Ship Reinforcement Availability queries

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Honus
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Ship Reinforcement Availability queries

Post by Honus »

On the aforementioned screen there are several ships that have their Build Rate grayed out. Are those ships expending Shipyard points while in that state?
How can one tell when their status will change to yellow?

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RangerJoe
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Re: Ship Reinforcement Availability queries

Post by RangerJoe »

Ships in the build queue but not being worked on do not use shipyard points.

Pictures would help.
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Honus
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Re: Ship Reinforcement Availability queries

Post by Honus »

CL Sakawa is grayed out:

Grayed out.png
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Honus
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Re: Ship Reinforcement Availability queries

Post by Honus »

Another query:

This is the display after clicking the "Merchant yard" filter button. It seems to indicate that CVE and CA/CL class ships are build using Merchant Shipyard points. Is that accurate?
Merchant Filter.png
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Trugrit
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Re: Ship Reinforcement Availability queries

Post by Trugrit »

Honus wrote: Sun Apr 02, 2023 3:36 pm Another query:

This is the display after clicking the "Merchant yard" filter button. It seems to indicate that CVE and CA/CL class ships are build using Merchant Shipyard points. Is that accurate?

Merchant Filter.png

Yes….CVE’s were built to Merchant standards.

“Yes, but they were built to merchant standards, usually on requisitioned freighter hulls.
Meaning...they were laid down and built in merchant yards and lacked the
compartmentalization of a true warship.”

https://www.matrixgames.com/forums/view ... 5#p2414035

There are Naval and Merchant build points.
Grayed out ships have not started production yet.

Important to read the Flyouts by mouse over.
The build rates can be changed.

There is more to this….as normal with WITP-AE.

I think the best info on this is in the Numdydar Japanese Production Primer:
https://www.matrixgames.com/forums/view ... ?p=3178911
(About pages 14 through 18)

And….You might also take about 80 hours to study up on Japanese production:
https://www.matrixgames.com/forums/view ... 2#p4563942

I think most of the links still work.

Ship Build J.jpg
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Last edited by Trugrit on Sun Apr 02, 2023 4:57 pm, edited 1 time in total.
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LargeSlowTarget
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Re: Ship Reinforcement Availability queries

Post by LargeSlowTarget »

Greyed-out ships like Sakawa haven't been laid down yet and therefore consumes no shipyard points. CA/CL consume naval points, CVE (which are based on merchant hulls) use merchant points.

Ah, Trugrit has been a minute faster^^
Honus
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Re: Ship Reinforcement Availability queries

Post by Honus »

Trugrit wrote: Sun Apr 02, 2023 4:52 pm
Yes….CVE’s were built to Merchant standards.


I think most of the links still work.
Thanks, very helpful.
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Re: Ship Reinforcement Availability queries

Post by Honus »

LargeSlowTarget wrote: Sun Apr 02, 2023 4:53 pm Greyed-out ships like Sakawa haven't been laid down yet and therefore consumes no shipyard points. CA/CL consume naval points, CVE (which are based on merchant hulls) use merchant points.

Ah, Trugrit has been a minute faster^^
Thanks for the response...
So the display pictured in my post above which indicates that CA/CLs use Merchant Shipyard Points is in error?
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BBfanboy
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Re: Ship Reinforcement Availability queries

Post by BBfanboy »

Not sure what you are looking at but all the posts have the right hand column reading "Naval/ Merchant Shipyard which means both shipyard types are being scanned for the types of vessels you have selected. Your initial screenshot was for CA/CL types and included CS Nisshin which was likely a conversion of a CA hull. Your second screenshot still had CA/CL selected so they showed up along with the merchant ship types.
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Trugrit
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Re: Ship Reinforcement Availability queries

Post by Trugrit »

Honus wrote: Sun Apr 02, 2023 5:47 pm
LargeSlowTarget wrote: Sun Apr 02, 2023 4:53 pm Greyed-out ships like Sakawa haven't been laid down yet and therefore consumes no shipyard points. CA/CL consume naval points, CVE (which are based on merchant hulls) use merchant points.

Ah, Trugrit has been a minute faster^^
Thanks for the response...
So the display pictured in my post above which indicates that CA/CLs use Merchant Shipyard Points is in error?
It is a mistake in the game….but not a major one.

The CL’s built are listed under the Naval Shipyards not Merchant yards.
They use Naval Points…...there are no CA’s.

Note: The Japanese never built a CA during the war. They started one the Ibuki built at Kure
but it was never armed as a cruiser and was converted into a light carrier which never made it into the war.


Ibuki.jpg
Ibuki.jpg (34 KiB) Viewed 1180 times

Ibuki:
https://ww2db.com/ship_spec.php?ship_id=491

This is a case of WITP-AE being a game where abstractions were made by the designers.

For more reading:

Japanese Shipbuilding:
https://www.history.navy.mil/research/l ... lding.html
Not exactly accurate...there are some estimates…..it was published in June 1945.

