Beginners guide

Share your gameplay tips, secret tactics and fabulous strategies with fellow gamers here.

Moderator: jwilkerson

Post Reply
joseph66hole
Posts: 12
Joined: Fri Oct 15, 2021 11:45 pm

Beginners guide

Post by joseph66hole »

This video is mostly a how to get started in War in Spain. It is for new players who are looking to fight their first battle and understand the most basic controls, such as creating a task force, patroling, air and amphibious strikes.

Link: https://www.youtube.com/watch?v=2KNl4SvPMdU
bradfordkay
Posts: 8686
Joined: Sun Mar 24, 2002 8:39 am
Location: Olympia, WA

Re: Beginners guide

Post by bradfordkay »

This tutorial was obviously created by someone who never played any of the UV/WITP/WPO or AE games. It is nice that he shows the beginner how to create task forces and how to set air missions, but he appears clueless on why he is creating particular task forces. Sending an oiler out to a blockade with dry tanks is not going to get any fuel to your blockading ships. Sending your largest transport out on blockade duty means that you will have less capacity for your amphibious TF.

I appreciate the effort and did learn a little bit about the interface but do wish it had been created by someone who knew the game system better.
fair winds,
Brad
joseph66hole
Posts: 12
Joined: Fri Oct 15, 2021 11:45 pm

Re: Beginners guide

Post by joseph66hole »

bradfordkay wrote: Sun Jan 25, 2026 2:50 am This tutorial was obviously created by someone who never played any of the UV/WITP/WPO or AE games. It is nice that he shows the beginner how to create task forces and how to set air missions, but he appears clueless on why he is creating particular task forces. Sending an oiler out to a blockade with dry tanks is not going to get any fuel to your blockading ships. Sending your largest transport out on blockade duty means that you will have less capacity for your amphibious TF.

I appreciate the effort and did learn a little bit about the interface but do wish it had been created by someone who knew the game system better.
It is meant to be the absolute most basic of tutorials because the manual fails to provide that to players.

Creating a Task Force isn't covered until page 103! This is the most basic mechanic you need to know to play the game.

I did forget to load the tankers. In my defense, I also sent them into an enemy port too.

The manual states there is a video play-through of the tutorial. I don't think there is one though
User avatar
RangerJoe
Posts: 19184
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

Re: Beginners guide

Post by RangerJoe »

.
Last edited by RangerJoe on Mon Jan 26, 2026 10:29 pm, edited 1 time in total.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
joseph66hole
Posts: 12
Joined: Fri Oct 15, 2021 11:45 pm

Re: Beginners guide

Post by joseph66hole »

RangerJoe wrote: Mon Jan 26, 2026 3:40 am
joseph66hole wrote: Mon Jan 26, 2026 1:54 am
bradfordkay wrote: Sun Jan 25, 2026 2:50 am This tutorial was obviously created by someone who never played any of the UV/WITP/WPO or AE games. It is nice that he shows the beginner how to create task forces and how to set air missions, but he appears clueless on why he is creating particular task forces. Sending an oiler out to a blockade with dry tanks is not going to get any fuel to your blockading ships. Sending your largest transport out on blockade duty means that you will have less capacity for your amphibious TF.

I appreciate the effort and did learn a little bit about the interface but do wish it had been created by someone who knew the game system better.
It is meant to be the absolute most basic of tutorials because the manual fails to provide that to players.

Creating a Task Force isn't covered until page 103! This is the most basic mechanic you need to know to play the game.

I did forget to load the tankers. In my defense, I also sent them into an enemy port too.

The manual states there is a video play-through of the tutorial. I don't think there is one though
Wouldn't creating a Task Force be in the naval section? Or do you just want the manual to skip and jump to any subject matter in the order that you prefer? It is attempting to be in a logical sequence and you can scroll along the left side to see just where you need to go to get the information that you desire.

As far as people with youtube channels making videos that aren't very good, just by word of mouth you can let people know that it isn't a good video to watch to learn about the game. I don't make videos but I have put things into my AAR showing how to do things with pictures.
You're right, you don't make videos. You may have a deep understanding of the game but others do not.

The whole point of the video was to showcase basic mechanics because the developer failed to provide the most basic instructions. Just like they failed to explain how to create a Task Force and almost every other mechanic in the game.
You know what let's see how the developer explains creating a task force. Here is the exert page 103

"To create a Task Force, click on a base either on the Tactical Map or the
List All Bases Screen, and then the Form New Task Force option on
the lower left of the screen."

Tell me what step is missing. I'll do it for you. You need to click on a base. THEN SELECT THE ANCHOR ICON! THEN SELECT NEW Task Force.

