Leader Bug

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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dtravel
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RE: Leader Bug

Post by dtravel »

ORIGINAL: Ron Saueracker

Why not just start from scratch? Scrap the current leader code (many have said this is a very obsolete approach) and add a more current one, is this impossible? Seems to me this bug is eating up more resources than rewriting would. Of course I'm no programmer.[;)]

IF leaders affect as much as is claimed, then pulling the current code out and building a entirely new model/approach would take a couple of orders of magnitude more effort than fixing even as difficult a bug as this one, based on my experience.
This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.

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Onime No Kyo
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RE: Leader Bug

Post by Onime No Kyo »

I have submitted my vote but my OS was not listed. I am using 2000 Pro, v1.41.
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Tankerace
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RE: Leader Bug

Post by Tankerace »

1.41??????

Grrrr......
Designer of War Plan Orange
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Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
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mlees
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RE: Leader Bug

Post by mlees »

Easy big guy... maybe 1.41 is the version of Windows 2000 he has... think of your blood pressure...

Don't let anything distract you from your fine work modding...
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Onime No Kyo
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RE: Leader Bug

Post by Onime No Kyo »

No, sorry, that was a typo. 1.4. [:D]
"Mighty is the Thread! Great are its works and insane are its inhabitants!" -Brother Mynok
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Tankerace
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RE: Leader Bug

Post by Tankerace »

hehehehehehe


[:D]

I was gonna say send me "the uber secret-noone knows about download link", but....


ah crap.

[:D]
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
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pasternakski
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RE: Leader Bug

Post by pasternakski »

ORIGINAL: dtravel
IF leaders affect as much as is claimed, then pulling the current code out and building a entirely new model/approach would take a couple of orders of magnitude more effort than fixing even as difficult a bug as this one, based on my experience.
I say pull it and don't replace it. Hardwire everything that used to have to do with "leaders." All that would be left is cold, gray text announcing who leads what. You have no options, and it never changes.
Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
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dtravel
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RE: Leader Bug

Post by dtravel »

ORIGINAL: pasternakski
ORIGINAL: dtravel
IF leaders affect as much as is claimed, then pulling the current code out and building a entirely new model/approach would take a couple of orders of magnitude more effort than fixing even as difficult a bug as this one, based on my experience.
I say pull it and don't replace it. Hardwire everything that used to have to do with "leaders." All that would be left is cold, gray text announcing who leads what. You have no options, and it never changes.

While I understand the frustration, depending on how they did it even that may not be easy.
This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.

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