GC Republican AAR

Post descriptions of your brilliant victories and unfortunate defeats here.

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Rysyonok
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8/2/36 (Part 3)

Post by Rysyonok »

Republican Enclave 1 - Huelva - Sevilla: Nothing to speak of.

Republican Enclave 2 - Gibraltar: Nothing to speak of.

Republican Enclave 3 - Granada - Almeria: NAT come out of the city for the fight once again. It's a good thing I checked back on this theater the next day.

Republican Enclave 4 - Malaga - Loja: Nothing to speak of.

Republican Enclave 5 - San Sebastian: Nothing to speak of.

Republican Enclave 6 - Badajoz - Merida - Caceres: Nothing to speak of.

Republican Enclave 7 - Oviedo - Gijon: There seems to be a large NAT group coming in from the west. For now, we're grouping up together and training / upgrading.

Republican Enclave 8 - Lugo - Fibadeo: A couple of troops spawn in Vivero (62,50) and are pretty much DOA; understrength, and I can't save them.

Republican Enclave 9 - Southwest Madrid: NATs do manage to outflank me by Toledo, and I grudgingly pull back one of INFs charging west to assist. One thing that I'm learning quickly is to avoid crossing rivers under fire.
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Republican Enclave 10 - Tarragona - Lerida: A mortar unit spawns in Barbastro (128,72), but I can't save it, as NATs are starting to approach from two other directions.
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Republican Enclave 11 - Cordoba - Jaen - Linares: Reinforcements keep arriving, and I'm able to form up a regiment in Cordoba. We might take this city back. The panic of the first days of war is slowly subsiding.

Republican Enclave 12 - Menorca: Quiet.

Republican Enclave 13 - Madrid: Quiet, just resting and rebuilding. All previously destroyed LCUs are respawned in Madrid. Including the most useless REP units 876, 898, 903... - they only have stationary non-combat elements in TOE. I may need to merge them to save up on commander slots.
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Republican Enclave 14 - Teruel - Montaban (+ Castellon + Valencia): Reserves are still consolidating. The northeast offensive is definitely starting to take shape: From Barcelona and Madrid - to relieve the Northern Republic on its eastern flank.
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Rysyonok
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8/3/26

Post by Rysyonok »

The key items - Granada and Loja forces are dislodged, and Granada ones are split, so the REP perspective in the region is improving. Not much more elsewhere.
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Rysyonok
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8/3/36 (Part 2)

Post by Rysyonok »

Republican Enclave 1 - Huelva - Sevilla: Nothing to speak of.

Republican Enclave 2 - Gibraltar: Nothing to speak of.

Republican Enclave 3 - Granada - Almeria: NATs are defeated, so I'm trying to round up the survivors outside of the city.

Republican Enclave 4 - Malaga - Loja: Charging east to support Enclave 3. In an unusual move, bypassing the NATs by Loja. Let's play the starvation game!
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Republican Enclave 5 - San Sebastian: Nothing to speak of.

Republican Enclave 6 - Badajoz - Merida - Caceres: A couple more INF appears and are sent straight to the front. Our advancement is slow, but not in danger.
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Republican Enclave 7 - Oviedo - Gijon: The real question is where is the NAT force displaced from Gijon going to go. I assume to Oviedo where it's still a 50/50?
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Republican Enclave 8 - Lugo - Ribadeo: A couple of troops spawn in Cangas (70,56) and sent to Oviedo.

Republican Enclave 9 - Southwest Madrid: Nothing to speak of.

Republican Enclave 10 - Tarragona - Lerida: The mortar from Barbastro is falling back and a few INF from Barcelona are coming in. The Northeast offensive is becoming a fact.

Republican Enclave 11 - Cordoba - Jaen - Linares: More reinforcements are on the way.

Republican Enclave 12 - Menorca: Quiet.

Republican Enclave 13 - Madrid: Quiet.

Republican Enclave 14 - Teruel - Montaban - Castellon - Valencia): Quiet, but many reserves are on the way.
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Rysyonok
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8/4/26

Post by Rysyonok »

REP CL/DDs are on fire.
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Rysyonok
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8/4/26 (Part 2)

Post by Rysyonok »

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Q-Ball
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Re: GC Republican AAR

Post by Q-Ball »

I wouldn't bother re-building some units, especially STATIC ones. That one you are showing disbands in September anyway, and is stationary, so all they are going to do is drink sangria and eat supplies while training-up, then get disbanded. You should probably just disband those re-built garrison units and forget it. (Also, I don't know yet how much material the Republic gets relative to other needs, but I bet you won't be able to rebuild everything anyway due to those limitations)

Looks like you're controlling the Strait well which is a good idea......Nationalists cannnot afford as many merchant losses as the Republic (who has a larger fleet), so that's gonna hurt I think
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RangerJoe
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Re: GC Republican AAR

Post by RangerJoe »

Actually, there is at least one valid reason to rebuild all of the units that you can unless they only contain the static devices which might the garrison units that return would only have the static devices.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


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