Can see that jubjub has picked up on the tactic of doing GA against Axis units. There is no need for a fighter escort for these attacks as they are not going to be intercepted. If the fighters are FB-B then by all means use them as extra bombers. To make best use of GA the Soviets should convert all their fighters to FB-B on T1 as there is almost no value to using fighters during '41.
What I don't see is the follow up attack. Yes, you can do some attrition this way but the main value in battering an Axis unit is that you can follow up with a ground attack when it has been weakened.
Yes, I have done this and used it up north in the dense forest. This is pretty much the same thing I showed in my AAR in WITE1 a few years back which translate very well here in WITE2. I will actually use 5 Med/heavy AA in a HQ spaced every so many hexes for good effect. I can show you what I do if you like or you can find my old post from WITE1 AAR which may be a bit hard. Guess I will post when I get the turn back
I don't see much value in this for WITE2. SUs are not distributed against air attacks, so if a unit is bombed and it's HQ has an AA SU then unless it is in the same hex the AA SU will not be used. You can assign AA SUs to HQs and use them to protect specific hexes or fly over paths but the Soviets can check the AA intensity before they set up their GA attacks and play to avoid them.
Yes, occasionally there is a critical hex, say defending a pocket, where it is worthwhile using an HQ to build up the the AA defense.
