Arkham wrote: Sun Mar 10, 2024 3:06 pm
SuluSea wrote: Sun Mar 10, 2024 2:17 pm
Darojax wrote: Sat Mar 02, 2024 5:14 pm
Hello, beginner here!
Question and Example situation: my Dive Bomber has "Naval Attack" as the assigned Group Mission and an altitude of 12,000 feet ( they need 10-15k feet to dive bomb) and also Patrol Levels "Search 20" and "ASW 20". I have read that Naval Search should be done at around 5-6k feet and ASW 1k feet. My resulting question, does the game automatically adjust to proper Search and ASW altitudes for those aircraft that do these patrols, or are all planes flying at 12,000 feet regardless, in effect making the Search and ASW patrols useless?
Thankyou for you assistance.
D
Thats a lot of DBs dedicated to search, keep in mind that is your most destructive asset before the USN gets reliable torpedoes. I don't even waste my devastators/TBs on attempting a torpedo run, I just level bomb from 10k.
My search looks like this, DBs at 10k at 10% search, TBs no search and CAP will vary depending on where I'm at, what I'm up against but mostly at 50% makes me feel comfortable. My surface ship assets do most of my sea search with night search/ day search/ at 1k and 6k.
As in all facets of this game as a carrier commander you need to adjust according to the situation you're faced with and sometimes throw the hard fast rules out.
In the past when theres no threat of attack and lots of enemy subs concentrated in an area you'll be surprised how many hits you get if you drop the DBs down to 6K and the TBs down to 1K and raise up search on both.
I agree that in 1942 DBs are your most effective naval anti ship weapon. If that's the case, why would you even put a single one of them on naval search or ASW? Wouldn't it be more effective to set your TBs as the search/asw craft and dedicate DBs to pure naval attack?
For me, I do:
DB - 100 percent Naval attack/rest. No patrols of any sort. I do not send those guys off to port strike or airfield strike early in the war, they are way to valuable to lose to AA. Altitude I set between 11 and 14K. Outside of the combat zone I set them at 80 percent training 20 percent rest.
TB - 30 percent search, 20 percent ASW, 30 percent training (ASW), 20 percent rest. Altitude is 6K. Slight penalty for ASW but search is more important. I never adjust this no matter where I am. Also, I make sure to change them to use bombs.
TB's Mk 13 torpedoes in 1942 also suffer from excessively high dud rates at 50 percent. That clears up by mid 1943. Thanks BuOrd! ( for more info, see
https://en.wikipedia.org/wiki/Mark_13_torpedo )
Fighters:If you can divide the groups. Two of the subgroups gets set to escort 100 percent at whatever alt your DBs are flying at. The third subgroup half gets set to cap 100 percent at their best altitude range. In 1942 thats 20K for your F4F-3 Wildcats. Of course adjust this as the situation warrants. Setting all of the subgroups as cap 60 rest 20 train 20 percent outside planned strike days is a good idea so you don't get surprised.
I like the idea of using Devastators as search instead of DBs prior to the torpedoes being fixed. I think I'll incorporate it into my next game. I cannot remember if I had one group set to torps and one to bombs by accident but had a small carrier duel.....Here's what finally made me switch to Devastators in bomb mode instead of using Torps, as I got zero hits as per usual from the torpedoes and liked the results from the bomb load keeping in mind these were damaged carriers from the morning sorties.
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Afternoon Air attack on TF, near Midway Island at 158,92
Weather in hex: Moderate rain
Raid spotted at 28 NM, estimated altitude 15,000 feet.
Estimated time to target is 15 minutes
Allied aircraft
TBD-1 Devastator x 10
No Allied losses
Japanese Ships
CV Kaga, Bomb hits 5, heavy fires, heavy damage
CV Akagi, heavy fires, heavy damage
Aircraft Attacking:
10 x TBD-1 Devastator bombing from 5000 feet
Naval Attack: 2 x 500 lb GP Bomb
Fuel storage explosion on CV Kaga
Heavy smoke from fires obscuring CV Kaga
Heavy smoke from fires obscuring CV Akagi
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Afternoon Air attack on TF, near Midway Island at 158,92
Weather in hex: Moderate rain
Raid spotted at 20 NM, estimated altitude 5,000 feet.
Estimated time to target is 10 minutes
Allied aircraft
SBD-3 Dauntless x 2
TBD-1 Devastator x 2
No Allied losses
Japanese Ships
CV Kaga, Bomb hits 2, heavy fires, heavy damage
CA Chikuma, Bomb hits 1, heavy fires, heavy damage
Aircraft Attacking:
2 x TBD-1 Devastator bombing from 5000 feet
Naval Attack: 2 x 500 lb GP Bomb
2 x SBD-3 Dauntless releasing from 3000'
Naval Attack: 1 x 1000 lb SAP Bomb
Heavy smoke from fires obscuring CV Kaga
Fuel storage explosion on CV Kaga
Heavy smoke from fires obscuring CA Chikuma
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I was just tired of getting no results except losses game after game with the Devastator.
"There’s no such thing as a bitter person who keeps the bitterness to himself.” ~ Erwin Lutzer