WitPTracker News

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

floydg
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Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

Re: WitPTracker News

Post by floydg »

This is the new aircraft comparison window. I made it so you can compare more than two -- just keep adding columns as wide as your screen can get (or wider, since it has a horizontal scroll bar).
Screenshot 2026-08-02 190957.png
Screenshot 2026-08-02 190957.png (91.46 KiB) Viewed 753 times
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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homer82
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Joined: Tue Dec 02, 2014 8:38 pm
Location: Near Anchorage, Alaska

Re: WitPTracker News

Post by homer82 »

Thanks so much for doing this. It looks really sharp!
SCPO USN (Ret.)
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Tanaka
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Re: WitPTracker News

Post by Tanaka »

floydg wrote: Sun Aug 02, 2026 11:15 pm This is the new aircraft comparison window. I made it so you can compare more than two -- just keep adding columns as wide as your screen can get (or wider, since it has a horizontal scroll bar).

Screenshot 2026-08-02 190957.png
Wow a new upgrade to Tracker what a treat and surprise! Any general ETA for release of the new version?
Image

Check out my mod for Strategic Command American Civil War!

https://forums.matrixgames.com/viewtopic.php?t=413785
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PaxMondo
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Joined: Fri Jun 06, 2008 3:23 pm

Re: WitPTracker News

Post by PaxMondo »

floydg wrote: Sun Aug 02, 2026 11:15 pm This is the new aircraft comparison window. I made it so you can compare more than two -- just keep adding columns as wide as your screen can get (or wider, since it has a horizontal scroll bar).

Screenshot 2026-08-02 190957.png
WHOO_HOO!!!!!!


Floyd, you DA man!!!!!





:ugeek: :ugeek: :ugeek:
Pax
Diliwitm
Posts: 132
Joined: Thu Sep 05, 2024 3:54 pm

Re: WitPTracker News

Post by Diliwitm »

Very useful
floydg
Posts: 2083
Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

Re: WitPTracker News

Post by floydg »

While I am re-using a lot of the Java code, it's all being re-done in Python.
I'm also making some architecture changes along the way to make start-up a lot quicker.
This will be packaged with the Python interpreter so you won't need to install anything extra, plus no 32-bit Java dependency!
I'm about 40% into it, I guess, after several months of hacking away.
I am trying to package what I have so far now so you can try out some of the functionality for feedback.
I'm hoping to have a somewhat functioning partial implementation by the end of the month.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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zebrazwo
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Location: Denmark

Re: WitPTracker News

Post by zebrazwo »

Awesome.
Z
Xargun
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Re: WitPTracker News

Post by Xargun »

floydg wrote: Sat Aug 08, 2026 9:42 pm While I am re-using a lot of the Java code, it's all being re-done in Python.
I'm also making some architecture changes along the way to make start-up a lot quicker.
This will be packaged with the Python interpreter so you won't need to install anything extra, plus no 32-bit Java dependency!
I'm about 40% into it, I guess, after several months of hacking away.
I am trying to package what I have so far now so you can try out some of the functionality for feedback.
I'm hoping to have a somewhat functioning partial implementation by the end of the month.
That would be awesome. I am starting a new PBeM game in the next week or so and I would love to use your new version.

Xargun
ADB_Iceman
Posts: 121
Joined: Thu Sep 19, 2019 6:07 pm

Re: WitPTracker News

Post by ADB_Iceman »

Having just some of the functionality available will be a big plus.

It appears that with the latest versions of 32 bit Java that memory threshold errors occur after 50 turns. No amount of configuration or deletion of old databases resolves functionality. It's pretty incredible that any application cant run in a 4GB window. The move to python solves lots of problems.

Although it is quite possible to use the utilities embedded into WITP AE -- WITP Tracker enabled rapid and meaningful access to critical decision data in an organized presentation making the game playable -- especially as the IJ.

I continue to monitor and await an alpha version.
AKA "Crackaces"
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