Land Icons

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Enforcer
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Land Icons

Post by Enforcer »

I know that the land icons show supply (light and dark color) but what do the icons with borders around them mean? Like a chinese icon is yellow but some have a thicker yellow border around them

I have attached an image
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BBfanboy
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Re: Land Icons

Post by BBfanboy »

Enforcer wrote: Tue Feb 28, 2023 4:36 pm I know that the land icons show supply (light and dark color) but what do the icons with borders around them mean? Like a chinese icon is yellow but some have a thicker yellow border around them

I have attached an image
Light and dark colours are supposed to be clues to the size of the units - divisions vs smaller units.

My LCU icons are all round with an X through them - no square. What game version are you playing? The latest Beta 1127 (still incomplete)?
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Re: Land Icons

Post by Enforcer »

version 1.8.11.27.2


I was really wondering about the chinese icon that has the yellow border around the icon..
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Re: Land Icons

Post by Platoonist »

Enforcer wrote: Tue Feb 28, 2023 6:14 pm
I was really wondering about the chinese icon that has the yellow border around the icon..
Outside of a possible graphic mod, I've never seen a color border around a LCU icon. Is this type of icon border occurring in places outside of China?
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Chris21wen
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Re: Land Icons

Post by Chris21wen »

It's a mod looking at the map.
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Re: Land Icons

Post by Sardaukar »

Map looks like Bellum Pacifica mod that I have.

I have never seen that sort of unit borders, though.
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Re: Land Icons

Post by Chris21wen »

Could be more than one then.
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Axe1999
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Re: Land Icons

Post by Axe1999 »

Pretty sure icons are from Skacee's graphics mod.

https://www.matrixgames.com/forums/view ... 8#p4547808
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Re: Land Icons

Post by Nikel »

Axe1999 is right. Here are stock and modded graphics compared. It is the second level in strength of a land unit.
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Re: Land Icons

Post by Arkham »

Resurecting an older thread, but this came up on a discord chat. The brightness of the LCU icons on the map seems not to be dependent on size, but rather the assault strength total of all the units in the hex. If the AV value is above at least 200 it seems to be a darker color than hexes with AV less than 200. I'm not sure if it also darkens for AV values above 100.

If you look at the two images in the link below, the 1st one has a dark icon with an AS of 264, while the 2nd one with the bright icon has an AS of 12.

https://imgur.com/a/uRM2y5s

[edit] That was disproved, color doesn't seem to relate to AV of units in the hex. Trying to figure out what triggers it.
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Re: Land Icons

Post by Bella »

I’ve noticed this, too. Some Japanese LCU icons in Burma and the only one on Guadalcanal went from orange to red. I had 3 possible reasons:

- orange and red icons describe different branches of LCU, IJA vs IJN.

- supply status of the units changed from a good to a worse state (the unit on Guadalcanal had been cut off from supply and reinforcement for days, with several bombardments from sea and ground, when it went from orange to red)

- reinforcements increased the size of a unit, or losses shrunk it. Once again, the unit on Guadalcanal that went from orange to red has had only losses. Does red mean (as stated above) that assault strength is dangerously low?

Comments appreciated.
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Re: Land Icons

Post by Platoonist »

I always figured the darker the national color on the icons be they for airfield, port or combat units, the greater the number of planes, ships or troops concentrated in that hex.
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Re: Land Icons

Post by Bella »

Platoonist wrote: Thu Apr 25, 2024 12:35 am I always figured the darker the national color on the icons be they for airfield, port or combat units, the greater the number of planes, ships or troops concentrated in that hex.
Hmm, strange. Given that in my game the surrounded and isolated forces on Guadalcanal went from orange to red is confusing, then. I have four carriers and a battleship based TF preventing anything from landing. Is it maybe that I’m just getting better intelligence now that I’ve reconned them, and was given a low estimate of numbers before?
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Re: Land Icons

Post by Platoonist »

This is a quote on the subject from one the game's lead programmers in 2016.
wdolson wrote: Fri Jan 29, 2016 11:32 pm All nationalities have three shades for ground units ranging from light for small units to dark for the largest units. The gradients are easier to see for some colors than others.

Bill
https://www.matrixgames.com/forums/view ... 3&t=292829

However, in the same thread he also states that the system isnt always the best indicator. :|
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Re: Land Icons

Post by Arkham »

Platoonist wrote: Thu Apr 25, 2024 7:24 pm This is a quote on the subject from one the game's lead programmers in 2016.
wdolson wrote: Fri Jan 29, 2016 11:32 pm All nationalities have three shades for ground units ranging from light for small units to dark for the largest units. The gradients are easier to see for some colors than others.

Bill
https://www.matrixgames.com/forums/view ... 3&t=292829

However, in the same thread he also states that the system isnt always the best indicator. :|
I did a bunch of testing and found that units changed colors if they moved from an urban hex to a grassland hex. I wonder now if there isn't any real significance to the color other than it changes for visibility sake? Makes it brighter against a dark background and dimmer against a light background hex color?
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Re: Land Icons

Post by Platoonist »

Arkham wrote: Thu Apr 25, 2024 8:04 pm I did a bunch of testing and found that units changed colors if they moved from an urban hex to a grassland hex. I wonder now if there isn't any real significance to the color other than it changes for visibility sake? Makes it brighter against a dark background and dimmer against a light background hex color?
Apparently, going by all that has been said it's an indicator of the top-most land combat unit's size in the stack, subject to fog of war and detection level for enemy units. But what determines the order LCUs are stacked in a hex I don't know. Frankly, depending on the color of the land hex behind them how the colors appear can fool the eye too. Maybe that's why the Skacee art mod mentioned above uses borders and sizes instead of colors.
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Re: Land Icons

Post by Chris21wen »

It's in the manual but hard to find.

Old 4.2.7, new 4.2.2. Basically it indicates the strength of the units based there. E.g AV for LCU, number of ac for airfields etc.
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Re: Land Icons

Post by Platoonist »

Chris21wen wrote: Sat Apr 27, 2024 6:29 am It's in the manual but hard to find.

Old 4.2.7, new 4.2.2. Basically it indicates the strength of the units based there. E.g AV for LCU, number of ac for airfields etc.
Nice find! I thought I had read something to that effect years ago, but just couldn't locate it again. 8-)

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Re: Land Icons

Post by RangerJoe »

Platoonist wrote: Sat Apr 27, 2024 11:01 am
Chris21wen wrote: Sat Apr 27, 2024 6:29 am It's in the manual but hard to find.

Old 4.2.7, new 4.2.2. Basically it indicates the strength of the units based there. E.g AV for LCU, number of ac for airfields etc.
Nice find! I thought I had read something to that effect years ago, but just couldn't locate it again. 8-)


4.2.2.jpg
So according to that, it may not be how strong the units are but also how many. That is one more way to confuse your enemy!
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Arkham
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Re: Land Icons

Post by Arkham »

So why are the same units light green when they are in a non base hex, but dark green if in a base hex?
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