1943-1945 Campaign

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LiquidSky
Posts: 2829
Joined: Tue Jun 24, 2008 4:28 am

Re: 1943-1945 Campaign

Post by LiquidSky »

My air losses are similar to what your opponent is losing, except I am managing to keep the bombing vp's below 10 points per turn, and lately below 5. From my experience you can get 6-7 points just from the Ruhr.

Let's see...I only move the free RR-Flak since I am using the admin points for other tasks..so it's probably not because of excess flak in the target hexes.

I do put all the damage on priority repair which is more or less a one time expense in admin points. It's an extra 20% of the damage repaired (so 70 damage would repair an extra 14) on top of the construction units repair. (typically 9). I also put all construction units in OKW for greater freedom of movement (within 200 or 250 hexes).
None of them reach southern Italy.

Given that the bombing campaigns are fairly predictable, and you don't seem to be doing anything too risky, I can only conclude that your opponent does not know about priority repair.
“My logisticians are a humorless lot … they know if my campaign fails, they are the first ones I will slay.” – Alexander the Great
kentkroeckel
Posts: 576
Joined: Mon Jun 26, 2017 6:32 pm
Location: USA Colorado

Strategic Bombing

Post by kentkroeckel »

No turn today so wanted to talk about strategic Bombing. Specifically, vengeance weapons.

For the month of December 1943, Allies are in a bit of situation. Keep bombing submarine facilities or start with vengeance weapons? By the way, December is the earliest Allies can bomb vengeance weapons.

Axis have been averaging two points per turn for November and December of 1943, as it relates to submarine victory points. This is very typical due to weather and other constraints but earlier it was one and two. This last turn was three and that extra point can be directly attributed to the change of strategic priority bombing. I figure Germany will gain up to ten extra victory points during this transition.

To balance out the extra victory points is the following:

Not conducting vengeance weapon bombing until the last week of December 1943 will result in several points being awarded to Germany until a reasonable amount of vengeance weapon resources are bombed. Let us say it takes the Allies all of January, under best of conditions. It could take longer if several turns are bad weather. Additionally, many more sites need to be attacked, when compared to submarines. Vengeance weapon points are nearly double (VWL + VW) when compared to submarines.

I believe accepting the ten submarine victory point penalty is worth it when transitioning. Meaning, waiting until the last week of December would cost more than ten submarine victory points from extra vengeance weapon points. I think it could be twenty points.

I copied the vengeance weapon charts that I use to track damage. The first is vengeance weapons launch sites. VWL

Screenshot 2026-07-25 130211.jpg
Screenshot 2026-07-25 130211.jpg (48.63 KiB) Viewed 53 times

Next chart is vengeance weapon factories. VW

Screenshot 2026-07-25 130236.jpg
Screenshot 2026-07-25 130236.jpg (77.08 KiB) Viewed 53 times
kentkroeckel
Posts: 576
Joined: Mon Jun 26, 2017 6:32 pm
Location: USA Colorado

Liquid Sky Response

Post by kentkroeckel »

Greeting again Mr. Liquid Sky; so nice to hear from you. I was typing my post when you posted so I had to go back and make sure I did not miss anything. Post went from page six to seven.


Mr. Liquid Sky comment:
My air losses are similar to what your opponent is losing, except I am managing to keep the bombing vp's below 10 points per turn, and lately below 5. From my experience you can get 6-7 points just from the Ruhr.

Kent Response:
With regard to the Allied victory points, I do not know how to respond. If those are from June 6, 1944 onward, that is fine. If those are from 1943, could be a problem for Allied player. I am talking about getting below five. I do believe if we were playing you would be inflicting many more Allied air losses due to intense air engagements. I try to modify my play to the style of opponent. But to be clear, I would still loose to you Mr. Liquid Sky. But it would be fun. If you could post a couple pictures, that would exciting to see.

As it is now in my challenge, I have dedicated all level bombers to strategic bombing, with a few distractions on tactical bombing on Italy. I have also concentrated much on submarines and now vengeance weapons. Going for points this game.


Mr. Liquid Sky comment:
Let's see...I only move the free RR-Flak since I am using the admin points for other tasks..so it's probably not because of excess flak in the target hexes.

Kent Response:
I love RR flak when playing Germany. Free movement.

I think every submarine and then vengeance weapon site should be near maxed with flak. Mr. Metalist did well with this in my last match playing with expanded Allied air headquarters. This forces Allied bombers to fly through a wall of shrapnel. I believe flak accounts for the majority of Allied losses.


Mr. Liquid Sky comment:
I do put all the damage on priority repair which is more or less a one time expense in admin points. It's an extra 20% of the damage repaired (so 70 damage would repair an extra 14) on top of the construction units repair. (typically 9). I also put all construction units in OKW for greater freedom of movement (within 200 or 250 hexes).
None of them reach southern Italy.

Given that the bombing campaigns are fairly predictable, and you don't seem to be doing anything too risky, I can only conclude that your opponent does not know about priority repair.

Kent Response:
I am not aware of the specific number for formula repair. That is, until I read your comment. Impressive! But what I do, knowing that I want to keep a construction unit on a important hex, is to assign it there. So for example, I take the top ten hexes for Vengeance weapons and assign a construction unit for it. I do the same for the Ruhr. Six there. There is still a pool left for regular use but I am also making sure that most strategic bombing is on a designated repair hex.

Right now I have all construction engineers assigned to to UK home forces and AFHQ. Railroad repair and task force are also assigned there.
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