are irrelevant
2 - they are considered tactical, so will have up to 40 planes per unit
3 - we use then in the forward airbases, where they are more exposed to axis air attack
4- we can use then exclusively in dangerous areas.
for what they are, they sure do their part

Airbases and Airgroups

Erzac, Soviet Air Commander
Probably start by creating some airbases for cycling resting fighters back and forth.
Also yes

Mamluke, Soviet South Commander
well, just for now, how about creating just 4 or 5 air wings per turn? just so we accumulate more AP, I'm planning on changing army HQ to other fronts, I'm sure other commanders will want to do so eventually.

Erzac, Soviet Air Commander
Works for me

Erzac, Soviet Air Commander
Oh, yes, the plan... cough

Mamluke, Soviet South Commander
when ever your ready comrade

Erzac, Soviet Air Commander
Well, haven't formulated a detailed build plan yet
The overall strategic plan is to be able to wrestle local air superiority in limited areas we want, and have sufficient amounts of bombers in those said areas to make a notable effect in ground ops.
For 42 anyways
So building towards that end
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Telemecus
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RE: 2x3+ 025-037 Air

Post by Telemecus »

Erzac, Soviet Air Commander
Percentages can always be tweaked if problems arise.

Mamluke, Soviet South Commander
interesting settings, but wont" req. to fly percentage to 0%" mean our air units will keep flying until they bleed themselves to death? is that a good Idea?
for sure you will NOT do this to the Recon units!? we have so few of those planes!

I think the mistake made is to think Air Doctrine has to be set once and never altered. You can set the air doctrine percentage required for a recon mission, then change it back again for ground support and so on on the fly.
Mamluke, Soviet South Commander
you don't mind doing manual recon missions? this is funny, I do manual bombing missions but I do recon automatically

Personally if I was a Soviet player I would like auto bombing and do all the recon manually. The Soviet side has far too little recon to waste it on AI missions.
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Beria
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RE: 2x3+ 025-037 Air

Post by Beria »

T031 Soviet Air

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Erzac, Soviet Air Commander
fighter losses for the current turn
I'd say that's an acceptable exchange rate

Mamluke, Soviet South Commander
1 for 1 at this point in the war? I say that is swell for now
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RE: 2x3+ 025-037 Air

Post by Beria »

T033 Soviet Air

Mamluke, Soviet South Commander
ha a volunteer!


Darojax, Soviet Centre Commander
Not likely
sorry : p
...
Ha a volunteer


Mamluke, Soviet South Commander
this is a volunteer face to you!?
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RE: 2x3+ 025-037 Air

Post by Beria »

T037 Soviet - Air Losses End of Blizzard

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RE: 2x3+ 025-037 Air

Post by Telemecus »

Someone did actually want to be an air commander and told the Soviet team at the time. No interest was shown.
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2x3+ 037 Ground

Post by Telemecus »

Frontlines End of Axis Turn 37

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RE: 2x3+ 025-037 Air

Post by Zorch »

ORIGINAL: Telemecus

Someone did actually want to be an air commander and told the Soviet team at the time. No interest was shown.
The applicant had an unfortunate accident.

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RE: 2x3+ 025-037 Air

Post by Beria »

ORIGINAL: Zorch
ORIGINAL: Telemecus
Someone did actually want to be an air commander and told the Soviet team at the time. No interest was shown.
The applicant had an unfortunate accident.

Crash is a very good analogy. And to be honest it was probably for the best that they and the rest of us did not join the game then. The player who was a friend of the guy who tried to nuke the game for everybody just became nastier and nastier. The whole atmosphere was sour. And the other Soviet team players left one by one. We managed to get back many of them again to be with the new players. But it left a sour taste for everyone who was there. But the old Soviet team channels were such a sewer I thought it best to create new ones before any new players joined. One problem of teams is that it does just take one bad apple to spoil it for everyone.
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RE: 2x3+ 037 Ground

Post by Beria »

Frontlines End of Soviet Turn 37

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RE: 2x3+ 025-037 Air

Post by Crackaces »

What I am reading is a change in team dynamics. It makes a huge difference.
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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2x3+ 037 OOB

Post by Telemecus »

If we want really accurate information on our OOBs we have to ask out Soviet team mates! Der_Panzer has been keeping track and producing graphs and tables as we go along so full credit for these belongs to them.

German OOB

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RE: 2x3+ 037 OOB

Post by Telemecus »

German OOB continued

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RE: 2x3+ 037 OOB

Post by Telemecus »

German OOB continued

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RE: 2x3+ 037 OOB

Post by Telemecus »

It is only now seeing the graph AFVs that the number of damaged ones when some were brought out to fight becomes apparent.
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RE: 2x3+ 037 OOB

Post by Telemecus »

Also worth noting we had choke all the artillery and other types needing arms points of replacements until the necessary arms points had first been spent on replacing manpower in our infantry divisions. After blizzard the constraint was no longer arms points but manpower and you can see the debate over how to manage ToEs for it here https://www.matrixgames.com/forums/tm.asp?m=4708381
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