WitPTracker News

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

floydg
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Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

Re: WitPTracker News

Post by floydg »

This is the new aircraft comparison window. I made it so you can compare more than two -- just keep adding columns as wide as your screen can get (or wider, since it has a horizontal scroll bar).
Screenshot 2026-08-02 190957.png
Screenshot 2026-08-02 190957.png (91.46 KiB) Viewed 459 times
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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homer82
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Joined: Tue Dec 02, 2014 8:38 pm
Location: Near Anchorage, Alaska

Re: WitPTracker News

Post by homer82 »

Thanks so much for doing this. It looks really sharp!
SCPO USN (Ret.)
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Tanaka
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Re: WitPTracker News

Post by Tanaka »

floydg wrote: Sun Aug 02, 2026 11:15 pm This is the new aircraft comparison window. I made it so you can compare more than two -- just keep adding columns as wide as your screen can get (or wider, since it has a horizontal scroll bar).

Screenshot 2026-08-02 190957.png
Wow a new upgrade to Tracker what a treat and surprise! Any general ETA for release of the new version?
Image

Check out my mod for Strategic Command American Civil War!

https://forums.matrixgames.com/viewtopic.php?t=413785
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PaxMondo
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Joined: Fri Jun 06, 2008 3:23 pm

Re: WitPTracker News

Post by PaxMondo »

floydg wrote: Sun Aug 02, 2026 11:15 pm This is the new aircraft comparison window. I made it so you can compare more than two -- just keep adding columns as wide as your screen can get (or wider, since it has a horizontal scroll bar).

Screenshot 2026-08-02 190957.png
WHOO_HOO!!!!!!


Floyd, you DA man!!!!!





:ugeek: :ugeek: :ugeek:
Pax
Diliwitm
Posts: 118
Joined: Thu Sep 05, 2024 3:54 pm

Re: WitPTracker News

Post by Diliwitm »

Very useful
floydg
Posts: 2083
Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

Re: WitPTracker News

Post by floydg »

While I am re-using a lot of the Java code, it's all being re-done in Python.
I'm also making some architecture changes along the way to make start-up a lot quicker.
This will be packaged with the Python interpreter so you won't need to install anything extra, plus no 32-bit Java dependency!
I'm about 40% into it, I guess, after several months of hacking away.
I am trying to package what I have so far now so you can try out some of the functionality for feedback.
I'm hoping to have a somewhat functioning partial implementation by the end of the month.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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zebrazwo
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Joined: Sat Jul 01, 2023 3:35 pm
Location: Denmark

Re: WitPTracker News

Post by zebrazwo »

Awesome.
Z
Xargun
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Re: WitPTracker News

Post by Xargun »

floydg wrote: Sat Aug 08, 2026 9:42 pm While I am re-using a lot of the Java code, it's all being re-done in Python.
I'm also making some architecture changes along the way to make start-up a lot quicker.
This will be packaged with the Python interpreter so you won't need to install anything extra, plus no 32-bit Java dependency!
I'm about 40% into it, I guess, after several months of hacking away.
I am trying to package what I have so far now so you can try out some of the functionality for feedback.
I'm hoping to have a somewhat functioning partial implementation by the end of the month.
That would be awesome. I am starting a new PBeM game in the next week or so and I would love to use your new version.

Xargun
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