Could a new player create a Task Force by following the developers instructions? The answer is No. It is just no.

In fact I'd encourage people to watch my video because they would actually be able to play the game after viewing it.

If not enjoy reading your 441 page manual and loading up my video anyway because the manual isn't even correct.
User avatar
RangerJoe
Posts: 19184
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

Re: Beginners guide

Post by RangerJoe »

.
Last edited by RangerJoe on Mon Jan 26, 2026 10:30 pm, edited 1 time in total.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
joseph66hole
Posts: 12
Joined: Fri Oct 15, 2021 11:45 pm

Re: Beginners guide

Post by joseph66hole »

RangerJoe wrote: Mon Jan 26, 2026 4:57 pm
joseph66hole wrote: Mon Jan 26, 2026 3:36 pm
RangerJoe wrote: Mon Jan 26, 2026 3:40 am

Wouldn't creating a Task Force be in the naval section? Or do you just want the manual to skip and jump to any subject matter in the order that you prefer? It is attempting to be in a logical sequence and you can scroll along the left side to see just where you need to go to get the information that you desire.

As far as people with youtube channels making videos that aren't very good, just by word of mouth you can let people know that it isn't a good video to watch to learn about the game. I don't make videos but I have put things into my AAR showing how to do things with pictures.
You're right, you don't make videos. You may have a deep understanding of the game but others do not.

The whole point of the video was to showcase basic mechanics because the developer failed to provide the most basic instructions. Just like they failed to explain how to create a Task Force and almost every other mechanic in the game.
You know what let's see how the developer explains creating a task force. Here is the exert page 103

"To create a Task Force, click on a base either on the Tactical Map or the
List All Bases Screen, and then the Form New Task Force option on
the lower left of the screen."

Tell me what step is missing. I'll do it for you. You need to click on a base. THEN SELECT THE ANCHOR ICON! THEN SELECT NEW Task Force.

Could a new player create a Task Force by following the developers instructions? The answer is No. It is just no.

In fact I'd encourage people to watch my video because they would actually be able to play the game after viewing it.

If not enjoy reading your 441 page manual and loading up my video anyway because the manual isn't even correct.
What may be better for some people may be to look at the first part of my AAR which has some tutorial information with pictures highlighting the relevant information. I am on Discord and I have posted things there and on my AAR when people requested that information.

But also, you can suggest improvements to the manual. I was not really given a chance to go over the new manual before the release and I learned the game system before the manual was fully written.

If you want pictorial descriptions on how to do things, just ask.
What is the point of your replies? I have pointed out issues with the manual and very clearly emphasized the intent of my video. It is meant to show players the absolute basics, which it does. It does not cover strategy or in-depth mechanics. It is purely this is how you make a task force. This is how you direct A/C.

Why are you expecting more from it?
User avatar
RangerJoe
Posts: 19184
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

Re: Beginners guide

Post by RangerJoe »

joseph66hole wrote: Mon Jan 26, 2026 9:11 pm
RangerJoe wrote: Mon Jan 26, 2026 4:57 pm
joseph66hole wrote: Mon Jan 26, 2026 3:36 pm

You're right, you don't make videos. You may have a deep understanding of the game but others do not.

The whole point of the video was to showcase basic mechanics because the developer failed to provide the most basic instructions. Just like they failed to explain how to create a Task Force and almost every other mechanic in the game.
You know what let's see how the developer explains creating a task force. Here is the exert page 103

"To create a Task Force, click on a base either on the Tactical Map or the
List All Bases Screen, and then the Form New Task Force option on
the lower left of the screen."

Tell me what step is missing. I'll do it for you. You need to click on a base. THEN SELECT THE ANCHOR ICON! THEN SELECT NEW Task Force.

Could a new player create a Task Force by following the developers instructions? The answer is No. It is just no.

In fact I'd encourage people to watch my video because they would actually be able to play the game after viewing it.

If not enjoy reading your 441 page manual and loading up my video anyway because the manual isn't even correct.
What may be better for some people may be to look at the first part of my AAR which has some tutorial information with pictures highlighting the relevant information. I am on Discord and I have posted things there and on my AAR when people requested that information.

But also, you can suggest improvements to the manual. I was not really given a chance to go over the new manual before the release and I learned the game system before the manual was fully written.

If you want pictorial descriptions on how to do things, just ask.
What is the point of your replies? I have pointed out issues with the manual and very clearly emphasized the intent of my video. It is meant to show players the absolute basics, which it does. It does not cover strategy or in-depth mechanics. It is purely this is how you make a task force. This is how you direct A/C.

Why are you expecting more from it?
Okay, I will delete my replies and not answer you any more.

