Star Trek The Next Generation - 2026 ( Breaking Old Road Blocks )

Please post here for questions and discussion about scenario, art and sound modding and the game editor for Distant Worlds.

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runandhidegamer
Posts: 189
Joined: Sat Mar 25, 2023 6:45 pm

Star Trek The Next Generation - 2026 ( Breaking Old Road Blocks )

Post by runandhidegamer »

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Work has started on a highly detailed version of Star Trek Next Generation..........
Last edited by runandhidegamer on Tue Oct 13, 2026 4:28 am, edited 3 times in total.
runandhidegamer
Posts: 189
Joined: Sat Mar 25, 2023 6:45 pm

A New Background? A test.

Post by runandhidegamer »

Distant Worlds Universe has had modding for over 12 years and today after 12 years of creating mods for this game, I finally worked out how to change the background image of DWU.

See the test image below with more work to be done on it......


Screen 1 - Initial Background Changed.png
Screen 1 - Initial Background Changed.png (2.57 MiB) Viewed 76 times
runandhidegamer
Posts: 189
Joined: Sat Mar 25, 2023 6:45 pm

Adding The Menu

Post by runandhidegamer »

The next step is to alter the menu as seen in this picture and give the Main Menu for Distant World Universe a true Str Trek LCARS appaearance.

Attached is concept art about what I am aiming for.


Screen 002 - Concept.... LCARS menu On The Left.png
Screen 002 - Concept.... LCARS menu On The Left.png (2.24 MiB) Viewed 74 times
runandhidegamer
Posts: 189
Joined: Sat Mar 25, 2023 6:45 pm

After Removing Multiplayer and Mods button from the menu

Post by runandhidegamer »

This picture shows the interface as I want it on the Main Menu....now to make it so as Picard would say.


Screen 003 - Concept.... LCARS menu Extra Buttons Removed.png
Screen 003 - Concept.... LCARS menu Extra Buttons Removed.png (2.18 MiB) Viewed 69 times
runandhidegamer
Posts: 189
Joined: Sat Mar 25, 2023 6:45 pm

The New Main Menu Version 1 for this Star Trek mod.

Post by runandhidegamer »

It took a little longer than I thought to get this Main Menu working right for this mod

Below you will see what the menu looks like when you open up this Star Trek mod. The orange menu buttons are animated too when you move the mouse over them....really nice.

I had originally wanted the menu buttons over on the left of the screen but this was a task I may have to leave due to it's complexity until maybe Version 2 or 3 of this mod.

In the meantime this new Main Menu for Star Trek The Next Generation works really well.

Distant Worlds Universe may be 12 years old but with a little polish it can still look really good as seen here.



Screen 004 - Main Menu Version 1 Final.png
Screen 004 - Main Menu Version 1 Final.png (2.52 MiB) Viewed 58 times
runandhidegamer
Posts: 189
Joined: Sat Mar 25, 2023 6:45 pm

Updating The Gameplay Screen With The Star Trek LCARS

Post by runandhidegamer »

Now that the Menu Screen has been Trekified,now my attention turns to the gameplay screen which is 12 years old.

This is the screen we would probably spend 90% of the game in.
Below is the concept art of what I am aiming this mod to look like for the main gameplay screen.


Screen 005 - Add A New Version Of The Gameplay Screen.png
Screen 005 - Add A New Version Of The Gameplay Screen.png (2.03 MiB) Viewed 25 times
runandhidegamer
Posts: 189
Joined: Sat Mar 25, 2023 6:45 pm

A small change in the direction we are going......

Post by runandhidegamer »

Investigating the layout of Distant Words Universe it is clear that part of what I want to do here is actually involving parts of the game that is hard coded into the software.........

To overcome the hardcoded layout issues, I will be looking at a project currently on Github where many limitations of this 12 year old software have been resolved.

I will begin looking at this over the next few hours to see how I can incorporate this into my mod.

My understanding is this is the next step up after the Bacon mod.

Attached below is some of the changes that have been made by this update on Github which I will begin testing today



Screen 007 - The Expanded Miod Changes To Distant Worlds Universe.png
Screen 007 - The Expanded Miod Changes To Distant Worlds Universe.png (36.75 KiB) Viewed 5 times
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