Several graphical changes for better Immersion
Moderator: Saint Ruth
-
jimimadrid
- Posts: 16
- Joined: Sat Jul 23, 2022 6:45 am
- Location: Germany
Several graphical changes for better Immersion
This mod is a combination of several graphics mods.
(I explain below how to exclude individual things)
Demo: Description:
1. More western style; like teepees, log cabins, fortifying
2. Indian design with feather sticks
3. Better differentiation of the active unit when scrolling through the units
4. more intense 3D Railway
5. more intense 3D Roads
6. more intense 3D Rivers
7. more intense 3D cliffs and sea
DOWNLOAD:
Normal map: https://www.dropbox.com/s/iyp5y955rdmrq ... s.zip?dl=1
Alternate Map :https://www.dropbox.com/s/3rn1z9j87t1x6 ... s.zip?dl=1
Alternate Map(Classic): https://www.dropbox.com/s/xmwju9sbhorit ... s.zip?dl=1
How to exclude:
(Delete following files for excluding)
Located in Documents\My Games\Strategic Command - American Civil War\Community Pack\Mods\GraphicMod
1.
\Bitmaps\resource_sprites.png
\Bitmaps\resource_sprites_zoom.png
2.
\Bitmaps\resource_flag_sprites.png
\Interface\flag_sprites.png
\Interface\game_screen_flag_sprites.png
3.
\Bitmaps\tile_highlight_sprites.png
\Bitmaps\tile_highlight_sprites_zoom.png
4.
\Bitmaps\rail_sprites.png
\Bitmaps\rail_sprites_zoom.png
5.
\Bitmaps\road_sprites.png
\Bitmaps\road_sprites_zoom.png
6.
\Bitmaps\river_sprites.png
\Bitmaps\river_sprites_zoom.png
7.
\Bitmaps\tile_sprites.png
\Bitmaps\tile_sprites_zoom.png
\Bitmaps\tile_sprites_arid.png
\Bitmaps\tile_sprites_arid_zoom.png
\Bitmaps\tile_sprites_frozen.png
\Bitmaps\tile_sprites_frozen_zoom.png
\Bitmaps\tile_sprites_ice.png
\Bitmaps\tile_sprites_ice_zoom.png
\Bitmaps\tile_sprites_mud.png
\Bitmaps\tile_sprites_mud_zoom.png
\Bitmaps\tile_sprites_semi_arid.png
\Bitmaps\tile_sprites_semi_arid_zoom.png
(I explain below how to exclude individual things)
Demo: Description:
1. More western style; like teepees, log cabins, fortifying
2. Indian design with feather sticks
3. Better differentiation of the active unit when scrolling through the units
4. more intense 3D Railway
5. more intense 3D Roads
6. more intense 3D Rivers
7. more intense 3D cliffs and sea
DOWNLOAD:
Normal map: https://www.dropbox.com/s/iyp5y955rdmrq ... s.zip?dl=1
Alternate Map :https://www.dropbox.com/s/3rn1z9j87t1x6 ... s.zip?dl=1
Alternate Map(Classic): https://www.dropbox.com/s/xmwju9sbhorit ... s.zip?dl=1
How to exclude:
(Delete following files for excluding)
Located in Documents\My Games\Strategic Command - American Civil War\Community Pack\Mods\GraphicMod
1.
\Bitmaps\resource_sprites.png
\Bitmaps\resource_sprites_zoom.png
2.
\Bitmaps\resource_flag_sprites.png
\Interface\flag_sprites.png
\Interface\game_screen_flag_sprites.png
3.
\Bitmaps\tile_highlight_sprites.png
\Bitmaps\tile_highlight_sprites_zoom.png
4.
\Bitmaps\rail_sprites.png
\Bitmaps\rail_sprites_zoom.png
5.
\Bitmaps\road_sprites.png
\Bitmaps\road_sprites_zoom.png
6.
\Bitmaps\river_sprites.png
\Bitmaps\river_sprites_zoom.png
7.
\Bitmaps\tile_sprites.png
\Bitmaps\tile_sprites_zoom.png
\Bitmaps\tile_sprites_arid.png
\Bitmaps\tile_sprites_arid_zoom.png
\Bitmaps\tile_sprites_frozen.png
\Bitmaps\tile_sprites_frozen_zoom.png
\Bitmaps\tile_sprites_ice.png
\Bitmaps\tile_sprites_ice_zoom.png
\Bitmaps\tile_sprites_mud.png
\Bitmaps\tile_sprites_mud_zoom.png
\Bitmaps\tile_sprites_semi_arid.png
\Bitmaps\tile_sprites_semi_arid_zoom.png
Last edited by jimimadrid on Thu Aug 11, 2022 9:47 am, edited 1 time in total.
Re: Several graphical changes for better Immersion
Very cool! Love it! Can you do this for all SC games in the series?? 

Check out my mod for Strategic Command American Civil War!
https://forums.matrixgames.com/viewtopi ... 9f17441266
- TomBombadil711
- Posts: 360
- Joined: Mon Oct 24, 2005 9:15 pm
- Location: Germany
Re: Several graphical changes for better Immersion
Great work, thanks for sharing!
Re: Several graphical changes for better Immersion
Question. I prefer the classic map style colors. How do I keep the same terrain colors while using your mods?

