A Blazing World (4-player game)

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NatRapsEno
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

I did make that decision for Commonwealth by destroying the ships in Aden. I'm fine with Vichy being hostile. Thanks for pointing that out though.
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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

May/Jun '40
New Turn

Allies win the initiative, and go first. (Axis 5, Allies 10)

And fine weather.
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Courtenay
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Re: A Blazing World (4-player game)

Post by Courtenay »

What does the CW do to get Vichy hostile at creation? I do not remember this being possible, and would like to avoid doing it accidentally.
I thought I knew how to play this game....
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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

CW destroyed a few French ships that were based in Aden.

Cut from RAC:
The same player moves any French controlled units in hexes controlled by an Allied major power. French
controlled naval units rebase at double their range, and French controlled land and air units are moved to the nearest
Vichy France or Free-French hex.Alternatively, an Allied major power can destroy every French controlled unit in its territory. If it does so, Vichy France is hostile to that major power (see 17.5).
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Courtenay
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Re: A Blazing World (4-player game)

Post by Courtenay »

Oh. Thank you. I had forgotten that rule. It seems to me like a very bad decision.
I thought I knew how to play this game....
NatRapsEno
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

Certainly won't be the last one...
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Centuur
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Re: A Blazing World (4-player game)

Post by Centuur »

Courtenay wrote: Wed Aug 02, 2023 4:21 am Oh. Thank you. I had forgotten that rule. It seems to me like a very bad decision.
The strange thing about this rule is, that in reality the British captured the ships and they were later transferred to Free France. But this is difficult to do in WiF, because that would give the French player the possibility to sail all French ships to CW ports.
And there are players around, who simply don't care about Vichy becoming hostile to the Allies. Why? I don't know...
Peter
NatRapsEno
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

Naval for Commonwealth.

One search:
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ItalianSupport.png
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To provide better information for support decision, the below screenshots show what's in East and West Med for Commonwealth. West med has 15 combat factors of surface ships only, whereas the East Med has two carriers included and 21 combat factors.
EastMed.png
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WestMed.png
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Will the Axis fly support in Italian Coast?
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peskpesk
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Re: A Blazing World (4-player game)

Post by peskpesk »

German Nav3 to 0-box, plz.
"'Malta - The Thorn in Rommel's Side"
NatRapsEno
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

miss
NatRapsEno
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

USSR Occupies Eastern Poland. A US entry chit is removed, but fortunately for the Allies it was the 0 value marker!
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

Turn sent
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

Will be out of town this weekend but reachable by Peter thru Whatsapp if you need decisions.
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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

May/Jun '40

Axis major powers just finished a conference on how to proceed. Major events had recently occurred that affected things. Although, after a lengthy discussion, the previous, old, plan remains in action, and the conclusion was: All enemies must surrender, or be forced to surrender.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

May/Jun '40
Impulse #2 (Axis)

No declarations of war.

Land: Germany, Japan, Italy
Combined:
Naval:

No Port Strikes. No Naval Air. No naval movement. No strategic bombing. No ground strikes.

Rail movement:
Italy:
MIL Turin - Nantes

Land movement:

Italy:
Supply center advances towards Tobruk
INF -> Djibouti
TERR Nairobi -> 2 hexes NW
Several units move to train stations.
TERR -> Tripoli

Japan:
China North
MIL 3-3 ->NW
INF 8-3 + ENG 1-3 ->W
MIL 6-2 ->W,W
MIL 5-3 ->W,NW,W
GAR 3-1 ->W
MAR 4-4 ->W,NW,W
MOT 5-5 ->W,NW
MIL 4-2(Man) ->SW,W

China Center
ART 3-2 -> Changsha
INF DIV 2-3 -> NE,NW,NW
INF DIV 1-4 -> NE,NW,NW,NE
INF 6-3 -> E,NE
MIL 2-2 -> SW

China South
HQI 8(4)3 NW
CAV DIV -> NW,W,NW (disrupt)
4-3 MIL -> W
INF 5-3wp -> E,E
MIL 5-3 -> SW
AT 2-3 -> SE
MIL-> SW
MAR 6-3 -> E
INF 5-4 -> E
TER 4-2 -> NE,E

Germany:
Army group von Leeb makes minor movements to launch their renewed offensive in Poland.
Panzer group Rundstedt moves back towards Germany.
Army group von Bock movers towards the French Atlantic coast.
INF (Albania) -> E
Vichy forces moves towards the Spanish-French border.
Vichy MTN -> Bone

Two land attacks are launched in Poland.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

May/Jun '40
Impulse #2 (Axis)

The Polish HQI may provide HQ support to either of the two attacks in Poland.

In the north the current odds is 28:4, or 7:1 blitz.
In the north the current odds is 32:4, or 8:1 +1 blitz. Automatic even with HQ support.

Will Poland attempt to provide any HQ support?
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
NatRapsEno
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

no HQ support for either attack
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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

May/Jun '40
Impulse #2 (Axis)

Had missed that the CW LND3 in Denmark could fly support in Poland. Germany has one FTr3 that can counter.

Will CW fly their bomber to either attack?

Edit: No air support declared.
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

May/Jun '40
Impulse #2 (Axis)

Both attacks in Poland were automatic.

Air rebase:

Japan:
Nav2 D3A2 ->Chengchow
Nav2 Nanning -> 89,135(Old D3A2 hex)

Italy:
FTR2 France -> S Germany

Germany:
FTR2 (Munich) -> Salerno
FTR2 (Kiel) -> N Denmark
FTR3 (Palermo) -> Syracuse
LND2 (Brussels) -> Copenhagen

No reorganization.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

Rainy weather hits China, and most of Europe.
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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