Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

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Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Please check pictures above to see odds and units attacking and defending.

Edit: pictures on the previous page
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Mayhemizer_slith wrote: Sun Mar 31, 2024 11:45 am After SB comes HQ support. Italian HQ can provide HQ support in France southern attack. Will you use it?
peskpesk is informed on Italian actions, and will post about all combats. Not sure when he will delve into things as he has guests over for the holiday.

xxxxx

Recovering after the surgery. Feeling a lot better, but tire very easily. Thank you.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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peskpesk
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by peskpesk »

No HQI support on France southern attack, thx.
"'Malta - The Thorn in Rommel's Side"
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Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Italy gives max SB in Sardinia.

CW provides 7 points SB in Sardinia and US 7 points in Singora.



Allies use HQ support in every combat excluding US invasion and USSR attack vs pocket


Odds are currently

France north 74:21 = +13,5B
France south 65:17 = +15,1B
Sardinia 37:10 = +13,4
Lvov 106:16 = +15,75
Pocket 39,5:5 = +22,5B
Romania south 85:17 = +15B
Singora 14:1 = automatic

Allied ground support and fighters in reserve (fighter A2A value and bomber tactical value, 3+3 means 3 value tank buster)


France north
Fighters 7,7,6
LND2 (2) LND3 (3) LND3 (4) ATR3 (2) ATR3 (1)

France south
Fighters 7,7,5
NAV3 (2)

In France Allies have in reserve fighters 7,6 they both can intercept both combats in France


Sardinia
LND3 (2) LND3 (4)

Near Sardinia Allies have in reserve fighters 7,6,5


Singora
Fighters 9,7
CVP as bomber (1)


USSR

Lvov
Fighter 6


Pocket
Fighter 6
LND2 (4)

Romania South
Fighter 5
LND2 (4) LND2 (3+3) LND3 (5) LND3 (4+4)


USSR has fighters in reserve
7 that reaches Lvov or pocket
7,6 that reaches pocket or Romania South


Germany and Italy have so many planes available I think you guys should open the game and check from there.

Japan can send only NAV4, that looks like a one way mission.

I remind that Allies have AA gun in all attacks except Singora invasion.
Attachments
13 land combat 6.jpg
13 land combat 6.jpg (760.82 KiB) Viewed 899 times
13 land combat 7.jpg
13 land combat 7.jpg (362.68 KiB) Viewed 899 times
If your attack is going really well, it's an ambush.

-Murphy's war law
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peskpesk
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by peskpesk »

Sad day for Axis air force. Few planes go on missions.

East front, Lvov
Lnd3 Ju 88 PP+FTR2 Do 335 return start hex

East front, near Ploesti
ART+Lnd3 Hs 129 +FTR2 IAR 80 return start hex
"'Malta - The Thorn in Rommel's Side"
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Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

USSR adds

Lvov
FTR2 (7)

Near Ploesti
2x FTR2 (7,6)
If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Air combat over Lvov
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13 land combat 8.jpg
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If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

The first round for the Allies.

Axis choose a plane to be destroyed.

Allies stay if bomber stays. How about the Axis?
Attachments
13 land combat 9.jpg
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If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Axis bomber is destroyed and air combat is over.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Air combat near Ploesti
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13 land combat 10.jpg
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If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

In Romania Axis also lose a plane.

Do you stay? Allies will stay to the end.
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13 land combat 11.jpg
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If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Axis choose the fighter and abort.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

US CVP bombed invasion hex in Siam and was destroyed as there were no carrier to land. That is not correct, right?
If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Final odds. I go back and don't send the CVP if people agree that it's a bug.
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13 land combat 12.jpg
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If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Low roll in France mean no casualties but at least Allies remain organized.
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13 land combat 13.jpg
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If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Germany chooses one unit to be saved
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13 land combat 14.jpg
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If your attack is going really well, it's an ambush.

-Murphy's war law
jjdenver
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by jjdenver »

Orm wrote: Mon Apr 01, 2024 4:21 pm Recovering after the surgery. Feeling a lot better, but tire very easily. Thank you.
I'm glad you are feeling better Orm. Best wishes.

@petteri - about the cvp yes bug. Just "virtually" add it into the die roll maybe and don't fly it during the game.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by peskpesk »

Save 9-4 INF plz.
"'Malta - The Thorn in Rommel's Side"
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

I replayed from land combat declaration. There was one attack that was not announced due to miscommunication.

Attack in Finland. Axis don't use HQ support, but Allies use. I forgot that when I did this and don't want to go back again.

FINLAND ATTACK IS +8,5 AND HQ WILL BE FLIPPED NO MATTER THE RESULT.
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13 land combat 15.jpg
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If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Rolls in Finland were 747 and 16. So I marked roll as 17.

We use HQ for reorg but that MIL in swamp cannot move even if somehow Allies would get another impulse
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13 land combat 16.jpg
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If your attack is going really well, it's an ambush.

-Murphy's war law
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