Pilots Exp and Arrival Number

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Post Reply
Xargun
Posts: 4430
Joined: Fri Feb 13, 2004 11:34 pm
Location: Near Columbus, Ohio
Contact:

Pilots Exp and Arrival Number

Post by Xargun »

I seem to recall that if you change the number of pilots arriving or their EXP it affects them 12 months later.. So if you modify the 1942 numbers, they actually starting arriving with the new numbers in 1943. Is this true? Or am I misremembering?

Xargun
Cavalry Corp
Posts: 4313
Joined: Tue Sep 02, 2003 5:28 pm
Location: Sampford Spiney Devon UK

Re: Pilots Exp and Arrival Number

Post by Cavalry Corp »

Good question - I think it will probably change right away... ( but not the starting pool), but I haven't tested it. For certain, I would have thought that if you change 1943 before 1943, it will work ok. I changed some of this in my mod; I will check to see what is going on.

Cav
Post Reply

Return to “Scenario Design and Modding”