Works correctly for me as far as I can tell. I'm not signed in.Note: imgbb is currently giving me an error when I try to zoom the image.
Great work on this, as always.
Works correctly for me as far as I can tell. I'm not signed in.Note: imgbb is currently giving me an error when I try to zoom the image.
The mountains will be a beautiful haven for partisans....Elessar2 wrote: Sat Apr 08, 2023 1:24 pm
All those mountains...next 3 should be finished easy peasy by comparison (farms are no brainers for the most part). The Russian Bear looms ever larger...
That's a shame. I really hope the devs can figure out something that allows modders to use all the features on all games as long as players own all the games with said features.Elessar2 wrote: Wed Sep 06, 2023 12:30 am Can't really be done here since Euro & W@W both lack said tiles; while they do have navigable estuaries (which are used in the Suez Canal, Hamburg/Kiel Canal area, and some others), they lack flexibility to allow many different tile combinations and angles.
That's the way it seems. My friend Jazon designed the 1920 Polish-Soviet War mod for SC-WW1 a few years back.Laki wrote: Wed Sep 06, 2023 11:08 amThat's a shame. I really hope the devs can figure out something that allows modders to use all the features on all games as long as players own all the games with said features.Elessar2 wrote: Wed Sep 06, 2023 12:30 am Can't really be done here since Euro & W@W both lack said tiles; while they do have navigable estuaries (which are used in the Suez Canal, Hamburg/Kiel Canal area, and some others), they lack flexibility to allow many different tile combinations and angles.
So owning WW1 would make it possible to enable mines and trenches in all titles and owning American civil war would allow the use of all map tiles.
It's perfect for World War III!Lothos wrote: Tue Aug 29, 2023 5:02 pm Maps are cool but not sure a map like that is playable on a large scale.
Unless your intention is to make specific battles like Battle of the Buldge etc....