Most Favorite Things About SPWAW

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

Moderator: MOD_SPWaW

LilJoe
Posts: 37
Joined: Thu Nov 08, 2001 10:00 am
Location: HoneyBrook Pennsylvania

Most Favorite Things About SPWAW

Post by LilJoe »

Apart from the joy of playing the most realistic and historically accurate tactical game on WWII, here are my favorite things in the game:

1. Melee- Between the shouting, shooting and explosions, melee provides the most exciting 2 seconds in the game!
2. Tank Overrun- Almost as exciting as melee. I once had a squad of Greek soldiers fight back a tank overrun with shouting, shooting and grenades before succumbing!
3. An experienced squad of Rangers taking out 3 PzIV's with an M-9 bazooka in 1 turn! With men like that who needs tanks!
4. The "fog of war". Having your favorite tank "schrecked" by an AT team that snuck up on them unawares. Assaulting a PzIV with your favorite Pershing only to have 3 Kingtigers appear with it at the end of your movement turn. Ouch!
What are your favorite things?
"Victory Through Superior Marksmanship"
mao
Posts: 162
Joined: Fri Sep 15, 2000 8:00 am
Location: Michigan, USA
Contact:

Post by mao »

1. It's free <img src="smile.gif" border="0"> ;
2. That scenario I played a long time ago, among my first 10 scenarios (it's the Kanev Bridgehead scenario), when I maneuvered a Tiger behind Russian lines and took out 4 T-34s in 5 shots - I was still learning the game, but at that point I was hooked;
gnoccop
Posts: 137
Joined: Thu Jul 26, 2001 8:00 am
Location: Cento, Italy

Post by gnoccop »

Scenario Editor, PBEM, customization, matrix support, playability...

<img src="smile.gif" border="0">
"Violence is the last resource of incompetents". (I. Asimov)
RUsco
Posts: 280
Joined: Fri Aug 11, 2000 8:00 am
Location: Grand Rapids,MI USA
Contact:

Post by RUsco »

The People here at the forums and those I have had the privaledge to work with on Mega Campaign North Africa and Watchtower.

<img src="biggrin.gif" border="0">
lnp4668
Posts: 493
Joined: Fri Nov 10, 2000 10:00 am
Location: Arlington, TX, USA
Contact:

Post by lnp4668 »

Definitely the community.
"My friends, remember this, that there are no bad herbs, and no bad men; there are only bad cultivators."

Les Miserables
RichardTheFirst
Posts: 460
Joined: Wed Oct 17, 2001 8:00 am
Location: Algés, Lisbon - Portugal
Contact:

Post by RichardTheFirst »

I go with lnp4668, that's why I launched the Fans site <img src="wink.gif" border="0"> .
E Pluribus Unum

Join Steel Panthers Fans
User avatar
AbsntMndedProf
Posts: 1475
Joined: Fri Jul 06, 2001 8:00 am
Location: Boston, Massachusetts
Contact:

Post by AbsntMndedProf »

I'd say that my favorite thing about SP:WaW is the support the staff of Matrix and fellow gamers give each other here in the forums. It makes a great game even better.

Eric Maietta
Image
scimitar
Posts: 223
Joined: Wed Aug 22, 2001 8:00 am
Location: Belgium
Contact:

Post by scimitar »

What i like is the good spirit developed around the game... <img src="smile.gif" border="0"> <img src="smile.gif" border="0"> <img src="smile.gif" border="0">
Pour une dent toute la gueule!
generalrichmond
Posts: 177
Joined: Mon Oct 15, 2001 8:00 am
Location: richmond, va
Contact:

Post by generalrichmond »

So much support, so much interest. Makes it GREAT!

I luvvv the graphics, the updated armor/hit system. Basically, most of it.
Wild Bill
Posts: 6428
Joined: Fri Apr 07, 2000 4:00 pm
Location: Smyrna, Ga, 30080

Post by Wild Bill »

Thanks William! What a pleasure to work with you!

It has been one of my favorite parts of this game, the fine testers and designers that have worked with me during these last two years.

And of course, the support of the gaming community. What a privilege to have friends all over the world.

But as to the game itself, my favorite thing is its versatility. No other game anywhere offers you as many options for design or play as SPWAW. That is what makes it so special for me.

So many tools! So little time!

Wild Bill
Image
In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant
Possum
Posts: 333
Joined: Mon Mar 27, 2000 10:00 am
Location: Adelaide, SA, Australia

Post by Possum »

Hello All
For me, It's SPWAW ability to portray campaigns.
I like watching my green troopers slowly become veterans.
Also nice is its't ability to re-create many of the murphy's rules of combat.
ie
Your equipment has been made by the lowest bidder...
Incoming fire has right of way...
Never share a foxhole with someone braver than you....
Friendly fire isn't...
When your out of Ammo, Ideas, and Men; Your in combat.
If things are going to plan, your walking into an ambush.
these are just some that come to mind.
I also particuarly like how no matter which side I play, the other side's equipment and men seem so much better. or, The enemys Uberequipment is my worthless piece of Metal.
"We're having a war, and we want you to come!"
So the pig began to whistle and to pound on a drum.
"We'll give you a gun, and we'll give you a hat!"
And the pig began to whistle when they told the piggies that.
User avatar
Nikademus
Posts: 22517
Joined: Sat May 27, 2000 8:00 am
Location: Alien spacecraft

Post by Nikademus »

That its painless. (physically at least)

If i had to learn the battlefield lessons i've learned here out in the real life i'd be in a full body cast.

