The point that is trying to being made is about OPs losses.FortTell wrote: Mon Jun 20, 2022 4:42 pmIs that a fair comparison, though? 1.02.20 fixed a bug where transports OPS losses formula was missing a factor. Which means before that the transport losses were less than they should have been.DarkHorse2 wrote: Sun Jun 19, 2022 4:36 pm T23 of .14Beta (Nov 23, 1941)
What do we got, 98 Transports lost total?
An absolute number of losses signifies nothing (unless someone is blatantly climbing mirrors).
Summer '41 situations:
If for 10 turns 100 Ju52 with '41 pilots fly from Berlin to Warsaw in fair weather, each turn, 3 times a turn, (so 3 flights a week going by the cargo the ship, each air supply mission is 1 flight) how many should be the losses? (My answer is maybe 1 at top and that is being generous).
If for 10 turns 100 Ju52 with '41 pilots fly from Safe Base to Front Line base, each turn, 3 times a turn; but 2 times out of 3 they get intercepted (but they've adequate escorts), how many should be the losses?
If for 10 turns 100 Ju52 with '41 pilots fly from Safe Base to Pocket Airbase under enemy artillery fire and strafing missions, crossing over enemy ring of AA guns, being intercepted (but they've so-so escorts), in bad weather, how many should be the losses? (This is probably what was Stalingrad scenario) ... how many will be losses? [Here we've the answer - at least on Wikipedia. ~50%, but that is the sum of all factors. ~10% were destroyed on the ground by overrunning airfields from where airplanes operated. So ~40% were destroyed between intercepts, flak, bad weather, frozen / battered airfields; pratically OPs and Enemy Action. But that is in the most adverse conditions possible ever.]
Now that's where things change. Enemy action losses are a thing. A plane crashing out of the blue just because it took off - another.
DarkHorse provided a bucket of saves so that's good.