Check out my mod for Strategic Command American Civil War!
https://forums.matrixgames.com/viewtopi ... 9f17441266
-
jimimadrid
- Posts: 16
- Joined: Sat Jul 23, 2022 6:45 am
- Location: Germany
Re: Several graphical changes for better Immersion
Tanaka, the mod do not change the Terrain colors.
Only Point 7 changes the cliffcolor and seacolor.
Only Point 7 changes the cliffcolor and seacolor.
Re: Several graphical changes for better Immersion
Nice mod but i'm having difficulty in extracting the mods into the bitmaps files. Is there an easier way ?
-
jimimadrid
- Posts: 16
- Joined: Sat Jul 23, 2022 6:45 am
- Location: Germany
Re: Several graphical changes for better Immersion
They are all included in the Mod.conrad44 wrote: Mon Aug 08, 2022 9:31 pm Nice mod but i'm having difficulty in extracting the mods into the bitmaps files. Is there an easier way ?
You have only to delete the files for the changes you do not want in your game:
1. More western style; like teepees, log cabins, fortifying
2. Indian design with feather sticks
3. Better differentiation of the active unit when scrolling through the units
4. more intense 3D Railway
5. more intense 3D Roads
6. more intense 3D Rivers
7. more intense 3D cliffs and sea
Last edited by jimimadrid on Tue Aug 09, 2022 7:18 am, edited 1 time in total.
-
jimimadrid
- Posts: 16
- Joined: Sat Jul 23, 2022 6:45 am
- Location: Germany
Re: Several graphical changes for better Immersion
This is my first game from the SC Games series. Because i'm interested in the american civil war.Tanaka wrote: Mon Aug 08, 2022 4:37 pm Very cool! Love it! Can you do this for all SC games in the series??![]()
Maybe the used PNG Files in this game are the same as in the other SC games. This is usual in such series.
In this case this mod would also work on the other SC games.
You can give this a try.
Re: Several graphical changes for better Immersion
Thanks for the clarification jimimadrid. Did a cut and paste. MOD looks great !
-
jimimadrid
- Posts: 16
- Joined: Sat Jul 23, 2022 6:45 am
- Location: Germany
Re: Several graphical changes for better Immersion
Only delete the files you do not want.conrad44 wrote: Tue Aug 09, 2022 1:59 pm Thanks for the clarification jimimadrid. Did a cut and paste. MOD looks great !
Re: Several graphical changes for better Immersion
I thought that would be the case as well but when I apply your whole mod the classic map colors mod set no longer works. But when I remove just your tile sprite files the classic colors come back again.jimimadrid wrote: Mon Aug 08, 2022 8:07 pm Tanaka, the mod do not change the Terrain colors.
Only Point 7 changes the cliffcolor and seacolor.

Check out my mod for Strategic Command American Civil War!
https://forums.matrixgames.com/viewtopi ... 9f17441266
-
jimimadrid
- Posts: 16
- Joined: Sat Jul 23, 2022 6:45 am
- Location: Germany
Re: Several graphical changes for better Immersion
Strange. See my imageTanaka wrote: Tue Aug 09, 2022 7:26 pm I thought that would be the case as well but when I apply your whole mod the classic map colors mod set no longer works. But when I remove just your tile sprite files the classic colors come back again.
Re: Several graphical changes for better Immersion
If you turn on the alternate map set (classic) the colors should be green not light browns. If I remove your tile set files the colors go back to green.jimimadrid wrote: Wed Aug 10, 2022 6:30 amStrange. See my imageTanaka wrote: Tue Aug 09, 2022 7:26 pm I thought that would be the case as well but when I apply your whole mod the classic map colors mod set no longer works. But when I remove just your tile sprite files the classic colors come back again.
Demo.png
- Attachments
-
- Clipboard04.jpg (1.66 MiB) Viewed 1945 times

Check out my mod for Strategic Command American Civil War!
https://forums.matrixgames.com/viewtopi ... 9f17441266
-
jimimadrid
- Posts: 16
- Joined: Sat Jul 23, 2022 6:45 am
- Location: Germany
Re: Several graphical changes for better Immersion
Okay, this is the missing info i need.
I will provide new tiles for this map.
I will provide new tiles for this map.
Re: Several graphical changes for better Immersion
Absolutely the best, thanks.
Re: Several graphical changes for better Immersion
Thank you sir! Fantastic work!jimimadrid wrote: Wed Aug 10, 2022 6:37 pm Okay, this is the missing info i need.
I will provide new tiles for this map.![]()

Check out my mod for Strategic Command American Civil War!
https://forums.matrixgames.com/viewtopi ... 9f17441266
-
jimimadrid
- Posts: 16
- Joined: Sat Jul 23, 2022 6:45 am
- Location: Germany
Re: Several graphical changes for better Immersion
Thanks. I posted the new maps in the first Post.
Enjoy
PS: I'm also working for a mod for the WW2 Scenario. The tiles Set is a little different to this one.