<img src="smile.gif" border="0">


oh that and that there's a "reset" button
<img src="tongue.gif" border="0">
bradmbrown
Posts: 48
Joined: Fri Jul 20, 2001 8:00 am
Location: The irrelevent north

Post by bradmbrown »

For me, the best thing about the game would be a lessen I have gleaned from the community here:

There are intelligent, reasoned and thoughtfull arguments for both the left wing and the right wings take on the world and their responses to it.

Yes, I like that.

I no longer fear and despise right wingers and I no longer pity and poo poo the left.

I like that a lot.

Grognards are thoughtful, mostly.

Thank you, thank you very much. I would like to dedicate the next somg to my mumma... <img src="biggrin.gif" border="0">
Don't let the past remind you of what you are not now
User avatar
Huffy
Posts: 495
Joined: Thu Jul 06, 2000 8:00 am
Location: ,USA

Post by Huffy »

Whats not to love....the game, the people,the support,...friends we've made here.I think it's all great.
Take care...
Huffy
User avatar
RockinHarry
Posts: 2344
Joined: Thu Jan 18, 2001 10:00 am
Location: Germany
Contact:

Post by RockinHarry »

All from above and....the expandability! <img src="biggrin.gif" border="0">

_________
Harry
RockinHarry in the web:

https://www.facebook.com/harry.zann
panda124c
Posts: 1517
Joined: Tue May 23, 2000 8:00 am
Location: Houston, TX, USA

Post by panda124c »

Two M4's (not M4A1 or anything like that) on the hill behind the Panthers, three dead Panthers.

The ATR that fought the overrun and kill the tank.

The endless hours of entertainment.
Jackk
Posts: 174
Joined: Fri Jun 02, 2000 8:00 am
Location: Charlotte, NC
Contact:

Post by Jackk »

In no particular order:

The scenario generator (Wild Bill)
The campaigns
The W-I-D-E selections of units
This forum (heated talking battles of armor slope and T/D ratio make me laugh)
The fact that I might still be playing SP2 if it weren't for this mod
Learning so much military stuff and never having been in battle

Landing my Marines on an enemy beach under heavy fire, taking losses on the boats from AT guns and pillboxes, taking more losses on landing from mines and artillery that comes in right after, getting shot up on landing from MGs and infantry dug in and waiting, and shot up some more while trying to clear enough mines for the main force to land. Popping tons of smoke to cove those landings while support craft make beach runs trying to suppress some of the enemy fire, taking more losses from the pillboxes. Finally clearing a good 4 hex lane in the mines and bringing the main force in. Annhilating the enemy in revenge for the losses at the beach while taking more losses from hidden caves and ambushing infantry.
And when it's all over, getting a draw for my efforts.

Any game that continues to provide battles like that, over and over again, will stay on my hard drive for a long time.

Thanks Matrix!
Jackk
"Smile today cuz tomorrow may really suck"
Taz
Posts: 1
Joined: Wed Nov 28, 2001 10:00 am

Post by Taz »

What do I like Most about SPWAW

1) Wild Bill's scenarios and campaigns.
2) Its not SPWW2 that needs DOS or old hardware to play.
3) TCP/IP Play.

Taz
User avatar
Belisarius
Posts: 3099
Joined: Sat May 26, 2001 8:00 am
Location: Gothenburg, Sweden
Contact:

Post by Belisarius »

What I like about SPWAW:

It's the one game where I can lose (and get badly beat up in the process) and still think it's a load of fun. <img src="biggrin.gif" border="0"> Not that I lose a lot, but anyway..

Funny thing about Wild Bill's scenarios: I've played them a lot, and I know to expect - literally - anything and everything. And I still end up surprised every know and then! <img src="eek.gif" border="0">

"an AT gun? there?...but... I was sure they wouldn't...." <img src="biggrin.gif" border="0"> <img src="biggrin.gif" border="0">
Image
Got StuG?
choco
Posts: 13
Joined: Wed Sep 20, 2000 8:00 am
Location: Poland

Post by choco »

Things I Like a most :

The Big Push up from the SP 1,2 and 3...

The ENCYCLOPEDIA, database inside the game is maybe one of the best aviable in only a "small" volume... and the ability to test on field those stuff...

The way all countries are represented (I'm Polish so it's maybe the first not caricatural representation of Polish units in a game (apart maybe in ASL), even if there is still matter to discuss.)
<img src="wink.gif" border="0">

Endless hours of play, support by Matrix, Community around it, replayability etc...

Hej Polacy !
Post Reply

Return to “Steel Panthers World At War & Mega Campaigns”