Major Japanese Naval Shipyards:

Kure:
https://ww2db.com/facility/Kure_Naval_Arsenal/

Sasebo:
https://ww2db.com/facility/Sasebo_Naval_Arsenal

Maizuru
https://ww2db.com/facility/Maizuru_Naval_Arsenal

Mitsubishi Nagassaki:
https://ww2db.com/facility/Mitsubishi_Nagasaki_Shipyard

Yokosuka:
https://ww2db.com/facility/Yokosuka_Naval_Arsenal
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Honus
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Re: Ship Reinforcement Availability queries

Post by Honus »

BBfanboy wrote: Sun Apr 02, 2023 5:58 pm Not sure what you are looking at but all the posts have the right hand column reading "Naval/ Merchant Shipyard which means both shipyard types are being scanned for the types of vessels you have selected. Your initial screenshot was for CA/CL types and included CS Nisshin which was likely a conversion of a CA hull. Your second screenshot still had CA/CL selected so they showed up along with the merchant ship types.
The second screen shot was the result of
1. Selecting all Ships (everything is green)

2. selecting the Merchant yards filter button.
Honus
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Re: Ship Reinforcement Availability queries

Post by Honus »

Trugrit wrote: Sun Apr 02, 2023 9:10 pm It is a mistake in the game….but not a major one.

The CL’s built are listed under the Naval Shipyards not Merchant yards.
They use Naval Points…...there are no CA’s.

Note: The Japanese never built a CA during the war. They started one the Ibuki built at Kure
but it was never armed as a cruiser and was converted into a light carrier which never made it into the war.



Ibuki.jpg


Ibuki:
https://ww2db.com/ship_spec.php?ship_id=491

This is a case of WITP-AE being a game where abstractions were made by the designers.

For more reading:

Japanese Shipbuilding:
https://www.history.navy.mil/research/l ... lding.html
Not exactly accurate...there are some estimates…..it was published in June 1945.

Major Japanese Naval Shipyards:

Kure:
https://ww2db.com/facility/Kure_Naval_Arsenal/

Sasebo:
https://ww2db.com/facility/Sasebo_Naval_Arsenal

Maizuru
https://ww2db.com/facility/Maizuru_Naval_Arsenal

Mitsubishi Nagassaki:
https://ww2db.com/facility/Mitsubishi_Nagasaki_Shipyard

Yokosuka:
https://ww2db.com/facility/Yokosuka_Naval_Arsenal
Thanks for the info.
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Re: Ship Reinforcement Availability queries

Post by BBfanboy »

Honus wrote: Sun Apr 02, 2023 10:53 pm
BBfanboy wrote: Sun Apr 02, 2023 5:58 pm Not sure what you are looking at but all the posts have the right hand column reading "Naval/ Merchant Shipyard which means both shipyard types are being scanned for the types of vessels you have selected. Your initial screenshot was for CA/CL types and included CS Nisshin which was likely a conversion of a CA hull. Your second screenshot still had CA/CL selected so they showed up along with the merchant ship types.
The second screen shot was the result of
1. Selecting all Ships (everything is green)

2. selecting the Merchant yards filter button.
Aha - that is what confused me. All other items that are selected to be filtered IN are green, but selecting the MSY does not turn it green so I thought both SYs were in play. As for the CAs/CLs being green when MSY is selected, it does appear to be a mistake. I could not see any CL hulls being finished in a MSY as another ship type on that list.
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Skyros
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Re: Ship Reinforcement Availability queries

Post by Skyros »

There is a CS type showing and maybe that is why the CA/CL is green?
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Re: Ship Reinforcement Availability queries

Post by BBfanboy »

Skyros wrote: Mon Apr 03, 2023 5:57 pm There is a CS type showing and maybe that is why the CA/CL is green?
That is what I was thinking but the Japanese CLs were rather small so I doubt their hull could be used for a CS, and Trugrit showed us that the Japanese only started one new CA before converting it to a CVL.
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Re: Ship Reinforcement Availability queries

Post by Trugrit »

Skyros wrote: Mon Apr 03, 2023 5:57 pm There is a CS type showing and maybe that is why the CA/CL is green?

You could be right.

No doubt that the Nisshin was a special Japanese ship and the game reflects that.

It is a hybrid which can go into many different types of task forces.

Historically….The Nisshin:
https://ww2db.com/ship_spec.php?ship_id=127

It was designed as a seaplane carrier but interesting that it had some modifications
done to carry and launch midget subs for the Midway operation.

Ironic that the Midway operation needed lots more seaplane search which could have
changed the outcome of that battle.

There are not a lot of real war pictures of the Nisshin.
On the net the models show more detail…...like below.

The game says it can carry 20 seaplanes.
To me it looks like it would be hard if not impossible to get 20 seaplanes
on the ship.

In any case…..it builds from the merchant shipyard in the game.
I just think that is a mistake…..but one that does not matter.

Nisshin 20.jpg
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I did find a plan....It had a hanger and elevators.

40.jpg
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RangerJoe
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Re: Ship Reinforcement Availability queries

Post by RangerJoe »

It looks like 9 or so on top and 11 below with wings folded.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

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Re: Ship Reinforcement Availability queries

Post by Trugrit »

RangerJoe wrote: Tue Apr 04, 2023 4:43 pm It looks like 9 or so on top and 11 below with wings folded.

Yes,

It is quite a complex arrangement.

In the Game it goes operational with Petes and Jakes.

I guess that after you get the planes on the catapults you use the
wooden ladders with hose reels to fuel them.

Then….are they going to arm them on the catapults?

Lift 30 kg and 60 Kg bombs up wooden ladders?

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Re: Ship Reinforcement Availability queries

Post by RangerJoe »

They probably would be armed down below if that is where they were and then brought up. That is, if they bothered to arm them for search missions.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

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