This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!
Basically even AE ships are useful only in port for heavier shells.
At sea, they can only replenish your AAA up to 5" shells (which is of course useful).
Underway replenishment for ammo for the Allies starts on 1 January 1945, if I recall correctly . . .
You recall correctly. And only for lighter shells.
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-
Basically even AE ships are useful only in port for heavier shells.
At sea, they can only replenish your AAA up to 5" shells (which is of course useful).
I mentioned that recently here, and was admonished for saying so, because the larger AEs have enough capacity to move anything up to a 16" shell (in port).
Basically even AE ships are useful only in port for heavier shells.
At sea, they can only replenish your AAA up to 5" shells (which is of course useful).
I mentioned that recently here, and was admonished for saying so, because the larger AEs have enough capacity to move anything up to a 16" shell (in port).
That is probably because someone did not understand the concept . . .
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).” ; Julia Child
I don't have an example to be able to post because the saved games of my last played scenario have been overwritten, but in 45'46 when the Allies were standing offshore of the Home Islands with full mobile support in the form of the following:
Replenishment TF consisting of AO's
Replenishment TF consisting of AE's (every one in the game)
Replenishment TF consisting of Replenishment CVE's
I was able to stay on station a few hexes off the coast for two-three weeks before having to return to port.
During this time, the Death Star was pummeling everything in range with aerial attacks and multiple Cruiser and Battleship TFs were making bombardment runs, day in and day out.
The bombardment runs would start in the hex with the DS and Replenishment TFs, make their run in with a Home Port chosen in a direction that would lead then back toward the Replenishment hex. On the turn after the run in, I would redirect them back to the Replenishment hex where, each and every time, every last ships, including BB's, were rearmed for another run.
I only had to stand down when the AEs became depleted.
My current game is in June '43 so I can't quickly run a test to prove what I outlined above.
Alfred where art thou. Sadly relegated to being the AE version of the sleeping hero motif, it now seems.
ORIGINAL: Ian R
ORIGINAL: Sardaukar
Basically even AE ships are useful only in port for heavier shells.
At sea, they can only replenish your AAA up to 5" shells (which is of course useful).
I mentioned that recently here, and was admonished for saying so, because the larger AEs have enough capacity to move anything up to a 16" shell (in port).
Rightly so.
The "5 inch and under" thing with underway replenishment is an AE myth. There was an issue with AE's, since patched out.
Alfred where art thou. Sadly relegated to being the AE version of the sleeping hero motif, it now seems.
ORIGINAL: Ian R
ORIGINAL: Sardaukar
Basically even AE ships are useful only in port for heavier shells.
At sea, they can only replenish your AAA up to 5" shells (which is of course useful).
I mentioned that recently here, and was admonished for saying so, because the larger AEs have enough capacity to move anything up to a 16" shell (in port).
Rightly so.
The "5 inch and under" thing with underway replenishment is an AE myth. There was an issue with AE's, since patched out.
Would need to test this myself, maybe Downfall scenario.
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-
Alfred where art thou. Sadly relegated to being the AE version of the sleeping hero motif, it now seems.
ORIGINAL: Ian R
I mentioned that recently here, and was admonished for saying so, because the larger AEs have enough capacity to move anything up to a 16" shell (in port).
Rightly so.
The "5 inch and under" thing with underway replenishment is an AE myth. There was an issue with AE's, since patched out.
Bullwinkle posted his test results on "6/9/2016". I understand that to be a reference to 9 June 2016.
The patch issued on 10 July 2016 (actually posted on 25 August 2016) V1.01.26– (Game version shown as 1.8.11.26a) includes the reference: "55. Fix underway replenishment not working if total rearm cost too big".
Ergo, whatever it's doing now is WAD (or as close as it will ever get to WAD).