Leader bug and possible sacrilege???

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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treespider
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Leader bug and possible sacrilege???

Post by treespider »

With all I have read about this mysterious leader bug... how difficult would it be to remove this layer of chrome from the game? In other words just remove the leaders from the game entirely. Yes they are interesting but how much do they actually add to the game?
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byron13
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RE: Leader bug and possible sacrilege???

Post by byron13 »

Sacrilege! Thou shallt be drawn, quartered, quartered again (the rare "sixteenthing" of the victim), tarred, feathered, and your various parts spread over the globe.
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pasternakski
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RE: Leader bug and possible sacrilege???

Post by pasternakski »

Somebody else suggests it, it's funny. When I suggested this two months ago, it drew as much positive attention as though I had dropped trou and taken a dump on grandma's new white shag carpet (note I said positive attention).

I can get no sensible answer from the company or their representatives about the degree to which leader ratings and other information (in particular, their best use) affect play. I suspect that the answer is, "Not by much."

I say sh1tcan the whole leader deal. I don't have much use for the individual pilots thingie, either (and said so back in the UV days).

I thought PacWar handled leaders far better than UV/WitP.
Put my faith in the people
And the people let me down.
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mogami
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RE: Leader bug and possible sacrilege???

Post by mogami »

Hi, I think leaders are very important.

Leaders are why some ground combats are 6 to 1 and others are 0-1 with the same unit commanded by different leaders.

Leaders are why Allied Naval TF early in game get creamed so often.

Leaders are why air groups get the bounce.
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Tankerace
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RE: Leader bug and possible sacrilege???

Post by Tankerace »

I too think leaders are important.... that's why I get so frustrated when my awsome Fighter Commander with 50 kills who skillfully wields his P-39 groups against Zeros gets replaced by a 0/0 WO during the turn execution, and I loose 50 P-39s...
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RE: Leader bug and possible sacrilege???

Post by pasternakski »

Then let's see physical evidence of the calculation so that we know what the specific effects of leaders are.

I'm really tired of this game playing hide the banana all the time.
Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
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pasternakski
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RE: Leader bug and possible sacrilege???

Post by pasternakski »

ORIGINAL: Tankerace

I too think leaders are important.... that's why I get so frustrated when my awsome Fighter Commander with 50 kills who skillfully wields his P-39 groups against Zeros gets replaced by a 0/0 WO during the turn execution, and I loose 50 P-39s...
Yes, I tried to be a good boy and play along. Then I sent out sub patrols commanded by some sushified nitwit, and Japanese ASW air patrols started sinking them left and right.

I'm only asking for what I think is reasonable. If leaders have an effect in the game, it ought to be spelled out for the players to see instead of guess at or learn after a thousand times of playing the game. If they are not that important and, perforce, the leader bugs are not significant, and the game is playable anyway, then get rid of them if the whole leader dynamic is so screwed up that it can't be fixed.

One way or the other, we customers need a solution to this - and, as players, we need sufficient information to be able to play a game in which leaders are a significant part (if this is actually so).
Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
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mogami
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RE: Leader bug and possible sacrilege???

Post by mogami »

HI, Edit scenario 1 ships to crew and CO 50 both sides
Load scenario H2H
Form TF each side with leader fight naval battle
Form TF without leader fight naval battle
Form TF only 1 side with leader (fight battle 2 times giving leader to each side once)
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pasternakski
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RE: Leader bug and possible sacrilege???

Post by pasternakski »

Why would I want to go through all that crap when the result would still not tell me what I want to know?

Give me facts. Give me tables of leader effects for various characteristics at different levels. Tell me in plain English what it means for a leader to be "best suited" for something.

I ain't no fool, and I don't take what I don't want (and I ain't no Nero, 'cause I ain't interested in fiddling around).
Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
Stvitus2002
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RE: Leader bug and possible sacrilege???

Post by Stvitus2002 »

[&:]Perhaps there IS a solution. From what i've heard, there are over 19000 leaders
in the game, right? Assuming that both japanese & allied leaders are in the same database, how hard would it be to seperate them into 2 databases? Thereby eliminating any crossover. Is this possible?





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ADavidB
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RE: Leader bug and possible sacrilege???

Post by ADavidB »

Brother Mog -

The Natives are restless. They lack belief. They see two parallel games with drastically different computer-controlled actions, such as planes appearing in one but not in the other.

Wait a minute, that's a new Creed point - I'll have to go add it to my list. (Writes some notes in pencil on the back of the Holy Tablets)

They want knowledge and your offer them Faith. Remember our Motto - Knowledge is Ignorance!

Keep up the Good Work.

Yours in the WitP Creed -

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RE: Leader bug and possible sacrilege???

Post by Tankerace »

"I Moses, bearing a gift from God, deliver unto you these 15 (WHAM!!!!) uh, 10 commandments."
Designer of War Plan Orange
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mogami
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RE: Leader bug and possible sacrilege???

Post by mogami »

Hi, Well in less time then it take to post a complaint you can load up the editor and look at leader values.
The problem as I see it is people want to know mathamaticly who to put in command.
I don't bother with it.
I assign leaders using the "leadership" rating. I also look at their personality (aggressive or cautious)
Between these two items I assign leaders.
If it says "rear area" I don't put him in command of my next assault.
If it says "transport" I don't assign him to my carrier fighters
But mostly I just go by leadership. I mean what do you need? If you are looking for a leader try "leadership"

I believe (and I've been saying this for months) That there are no functions or results that do not use leadership in calculating results.
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pasternakski
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RE: Leader bug and possible sacrilege???

Post by pasternakski »

ORIGINAL: Mogami

Hi, Well in less time then it take to post a complaint you can load up the editor and look at leader values.
The problem as I see it is people want to know mathamaticly who to put in command.
I don't bother with it.
I assign leaders using the "leadership" rating. I also look at their personality (aggressive or cautious)
Between these two items I assign leaders.
If it says "rear area" I don't put him in command of my next assault.
If it says "transport" I don't assign him to my carrier fighters
But mostly I just go by leadership. I mean what do you need? If you are looking for a leader try "leadership"

I believe (and I've been saying this for months) That there are no functions or results that do not use leadership in calculating results.
You're not listening, pal. I do exactly what you say you do. It was good enough for me until the leader bugs showed up. Then, and particularly after no solution was forthcoming, more precise information became necessary. That's when I started asking for it, and that's the point from which I have been stonewalled, jackson.

If it doesn't matter, fine. I'll leave Kyo Sakamoto in charge of singing sayonara on the bridge of the USS River Kwai instead of Obi wan Kenobi.

But if it does matter, I would like to know how.
Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
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mogami
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RE: Leader bug and possible sacrilege???

Post by mogami »

Hi, Ah ok. It's a bug thing. I hope we squash that critter soon.
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Tankerace
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RE: Leader bug and possible sacrilege???

Post by Tankerace »

Maybe this it:

Image

Well, the leader bug is a big bug.
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
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pasternakski
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RE: Leader bug and possible sacrilege???

Post by pasternakski »

.

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Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
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Tankerace
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RE: Leader bug and possible sacrilege???

Post by Tankerace »

HAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAH [:D][:D][:D][:D][:D]

OMG, I just laughed and spit water all over my monitor.... hahahahahaha That is great. Well, sort of. [8D]
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
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mogami
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RE: Leader bug and possible sacrilege???

Post by mogami »

WATER???[X(]
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DeepSix
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RE: Leader bug and possible sacrilege???

Post by DeepSix »

ROFL. Your borgs are being approximated, sir!
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