
so I made a players aid for the Allies. I have this image on a tablet to refer to when I'm moving Allied naval assets in the Mediterranean before the Italians join the fracas.
Map Notes:
Blue triangles on map denote Allied ports (4) within the trigger zone.
Orange lines are the Amphib Line.
Yellow lines are the Ship Line.
Green circle is Syracuse Port
Numbers 12 and 20 denote range from Syracuse Port.
Syracuse Rule note:
Italy has a 33% chance per turn of swinging 15-25% towards the Axis if there are 2 Allied Amphibious Transports within 20 hexes of Syracuse Port, or if they have 7 or more naval units within 12 hexes of Syracuse (details correction from the original change made in v1.07.00).
REVISED MAP with Syracuse Port as center point. (not Syracuse Town)



