[FIXED] Exception Fuse Limit Reached

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ryancs1227
Posts: 1
Joined: Tue Jun 03, 2025 5:25 am

[FIXED] Exception Fuse Limit Reached

Post by ryancs1227 »

Hi. I was playing the Nicaragua Missile Crisis 2024 scenario, and got a pop-up that says my exception fuse limit has been reached. I'm not smart enough to know what it means lol.
I'll attach a screenshot of my game with the error pop-up, the exception log, the autosave, and the save I made a few minutes before.
Thank you for looking into this.
Attachments
Nicaragua Missile Crisis, 2024.zip
(1.77 MiB) Downloaded 16 times
Autosave.zip
(1.82 MiB) Downloaded 15 times
ExceptionLog_2025_11_05.txt
(15.39 KiB) Downloaded 17 times
NICARAGUA .png
NICARAGUA .png (3.12 MiB) Viewed 694 times
Nikel
Posts: 3234
Joined: Tue Mar 24, 2009 10:51 am

Re: Exception Fuse Limit Reached

Post by Nikel »

This exception still happens in the last B1817.

Is it related with the scenario or CMO engine? Because there is no lua code.


Coincides with this event.


T.png
T.png (42.99 KiB) Viewed 264 times
User avatar
blu3s
Posts: 1329
Joined: Fri Jul 08, 2022 9:45 am

Re: Exception Fuse Limit Reached

Post by blu3s »

Thanks,


Logged 17211
Nikel
Posts: 3234
Joined: Tue Mar 24, 2009 10:51 am

Re: Exception Fuse Limit Reached

Post by Nikel »

Fixed in B1852.
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