AAR OVERLORD (135 Turns) Timian (Allies) vs OrderInChaos (Germans) D-Day to Falaise Campaign Game Scenario

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OrderInChaos
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Re: AAR OVERLORD (135 Turns) Timian (Allies) vs OrderInChaos (Germans) D-Day to Falaise Campaign Game Scenario

Post by OrderInChaos »

Turn 15 (Execution Phase (this is execution of phase 14 planning by both the German and Allies)

Planning Phase

June 10 12pm Afternoon turn

Caen to Bayeux

Start Moving the 12th SS towards Caen - slowly moving other units into place of the 12th SS units. Looks like a mess but there is a reason to the Chaos.

12th SS consolidation.png
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OrderInChaos
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Re: AAR OVERLORD (135 Turns) Timian (Allies) vs OrderInChaos (Germans) D-Day to Falaise Campaign Game Scenario

Post by OrderInChaos »

Turn 15 (Execution Phase (this is execution of phase 14 planning by both the German and Allies)

Planning Phase

June 10 12pm Afternoon turn

St Lo Bayeux

Just more consolidation and no attacks.


St Lo Bayeux.png
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OrderInChaos
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Re: AAR OVERLORD (135 Turns) Timian (Allies) vs OrderInChaos (Germans) D-Day to Falaise Campaign Game Scenario

Post by OrderInChaos »

Turn 15 (Execution Phase (this is execution of phase 14 planning by both the German and Allies)

Planning Phase

June 10 12pm Afternoon turn

Carentan

Still holding Carentan and still trying to blow the bridges. Moving some of the tanks back North towards Cherburg and finally have the bridges defended half way decent. Although I really need tanks in this neck of the woods :(


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OrderInChaos
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Re: AAR OVERLORD (135 Turns) Timian (Allies) vs OrderInChaos (Germans) D-Day to Falaise Campaign Game Scenario

Post by OrderInChaos »

Turn 15 (Execution Phase (this is execution of phase 14 planning by both the German and Allies)

Planning Phase

June 10 12pm Afternoon turn

Cherburg

Spent some precious combat points to fire off the 709th and 243rd Artillery to see if we can disrupt / cause some losses to the Americans in the yellow box this turn. 28 points is the max you can have for an attack and I maxed out both of the attacks. Lets see what happens next execution phase.

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OrderInChaos
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Re: AAR OVERLORD (135 Turns) Timian (Allies) vs OrderInChaos (Germans) D-Day to Falaise Campaign Game Scenario

Post by OrderInChaos »

Turn 15 (Execution Phase (this is execution of phase 14 planning by both the German and Allies)

Planning Phase

June 10 12pm Afternoon turn

Victory Points

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VP 1.png
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OrderInChaos
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Re: AAR OVERLORD (135 Turns) Timian (Allies) vs OrderInChaos (Germans) D-Day to Falaise Campaign Game Scenario

Post by OrderInChaos »

We are currently on Turn 19 and I will pause my part of the AAR for Timian to update the Allies to turn 15
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Re: AAR OVERLORD (135 Turns) Timian (Allies) vs OrderInChaos (Germans) D-Day to Falaise Campaign Game Scenario

Post by Timian »

Allied Turns 14 (0600-1200 10 June 1944) and 15 (1200-1800 10 June 1944)

Turns 14 (0600-1200 10 June 1944)

Only two Allied attacks this turn + 21st Panzer’s Counterattack vs. 27th Armored Brigade (defending the Southern approach to Pegasus Bridge).

Just West of Isingy, the 741st Armored Battalion + the 2nd Infantry Division’s Recon Company and one Infantry Regiment (Follow and Support . . . a.k.a., Moving Attack) vs. the 243rd Infantry Division’s Stug III Battery and an Infantry Battalion from the 30th Schnell Brigade / 7th Army’s NCO Training Academy (defending the East to West approach to the Vire River Bridge . . . one hex West of Isingy).

The 741st had 4 Shock Shifts but was unable to push the two units across the Vire Bridge.

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Next - piecemeal vs. together - came the Recon Company . . .

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and then the Infantry Regiment. Fortunately, the Regiment was able to force a retreat.

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The other Allied attack saw 6th Para(-) attacking East to seize the City of Cabourg, while the 22nd Armored Brigade (7th Armored Division . . . “The Desert Rats”) followed 6th Para(-)’s attack to strike (just to the Southeast of the city) the 346th’s Stug III Battery + and an Ost Battalion from the 711th Coastal Defense Division.

6th Para(-) attack . . .

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22nd Armored Brigade’s (Moving) attacks . . . Again, two Allied piecemeal attacks . . .

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21st Panzer’s counterattack / Three Huzzahs for the King Navy . . . Huzzah, Huzzah, Huzzah . . . 52 points of Naval Gunfire Support!

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Like my two attacks above, the Germans could not synchronize their Reserve; three piecemeal attacks.*

1 of 3 . . .

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2 of 3 . . .

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3 of 3 . . .

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*Lesson Learned . . . Best to have your Reserve all start from the same hex, be all the same (i.e., “Leg Infantry” or Motorized / Armored), and all with the same number of movement points.

Turn 15 (1200-1800 10 June 1944)

Just one attack, East of Cabourg, to push back elements of the 346th and 711th . . .

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British Reserve . . .

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A view of the front (three screen shots) . . . Just South and East of Isigny, note the 29th Infantry (silver stripe / bottom of the counter) repositioning to face elements of Panzer Lehr (dark gray stripe).

Utah . . .

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Isingy to Bayeux . . .

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Bayeux to Cabourg . . .

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