Modding Scenario - will AI play along?

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zebrazwo
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Modding Scenario - will AI play along?

Post by zebrazwo »

Have tried to search for an answer regarding this, but seem to come up short. So hopefully some with a deeper knowledge of the game will be able to help.

1. If I make a scenario, say based on DaBabesLiteA, where I use the reduced cargo capacities from BigBabes C and play around with industry inputs and outputs, will the AI abide by those changes or will it "cheat" to keep things going?

2. I know the AI "ignores" stacking penalties, but does it also ignore garrison requirements?
Z
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zebrazwo
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Re: Modding Scenario - will AI play along?

Post by zebrazwo »

Nobody have a guess at least ?
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Bo Rearguard
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Re: Modding Scenario - will AI play along?

Post by Bo Rearguard »

zebrazwo wrote: Wed Feb 11, 2026 9:16 pm 2. I know the AI "ignores" stacking penalties, but does it also ignore garrison requirements?
Pretty much always as far as I can tell. But then they state that fact upfront in the rules manual.
"They couldn't hit an elephant at this dist ...." Union General John Sedgwick, 1864
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zebrazwo
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Re: Modding Scenario - will AI play along?

Post by zebrazwo »

So only really relevant for human players then.
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Bo Rearguard
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Re: Modding Scenario - will AI play along?

Post by Bo Rearguard »

zebrazwo wrote: Sun Feb 15, 2026 3:22 pm So only really relevant for human players then.
Yes, it seems so. Garrison requirements were possibly a feature that was taking too long to program or more likely was deemed too much of a handicap on the AI's limited offensive capabilities.
"They couldn't hit an elephant at this dist ...." Union General John Sedgwick, 1864
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zebrazwo
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Re: Modding Scenario - will AI play along?

Post by zebrazwo »

Thanks!
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Chris21wen
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Re: Modding Scenario - will AI play along?

Post by Chris21wen »

The AI uses scripts and to carry out those scripts it ignores many of the human rules, stacking limits is probably just one of them but it won't or I've not seen anything in excess.

As far as I know it does the following
As to cargo limits it does not 'cheat', it can't you can't put more into ship than it's capacity. It does teleport ships however.

As to industry. It always seems to follow the rules but it doesn't as far as I know generate extra supply but it will move it around and playing on hard etc boost the amount of supply generated.

There's a lot of thing the AI doesn't do well, most importantly the itelligence bit.
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zebrazwo
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Re: Modding Scenario - will AI play along?

Post by zebrazwo »

Your comments kind of confirm what I was thinking the way it works. Thanks.
Z
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