Working on 6th Army Campaign

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BvB
Posts: 176
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Location: Pennsylvania

RE: Working on 6th Army Campaign

Post by BvB »

Sorry for my silence. Extremely sick 20-30 Dec, in bed, couldn't swallow, did 2 swallows of water per day for 3 days.
On the scenario my biggest complaint Larry addressed with OB mixup. 2 other things - you can spend PP for Tigers in scenario Kharkov in '42 but they don't appear. The other in that scenario is everything starts in Kharkov with open flanks - would be nice if either a division or korps started in the NE flank town and SW edge area. Or, if players got to initiate setups, or if all korps started within one hex of their leader unit.
Salute on the time/effort you spent....
Enlisted during Nixon, retired during Clinton then went postal - joined the USPS, then retired from that during Obama.
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ernieschwitz
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RE: Working on 6th Army Campaign

Post by ernieschwitz »

First of all, glad that you've recovered. Being that sick isn't something you really want for anyone.

The OOB Mixup, as mentioned is something I can do very little about, and is true to the way the original scenarios have been written. The Kharkov example you mentioned is an extremely hard scenario, and may warrant a way to set up your forces, somewhat. I'll keep that in mind.

It is strange that the Tigers do not appear. I did try and build some in another scenario, and it worked as it should. Are you sure that you bought them, and not just browsed at the option?
Sorry for my silence. Extremely sick 20-30 Dec, in bed, couldn't swallow, did 2 swallows of water per day for 3 days.
On the scenario my biggest complaint Larry addressed with OB mixup. 2 other things - you can spend PP for Tigers in scenario Kharkov in '42 but they don't appear. The other in that scenario is everything starts in Kharkov with open flanks - would be nice if either a division or korps started in the NE flank town and SW edge area. Or, if players got to initiate setups, or if all korps started within one hex of their leader unit.
Salute on the time/effort you spent....
Creator of High Quality Scenarios for:
  • Advanced Tactics Gold
    DC: Warsaw to Paris
    DC: Community Project.
Try this Global WW2 Scenario: https://www.vrdesigns.net/scenario.php?nr=280
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BvB
Posts: 176
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RE: Working on 6th Army Campaign

Post by BvB »

I bought them twice - before and after the final Kharkov 42 battle - the PP were spent but they never showed up.
I thought perhaps it was intentional to prevent them showing up before realistic that should be Nov 42?
Enlisted during Nixon, retired during Clinton then went postal - joined the USPS, then retired from that during Obama.
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ernieschwitz
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RE: Working on 6th Army Campaign

Post by ernieschwitz »

I'll look into it. Thanks for reporting :)
I bought them twice - before and after the final Kharkov 42 battle - the PP were spent but they never showed up.
I thought perhaps it was intentional to prevent them showing up before realistic that should be Nov 42?
Creator of High Quality Scenarios for:
  • Advanced Tactics Gold
    DC: Warsaw to Paris
    DC: Community Project.
Try this Global WW2 Scenario: https://www.vrdesigns.net/scenario.php?nr=280
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BvB
Posts: 176
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RE: Working on 6th Army Campaign

Post by BvB »

Since the first battle had non core paratroops, one idea would be either a non core group on each flank, or new core reinforcement units there based on historical OB
Enlisted during Nixon, retired during Clinton then went postal - joined the USPS, then retired from that during Obama.
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ernieschwitz
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RE: Working on 6th Army Campaign

Post by ernieschwitz »

ORIGINAL: BvB

Since the first battle had non core paratroops, one idea would be either a non core group on each flank, or new core reinforcement units there based on historical OB

Actually those paratroopers were not non-core. They were part of the core, but I removed them, by removing every single instance of paratroopers on the map. That is not really possible with standard troops.
Creator of High Quality Scenarios for:
  • Advanced Tactics Gold
    DC: Warsaw to Paris
    DC: Community Project.
Try this Global WW2 Scenario: https://www.vrdesigns.net/scenario.php?nr=280
LarryBurstyn
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RE: Working on 6th Army Campaign

Post by LarryBurstyn »

Suggestion.

A one turn event (first turn ONLY) allowing German units unlimited movement (or double/triple the AP) within the area the units appear. I've seen this done in other ATG games--although I don't remember which ones.
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ernieschwitz
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RE: Working on 6th Army Campaign

Post by ernieschwitz »

I might do this, for some scenarios, especially those right after a refit/rest/research scenario, all others I don't think so.
Creator of High Quality Scenarios for:
  • Advanced Tactics Gold
    DC: Warsaw to Paris
    DC: Community Project.
Try this Global WW2 Scenario: https://www.vrdesigns.net/scenario.php?nr=280
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