[1.32] AI can raise new HQ+Assign Commander on same turn?

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ydmatrix2
Posts: 277
Joined: Thu Jun 11, 2020 12:55 pm

[1.32] AI can raise new HQ+Assign Commander on same turn?

Post by ydmatrix2 »

End of turn 94, I've conquered capital zone of enemy Major AI ("Ramania Hansa") and took out their SHQ.

For Human player, that would mean an entire turn without an SHQ commander and their combat bonuses (first turn raise the HQ, second turn assign commander).

On their turn (looking at combat history log on start of turn 95), AI already have "High command" bonuses to their attack stats - which means
1. Raising SHQ-2
2. Assigning SHQ commander same turn?

Also - AI is not losing Readiness from reassigning troops (whether OHQ or independent) to a new SHQ?

T94_2026-05-12 17_47_20-Shadow Empire _ Planetary Conquest.jpg
T94_2026-05-12 17_47_20-Shadow Empire _ Planetary Conquest.jpg (577.35 KiB) Viewed 65 times
2026-05-12 17_43_14-Shadow Empire _ Planetary Conquest.jpg
2026-05-12 17_43_14-Shadow Empire _ Planetary Conquest.jpg (491.56 KiB) Viewed 65 times
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