The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Moderator: Shannon V. OKeets
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Both sides Stay
Round 2
Allies 13, Axis 17
RU LND3 destroyed and Pilot X
Round 2
Allies 13, Axis 17
RU LND3 destroyed and Pilot X
- Attachments
-
- AIR COMBAT RESULTS.jpg (234.63 KiB) Viewed 649 times
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
6 Added to Land Attack 57, 55
Final odds 28:6
Final odds 28:6
- Attachments
-
- GROUND SUPPORT.jpg (272.83 KiB) Viewed 647 times
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Something weird has happened RTB JP CVPs
May have to redo and see what happens.....
May have to redo and see what happens.....
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Had to go back to Land Combat Declaration step
The game seemed to Generate a JP CVP both flying Ground Support and sitting on the CV, on 2nd walk thru situation seems to be corrected, for now ......
The game seemed to Generate a JP CVP both flying Ground Support and sitting on the CV, on 2nd walk thru situation seems to be corrected, for now ......
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Land Attacks
My normal proceedure, unless for good reason, is to walk thru from Highest to lowest
My normal proceedure, unless for good reason, is to walk thru from Highest to lowest
- Attachments
-
- ATTACKS.jpg (240.02 KiB) Viewed 638 times
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Cernauti is Auto
Once Axis forces advanced they capture the last RU held hex of Bessarabia thus returning the Territory to Rumanian control
Once Axis forces advanced they capture the last RU held hex of Bessarabia thus returning the Territory to Rumanian control
- Attachments
-
- Advance.jpg (455.38 KiB) Viewed 636 times
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Land Attack in 53, 50 is GER choice making it also Auto as a 7:1 Blitz
MECH, ENG & ARM DIV advance
MECH, ENG & ARM DIV advance
- Attachments
-
- ATTACKS.jpg (49.71 KiB) Viewed 634 times
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Next up is Vladivostok
USSR choice but with +2 Blitz would be Auto, so Assault at 5:1 +2
Roll of 10, can't beat that ....
Next will be rolls for 2 SUBs caught in port ....
USSR choice but with +2 Blitz would be Auto, so Assault at 5:1 +2
Roll of 10, can't beat that ....
Next will be rolls for 2 SUBs caught in port ....
- Attachments
-
- ATTACKS.jpg (229.04 KiB) Viewed 629 times
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Overrun rolls were 3 then 7
1st SUB destroyed, 2nd SUB escapes, placed in Sovietskaya Gavan for now, can redo if want another port
1st SUB destroyed, 2nd SUB escapes, placed in Sovietskaya Gavan for now, can redo if want another port
- Attachments
-
- Advance.jpg (190.77 KiB) Viewed 620 times
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Next up is 57, 55
GER Choice will go for Blitz, Should be about 66% chance of a 5:1 +2
Fractional 538, so 5:1
Again, can't beat a 10
Advances ARM, MOT & ART
GER Choice will go for Blitz, Should be about 66% chance of a 5:1 +2
Fractional 538, so 5:1
Again, can't beat a 10
Advances ARM, MOT & ART
- Attachments
-
- ATTACKS.jpg (238.06 KiB) Viewed 616 times
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Need JP Air rebases to conclude Impulse ....
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
JP Air Rebases
NAV2 B5N1 from 93, 139 to Kiungchow
FTR2 A6M3 from Saipan to Truk
NAV2 B5N1 from 93, 139 to Kiungchow
FTR2 A6M3 from Saipan to Truk
- Attachments
-
- AIR REBASES 1.jpg (51.08 KiB) Viewed 578 times
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
IT Air Rebases
NAV3 SM.79bis from Athens to Sicily 74, 39
LND3 Ca.133 from Rumania 62, 52 to 57, 53
NAV3 SM.79bis from Athens to Sicily 74, 39
LND3 Ca.133 from Rumania 62, 52 to 57, 53
- Attachments
-
- AIR REBASES 2.jpg (235.56 KiB) Viewed 575 times
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
GER Air Rebases
FTR2 BF109 E-7 from Vilnas to 46, 53
FTR2 BF109 E-4 from Breslau to 53, 50
FTR3 BF110E from 59, 53 to 57, 55
FTR2 BF109 E-7 from Vilnas to 46, 53
FTR2 BF109 E-4 from Breslau to 53, 50
FTR3 BF110E from 59, 53 to 57, 55
- Attachments
-
- AIR REBASES 1.jpg (405.56 KiB) Viewed 574 times
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
No Axis AIr Reorg
GER HQ Reorg
Von Bock ARM & LND2
Guderian FTR2 & LND2
GER HQ Reorg
Von Bock ARM & LND2
Guderian FTR2 & LND2
- Attachments
-
- Reorg1.jpg (221.81 KiB) Viewed 573 times
-
- Reorg.jpg (213.89 KiB) Viewed 573 times
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
JP can do a Naval ReOrg but is not currently contactable.
GER will assume no and keep moving, may need to go back later.......
( JP answer was no )
GER will assume no and keep moving, may need to go back later.......
( JP answer was no )
Last edited by ssiviour on Mon Apr 10, 2023 1:26 am, edited 1 time in total.
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Not sure why there was 2 rolls, assume still something open from last night ....
Roll designated EOT was 7, so turn continues
On to the Empire .......
Roll designated EOT was 7, so turn continues
On to the Empire .......
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '41
Impulse #8 (Allies)
No declarations of war.
Land: USSR, China, CW
Combined: USA
Naval: France
No port strikes. No naval air.
Naval Movement
US
San Digeo CA Minneapolis+CA Chicago->Pago Pago
France:
CP -> Perth
CP -> melbourne
2 CA -> Azanian Sea 4-box
2 CA -> Arabian Sea 4-box
No strategic bombing.
Ground Strike:
CW:
One LND2 bomb the Italian forces in Egypt.
Impulse #8 (Allies)
No declarations of war.
Land: USSR, China, CW
Combined: USA
Naval: France
No port strikes. No naval air.
Naval Movement
US
San Digeo CA Minneapolis+CA Chicago->Pago Pago
France:
CP -> Perth
CP -> melbourne
2 CA -> Azanian Sea 4-box
2 CA -> Arabian Sea 4-box
No strategic bombing.
Ground Strike:
CW:
One LND2 bomb the Italian forces in Egypt.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '41
Impulse #8 (Allies)
The ground strike did not affect the Italian defenders.
Impulse #8 (Allies)
The ground strike did not affect the Italian defenders.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '41
Impulse #8 (Allies)
Rail movement:
USSR:
Factory (Vitebsk) -> Baku
MIL (Moscow) -> Vitebsk
Land movement:
The Soviet 1st motorized division see an opening in the German lines, and an opportunity to ravage the German rear area, and decides to attack. While advancing the division overruns, and destroys, one LND3. When liberating Vilna the division force another German LND2 to rebase.
In what hex should the LND2 land?
Impulse #8 (Allies)
Rail movement:
USSR:
Factory (Vitebsk) -> Baku
MIL (Moscow) -> Vitebsk
Land movement:
The Soviet 1st motorized division see an opening in the German lines, and an opportunity to ravage the German rear area, and decides to attack. While advancing the division overruns, and destroys, one LND3. When liberating Vilna the division force another German LND2 to rebase.
In what hex should the LND2 land?
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
