Leader bug and possible sacrilege???
Moderators: Joel Billings, wdolson, Don Bowen, mogami
- treespider
- Posts: 5781
- Joined: Sun Jan 30, 2005 7:34 am
- Location: Edgewater, MD
Leader bug and possible sacrilege???
With all I have read about this mysterious leader bug... how difficult would it be to remove this layer of chrome from the game? In other words just remove the leaders from the game entirely. Yes they are interesting but how much do they actually add to the game?
Here's a link to:
Treespider's Grand Campaign of DBB
"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910
Treespider's Grand Campaign of DBB
"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910
RE: Leader bug and possible sacrilege???
Sacrilege! Thou shallt be drawn, quartered, quartered again (the rare "sixteenthing" of the victim), tarred, feathered, and your various parts spread over the globe.

- pasternakski
- Posts: 5567
- Joined: Sat Jun 29, 2002 7:42 pm
RE: Leader bug and possible sacrilege???
Somebody else suggests it, it's funny. When I suggested this two months ago, it drew as much positive attention as though I had dropped trou and taken a dump on grandma's new white shag carpet (note I said positive attention).
I can get no sensible answer from the company or their representatives about the degree to which leader ratings and other information (in particular, their best use) affect play. I suspect that the answer is, "Not by much."
I say sh1tcan the whole leader deal. I don't have much use for the individual pilots thingie, either (and said so back in the UV days).
I thought PacWar handled leaders far better than UV/WitP.
I can get no sensible answer from the company or their representatives about the degree to which leader ratings and other information (in particular, their best use) affect play. I suspect that the answer is, "Not by much."
I say sh1tcan the whole leader deal. I don't have much use for the individual pilots thingie, either (and said so back in the UV days).
I thought PacWar handled leaders far better than UV/WitP.
Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
RE: Leader bug and possible sacrilege???
Hi, I think leaders are very important.
Leaders are why some ground combats are 6 to 1 and others are 0-1 with the same unit commanded by different leaders.
Leaders are why Allied Naval TF early in game get creamed so often.
Leaders are why air groups get the bounce.
Leaders are why some ground combats are 6 to 1 and others are 0-1 with the same unit commanded by different leaders.
Leaders are why Allied Naval TF early in game get creamed so often.
Leaders are why air groups get the bounce.
I'm not retreating, I'm attacking in a different direction!
RE: Leader bug and possible sacrilege???
I too think leaders are important.... that's why I get so frustrated when my awsome Fighter Commander with 50 kills who skillfully wields his P-39 groups against Zeros gets replaced by a 0/0 WO during the turn execution, and I loose 50 P-39s...
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med
Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med
Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
- pasternakski
- Posts: 5567
- Joined: Sat Jun 29, 2002 7:42 pm
RE: Leader bug and possible sacrilege???
Then let's see physical evidence of the calculation so that we know what the specific effects of leaders are.
I'm really tired of this game playing hide the banana all the time.
I'm really tired of this game playing hide the banana all the time.
Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
- pasternakski
- Posts: 5567
- Joined: Sat Jun 29, 2002 7:42 pm
RE: Leader bug and possible sacrilege???
Yes, I tried to be a good boy and play along. Then I sent out sub patrols commanded by some sushified nitwit, and Japanese ASW air patrols started sinking them left and right.ORIGINAL: Tankerace
I too think leaders are important.... that's why I get so frustrated when my awsome Fighter Commander with 50 kills who skillfully wields his P-39 groups against Zeros gets replaced by a 0/0 WO during the turn execution, and I loose 50 P-39s...
I'm only asking for what I think is reasonable. If leaders have an effect in the game, it ought to be spelled out for the players to see instead of guess at or learn after a thousand times of playing the game. If they are not that important and, perforce, the leader bugs are not significant, and the game is playable anyway, then get rid of them if the whole leader dynamic is so screwed up that it can't be fixed.
One way or the other, we customers need a solution to this - and, as players, we need sufficient information to be able to play a game in which leaders are a significant part (if this is actually so).
Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
RE: Leader bug and possible sacrilege???
HI, Edit scenario 1 ships to crew and CO 50 both sides
Load scenario H2H
Form TF each side with leader fight naval battle
Form TF without leader fight naval battle
Form TF only 1 side with leader (fight battle 2 times giving leader to each side once)
Load scenario H2H
Form TF each side with leader fight naval battle
Form TF without leader fight naval battle
Form TF only 1 side with leader (fight battle 2 times giving leader to each side once)
I'm not retreating, I'm attacking in a different direction!
- pasternakski
- Posts: 5567
- Joined: Sat Jun 29, 2002 7:42 pm
RE: Leader bug and possible sacrilege???
Why would I want to go through all that crap when the result would still not tell me what I want to know?
Give me facts. Give me tables of leader effects for various characteristics at different levels. Tell me in plain English what it means for a leader to be "best suited" for something.
I ain't no fool, and I don't take what I don't want (and I ain't no Nero, 'cause I ain't interested in fiddling around).
Give me facts. Give me tables of leader effects for various characteristics at different levels. Tell me in plain English what it means for a leader to be "best suited" for something.
I ain't no fool, and I don't take what I don't want (and I ain't no Nero, 'cause I ain't interested in fiddling around).
Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
-
Stvitus2002
- Posts: 269
- Joined: Mon Jan 24, 2005 12:13 am
RE: Leader bug and possible sacrilege???
[&:]Perhaps there IS a solution. From what i've heard, there are over 19000 leaders
in the game, right? Assuming that both japanese & allied leaders are in the same database, how hard would it be to seperate them into 2 databases? Thereby eliminating any crossover. Is this possible?
Joe D.
in the game, right? Assuming that both japanese & allied leaders are in the same database, how hard would it be to seperate them into 2 databases? Thereby eliminating any crossover. Is this possible?
Joe D.
RE: Leader bug and possible sacrilege???
Brother Mog -
The Natives are restless. They lack belief. They see two parallel games with drastically different computer-controlled actions, such as planes appearing in one but not in the other.
Wait a minute, that's a new Creed point - I'll have to go add it to my list. (Writes some notes in pencil on the back of the Holy Tablets)
They want knowledge and your offer them Faith. Remember our Motto - Knowledge is Ignorance!
Keep up the Good Work.
Yours in the WitP Creed -
Brother Dave
The Natives are restless. They lack belief. They see two parallel games with drastically different computer-controlled actions, such as planes appearing in one but not in the other.
Wait a minute, that's a new Creed point - I'll have to go add it to my list. (Writes some notes in pencil on the back of the Holy Tablets)
They want knowledge and your offer them Faith. Remember our Motto - Knowledge is Ignorance!
Keep up the Good Work.
Yours in the WitP Creed -
Brother Dave
RE: Leader bug and possible sacrilege???
"I Moses, bearing a gift from God, deliver unto you these 15 (WHAM!!!!) uh, 10 commandments."
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med
Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med
Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
RE: Leader bug and possible sacrilege???
Hi, Well in less time then it take to post a complaint you can load up the editor and look at leader values.
The problem as I see it is people want to know mathamaticly who to put in command.
I don't bother with it.
I assign leaders using the "leadership" rating. I also look at their personality (aggressive or cautious)
Between these two items I assign leaders.
If it says "rear area" I don't put him in command of my next assault.
If it says "transport" I don't assign him to my carrier fighters
But mostly I just go by leadership. I mean what do you need? If you are looking for a leader try "leadership"
I believe (and I've been saying this for months) That there are no functions or results that do not use leadership in calculating results.
The problem as I see it is people want to know mathamaticly who to put in command.
I don't bother with it.
I assign leaders using the "leadership" rating. I also look at their personality (aggressive or cautious)
Between these two items I assign leaders.
If it says "rear area" I don't put him in command of my next assault.
If it says "transport" I don't assign him to my carrier fighters
But mostly I just go by leadership. I mean what do you need? If you are looking for a leader try "leadership"
I believe (and I've been saying this for months) That there are no functions or results that do not use leadership in calculating results.
I'm not retreating, I'm attacking in a different direction!
- pasternakski
- Posts: 5567
- Joined: Sat Jun 29, 2002 7:42 pm
RE: Leader bug and possible sacrilege???
You're not listening, pal. I do exactly what you say you do. It was good enough for me until the leader bugs showed up. Then, and particularly after no solution was forthcoming, more precise information became necessary. That's when I started asking for it, and that's the point from which I have been stonewalled, jackson.ORIGINAL: Mogami
Hi, Well in less time then it take to post a complaint you can load up the editor and look at leader values.
The problem as I see it is people want to know mathamaticly who to put in command.
I don't bother with it.
I assign leaders using the "leadership" rating. I also look at their personality (aggressive or cautious)
Between these two items I assign leaders.
If it says "rear area" I don't put him in command of my next assault.
If it says "transport" I don't assign him to my carrier fighters
But mostly I just go by leadership. I mean what do you need? If you are looking for a leader try "leadership"
I believe (and I've been saying this for months) That there are no functions or results that do not use leadership in calculating results.
If it doesn't matter, fine. I'll leave Kyo Sakamoto in charge of singing sayonara on the bridge of the USS River Kwai instead of Obi wan Kenobi.
But if it does matter, I would like to know how.
Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
RE: Leader bug and possible sacrilege???
Hi, Ah ok. It's a bug thing. I hope we squash that critter soon.
I'm not retreating, I'm attacking in a different direction!
RE: Leader bug and possible sacrilege???
Maybe this it:

Well, the leader bug is a big bug.

Well, the leader bug is a big bug.
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med
Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med
Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
- pasternakski
- Posts: 5567
- Joined: Sat Jun 29, 2002 7:42 pm
RE: Leader bug and possible sacrilege???
.


- Attachments
-
- ldrbug.jpg (69.78 KiB) Viewed 397 times
Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
RE: Leader bug and possible sacrilege???
HAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAH [:D][:D][:D][:D][:D]
OMG, I just laughed and spit water all over my monitor.... hahahahahaha That is great. Well, sort of. [8D]
OMG, I just laughed and spit water all over my monitor.... hahahahahaha That is great. Well, sort of. [8D]
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med
Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med
Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
RE: Leader bug and possible sacrilege???
WATER???[X(]
I'm not retreating, I'm attacking in a different direction!






