Why WITP running so slow?

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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Zeke
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Why WITP running so slow?

Post by Zeke »

I mean, I understand it needs to do a lot of checking each turn, but still can't justify the speed it is running. Is there anyway to optimize it? I would guess even an optimized recompiling might help...
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testarossa
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RE: Why WITP running so slow?

Post by testarossa »

No offence man. This topic was beaten to death. There is a small button 'Search" over there. You should try it. It works.[:D]
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watchtower
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RE: Why WITP running so slow?

Post by watchtower »

I am running this on a 8086 (with a maths co proccesor!!!). I have been running this comp since 1994. I am also using this comp to regulate my home lighting ( when I am out). My central heating, washing machine, my wife's dildo setting etc... Oh yeah forgot to say WitP plays very slow on it - unlike my wife............
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Mr.Frag
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RE: Why WITP running so slow?

Post by Mr.Frag »

Lets be nice now [:-]

What is your system ... have you set the delays on the Preferences screen?
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watchtower
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RE: Why WITP running so slow?

Post by watchtower »

Sorry Mr Frag, just having a laugh after too many beers!!

BTW What is the slowest system we got this going on? [:-] to me.(sorry, again - new thread needed)
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Cmdrcain
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RE: Why WITP running so slow?

Post by Cmdrcain »

ORIGINAL: Zeke

I mean, I understand it needs to do a lot of checking each turn, but still can't justify the speed it is running. Is there anyway to optimize it? I would guess even an optimized recompiling might help...


Whats your RAM?

I've had a bit of an Improvement since I sticked another 256MB stick in with my 256MB for 512MB RaM

Difference is instead of 60-100MB free of 256MB its 280MB-380MB free out of 512MB
and so the game has less need to use virtual Ram (HD space Ram)
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Sardaukar
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RE: Why WITP running so slow?

Post by Sardaukar »

I run the game on Celeron 500 with 192 megs of RAM and Win 98. I have animations, sound etc. off..only combat reports popping up.

I did use -nodelay in shortcut...donno if it does anything, but I have impression that several phases run lot faster. At least it shows on my comp like that. Can usually calculate the Long Campaign turn within 15 mins. Not a biggie, since planning is the most time-consuming phase..[:)]

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Zeke
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RE: Why WITP running so slow?

Post by Zeke »

I am running on a XP1700+ with 1G memory, not too shabby, huh? :(
I have changed all delays to 0.1s, but still annoying slow
I hope I don't have to upgrade to Athlon64 :(
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Tankerace
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RE: Why WITP running so slow?

Post by Tankerace »

When did you last defrag your HD? I have an Athlon 2600 and 512 RAM and it runs sweet, 10 minutes with animations and delays of 1 second.
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Mr.Frag
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RE: Why WITP running so slow?

Post by Mr.Frag »

I did use -nodelay in shortcut

Thats a good one, made it up did ya?

how about the -ialwayswin command line switch ... try that one too [;)]
Zeke
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RE: Why WITP running so slow?

Post by Zeke »

ORIGINAL: Tankerace

When did you last defrag your HD? I have an Athlon 2600 and 512 RAM and it runs sweet, 10 minutes with animations and delays of 1 second.

ehh......you call 10 minutes sweet? I am expecting something around 30 seconds :(

But you are right, I havn't defrag for years....let me give it a try.
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treespider
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RE: Why WITP running so slow?

Post by treespider »

I posted this in a separate thread...

I'm running on Pentium 4 3Ghz, w/ 512mb ram. Just purchased the game (v1.4) last friday...Last night at 1:00am local time set the game up in comp vs comp mode, with a three day turn cycle (may have been continuous) and messages set at .1. I then let it run. This morning approx 5.5 hours later the game had processed approximately 45 days as it was 01/23/1942 when I was allowed to resume control. My rough math estimated it would take roughly 180 hrs for the game to play itself to mid December 1945 with the comp issuing orders.


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mutterfudder
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RE: Why WITP running so slow?

Post by mutterfudder »

I have a Pentium 4 and have 1GB of ram.

Been slow from day one.

Asked bout this way back but the fanboys said it was not a problem that it was me or the machine.[8|]
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Sardaukar
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RE: Why WITP running so slow?

Post by Sardaukar »

ORIGINAL: Mr.Frag
I did use -nodelay in shortcut

Thats a good one, made it up did ya?

how about the -ialwayswin command line switch ... try that one too [;)]

Well, the -nodelay works in The Operational Art of War...[:'(]..no reason not to try it with WitP too... Even though I think Norn Koger is bit less megalomaniac game designer...[:D]

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testarossa
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RE: Why WITP running so slow?

Post by testarossa »

ORIGINAL: mutterfudder

I have a Pentium 4 and have 1GB of ram.

Been slow from day one.

Asked bout this way back but the fanboys said it was not a problem that it was me or the machine.[8|]

You can try some tuning software and guides on the net.

With your machine and delay 0.1 for everything except combat animations you should've been getting 1 turn in 3-5 minutes.

As game progresses turns are taking longer to resolve. This is normal.

I'm AMD guy, but i think that P4 3.5 should have the same performance as my AMD64 3500. I doubt WitP uses 64-bit code.

Now memory could be CAS 2.5 or 3.0, performance difference is around 5%, if you add double channel you'll get another 3-5%. Nvidia logic chipsets are generally faster 1-3% than VIA. So you are getting everywhere these small % and in summary difference could be 20-30%. With 1G RAM i doubt your HDD perf. matters at all.
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Tankerace
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RE: Why WITP running so slow?

Post by Tankerace »

Is the 1GB of ram SD or DDR? 1 GB of SD is about as good as 512 DDR, but a lot slower. If its DDR, then that might be a problem.
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testarossa
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RE: Why WITP running so slow?

Post by testarossa »

I dont think they make mobos for P4s with SD memory.
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Mr.Frag
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RE: Why WITP running so slow?

Post by Mr.Frag »

The *biggest* performance hit on this game is having Anti-Virus software running. Turn it off when you are running WitP, there is no need to have it running in the background while you play.
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Nomad
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RE: Why WITP running so slow?

Post by Nomad »

ORIGINAL: Mr.Frag

The *biggest* performance hit on this game is having Anti-Virus software running. Turn it off when you are running WitP, there is no need to have it running in the background while you play.

Especially if you use Nortons. I found that Nortons used about 20-25% of available cycles.
mutterfudder
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RE: Why WITP running so slow?

Post by mutterfudder »

It is SD ram.
I donot have a anti-virus program.
Ever sence one of the patches came out(can't remember which) the first turn takes about 10 -15 minutes.
That is just the first turn when I start a save game.

On averge one turn after first turn takes bout 5-10 minutes.
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