I have never watched your video.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
bradfordkay
Posts: 8686
Joined: Sun Mar 24, 2002 8:39 am
Location: Olympia, WA

Re: Beginners guide

Post by bradfordkay »

It was helpful for the absolute basics of learning how to create TFs and other simple interface matters.

It was just so frustrating to watch you send unarmed ship into the range of your enemy's coastal artillery to get all shot up, as well as certain other tactical mistakes that I couldn't finish watching the video after about 30 minutes.
fair winds,
Brad
jazzyblur
Posts: 4
Joined: Fri Jun 05, 2020 5:54 pm

Re: Beginners guide

Post by jazzyblur »

Honestly, I appreciate anyone trying to deliver tutorial content at this early stage in the game.

I haven't played WITP:AE so I feel a bit behind on even the basics so seing him just dive in and create task forces and play with aircraft etc, was super helpful. I was fairly disappointed/frustrated when they included a tutorial scenario, but no documentation/videos on how to begin/what to look out for, (though they seem to be rolling them out now at least :) ) so thank you joesph for the vid!
joseph66hole
Posts: 12
Joined: Fri Oct 15, 2021 11:45 pm

Re: Beginners guide

Post by joseph66hole »

bradfordkay wrote: Mon Jan 26, 2026 10:54 pm It was helpful for the absolute basics of learning how to create TFs and other simple interface matters.

It was just so frustrating to watch you send unarmed ship into the range of your enemy's coastal artillery to get all shot up, as well as certain other tactical mistakes that I couldn't finish watching the video after about 30 minutes.
It's all good and in the video I say something like "oh shit, i sent my tankers in the enemy port. I meant to send my sub." It's all in good fun.

Has anyone been able to complete the scenario? I beat it once but it crashes and breaks really frequently.
joseph66hole
Posts: 12
Joined: Fri Oct 15, 2021 11:45 pm

Re: Beginners guide

Post by joseph66hole »

jazzyblur wrote: Tue Jan 27, 2026 1:30 am Honestly, I appreciate anyone trying to deliver tutorial content at this early stage in the game.

I haven't played WITP:AE so I feel a bit behind on even the basics so seing him just dive in and create task forces and play with aircraft etc, was super helpful. I was fairly disappointed/frustrated when they included a tutorial scenario, but no documentation/videos on how to begin/what to look out for, (though they seem to be rolling them out now at least :) ) so thank you joesph for the vid!
I'm glad it helped. I haven't played WITP:AE either, so I am learning the basics are reading the manual.
User avatar
btd64
Posts: 14850
Joined: Sat Jan 23, 2010 12:48 am
Location: Lancaster, OHIO

Re: Beginners guide

Post by btd64 »

joseph66hole wrote: Tue Jan 27, 2026 2:41 am
bradfordkay wrote: Mon Jan 26, 2026 10:54 pm It was helpful for the absolute basics of learning how to create TFs and other simple interface matters.

It was just so frustrating to watch you send unarmed ship into the range of your enemy's coastal artillery to get all shot up, as well as certain other tactical mistakes that I couldn't finish watching the video after about 30 minutes.
It's all good and in the video I say something like "oh shit, i sent my tankers in the enemy port. I meant to send my sub." It's all in good fun.

Has anyone been able to complete the scenario? I beat it once but it crashes and breaks really frequently.
If you're experiencing crashes, Please report them in the tech forum with saves just before it happens. If we can reproduce it, We can fix it....GP
IntelUltra7 16cores, 32gb ram, NvidiaGeForceRTX 2050
DW2-Alpha/Beta Tester
WIS Manual Team Lead & Beta Support Team

"Do everything you ask of those you command" Gen. George S. Patton
WiS Discord channel coming soon....
eskuche
Posts: 1155
Joined: Tue Mar 27, 2018 2:29 am
Location: OH, USA

Re: Beginners guide

Post by eskuche »

joseph66hole wrote: Tue Jan 27, 2026 2:46 am
jazzyblur wrote: Tue Jan 27, 2026 1:30 am Honestly, I appreciate anyone trying to deliver tutorial content at this early stage in the game.

I haven't played WITP:AE so I feel a bit behind on even the basics so seing him just dive in and create task forces and play with aircraft etc, was super helpful. I was fairly disappointed/frustrated when they included a tutorial scenario, but no documentation/videos on how to begin/what to look out for, (though they seem to be rolling them out now at least :) ) so thank you joesph for the vid!
I'm glad it helped. I haven't played WITP:AE either, so I am learning the basics are reading the manual.
+1 for intent. Don't be discouraged.
Post Reply

Return to “The War Room”